Commit Graph

68 Commits

Author SHA1 Message Date
Mark Wolfman 4691e154fd Included example and docs of making magic armor and a magic shield. 2022-03-10 14:25:08 -06:00
Mark Wolfman c9a0eb1f0e Added ability to define magic weapons by multiple inheritence. 2022-03-10 14:17:26 -06:00
Mark Wolfman 23b4bd2559 Fixed tests: needed defaults for making character sheets for NPCs (e.g. GM notes). 2022-01-22 14:49:13 -06:00
N3SSUNO 0fec1c62c9 capitalizations error
i hope i fixed those minor inconveniences in this way
2021-11-03 14:45:23 +01:00
N3SSUNO 30891d7bce Add files via upload 2021-11-01 15:47:54 +01:00
Mark Wolfman 5b8ef004c7 Added party XP thresholds to GM sheets. 2021-09-30 21:10:34 -05:00
Mark Wolfman 8a46ed31db Renamed *extra_sections* to *extra_content* and added documentation for the feature. 2021-08-07 23:45:36 -05:00
Mark Wolfman 1c0c13df72 Register content by module name, to avoid circular imports. 2021-08-07 22:51:44 -05:00
Mark Wolfman 92b301a8e0 Made a Content base class, and changed GM extra content interface. 2021-08-07 21:18:34 -05:00
Mark Wolfman 6bfaddf821 GM notes can now include arbitrary additional sections as attributes. 2021-07-24 17:40:21 -05:00
Mark Wolfman 5183a6301d Added character portraits from @vincentmalloy.
Merge https://github.com/canismarko/dungeon-sheets/pull/100
2021-07-21 17:18:31 -05:00
Mark Wolfman d26f520666 Epub for gm notes now prints monster spells, if specified. 2021-07-13 12:28:56 -05:00
Mark Wolfman e40d6b1a20 When making GM session notes as epub, the party character sheets are also included. 2021-07-11 13:07:40 -05:00
Mark Wolfman 88bdd59fdd Added spell list to the epub, and cleaned up dict-list style sheet. 2021-07-11 12:35:22 -05:00
Mark Wolfman 27cbd7c8a2 Foundry reader now properly read max HP (formerly read current HP). 2021-07-01 22:13:53 -05:00
Mark Wolfman 4e11af7acd Added an option to put random tables into the GM notes. 2021-06-21 16:49:40 -05:00
Mark Wolfman c5672f950f Fixed broken test and added ability to put session summary into GM notes. 2021-06-16 10:08:59 -05:00
Mark Wolfman 6dcd20f877 Spell list now only includes prepared spells if the list would overflow the available lines. 2021-06-12 15:02:00 -05:00
Mark Wolfman 2f26cbd951 Tweaked inspiration, and added example of cascading sheets. 2021-06-12 14:07:39 -05:00
Mark Wolfman 2312f50d07 Merge pull request #96 from Tim-Jackins/master
Adding the second page of the standard character sheet to the generation (WIP)
2021-06-12 13:14:10 -05:00
Mark Wolfman 7d564ac1e1 Allow importing of homebrew material stored in a separate module. 2021-06-11 09:07:48 -05:00
Mark Wolfman bd895c4efc Cleaned up the PDF for GM monster stats. 2021-06-09 21:22:12 -05:00
Jack Timmins b4150c5f28 Merge branch 'master' into master 2021-06-09 01:13:10 -04:00
tim_jackins 8c1540d2cc Added all possible values to monk1 2021-06-09 01:07:30 -04:00
Mark Wolfman 62f6876f69 Added party stats for the GM notes sheet. 2021-06-06 23:07:04 -05:00
Mark Wolfman 905ecee4c9 Now creates GM sheet PDF, but with monsters only. 2021-06-03 23:35:42 -05:00
Mark Wolfman 3b8dbc0566 Prepared package for adding GM sheets.
- Improved test coverage in ``make_sheets.py``.
- Refactor file loading to make it more flexible.
- Added a stub ``gm.py`` example.
2021-06-01 22:51:10 -05:00
Mark Wolfman 90e362055a Added ability to parse JSON files exported from Foundry. 2021-05-21 09:47:40 -05:00
Mark Wolfman 33649f84d7 Documentation for including homebrew mechanics. 2021-02-10 21:01:40 -06:00
Mark Wolfman 75c77aa750 Added a way to include homebrew in a character file. 2021-02-09 22:26:50 -06:00
Mark Wolfman 50ac9f8018 Added ability to import character files in JSON format from VTTES. 2020-11-08 01:11:25 -06:00
Mark Wolfman 839f684b02 Added a test for bulleted list formatting. 2020-10-27 21:24:28 -05:00
Robert Kubosz 666fca4217 add infusions to character template 2020-05-12 18:58:39 +02:00
Mark Wolfman 22c3e4dbeb Cleaned up cruft and removed generated files. 2020-05-03 21:22:19 -05:00
jerom venneker fe33ac5f80 added death domain as cleric subclass 2019-08-13 19:34:35 +02:00
Mark Wolfman 9a49e7cb14 Fixed examples that did not build due to wrong armor. 2019-05-14 14:40:15 -05:00
Ben Cook e6c67df8d3 Added examples for all new class features 2019-01-01 22:50:30 -05:00
Ben Cook 708a39403c testing all new class features 2019-01-01 16:17:00 -05:00
Ben Cook d5a588deb6 confirmed all tests run properly 2018-12-22 17:16:16 -05:00
Ben Cook 8ff94d0f13 version 0.9.0: added PHB warlock invocations 2018-12-22 13:21:12 -05:00
Ben Cook 0dbe54605f Added subclass descriptions 2018-12-21 12:25:02 -05:00
Ben Cook a69fe0df3e Added multiclass examples to Examples 2018-12-20 22:14:42 -05:00
Ben Cook b93b1ac6d7 reorganized spells by name, and added directory for features for each class" 2018-12-20 09:09:38 -05:00
Ben Cook 1629ca7460 v0.7.2: multiclass character now function, with correct spell slots. Need to add MulticlassProficiencies 2018-12-19 11:49:31 -05:00
Ben Cook 667d7df7d8 added multiclass with multiple spellcasting classes 2018-12-19 10:43:26 -05:00
Ben Cook e517223ad2 first multiclass character works 2018-12-19 10:12:01 -05:00
Ben Cook 8f0ee321a4 test that backward compatability works 2018-12-19 09:34:03 -05:00
Ben Cook 6c634c0429 added first version of multiclass options. Need to test 2018-12-18 22:30:40 -05:00
Mark Wolfman f10867719d Added feature enhancements for Druid's
- Circle now properly reflects the druid's available wild_shapes
- Unavaiable wild_shapes are not listed on the sheet but ghosted.
- ``spells`` is now longer relevant, only use ``spells_prepared`` in
  the character file.
2018-10-31 18:16:35 -05:00
Mark Wolfman 0e543deee9 Added Druid wild shapes, tweaked armor, and fixed some bugs.
Druid's can now add ``wild_shapes = `` to their character file. "Light
leather armor" is now just "Leather Armor".
2018-10-21 02:09:15 -05:00