v0.7.2: multiclass character now function, with correct spell slots. Need to add MulticlassProficiencies

This commit is contained in:
Ben Cook
2018-12-19 11:49:31 -05:00
parent 0a6bd4df28
commit 1629ca7460
11 changed files with 52 additions and 32 deletions
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+6 -6
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@@ -12,7 +12,7 @@ name = 'Inara Serradon'
# multiclass example
classes_levels = ['wizard 3', 'druid 2'] # 4th level total
subclasses = ['Necromancer', 'moon']
circle = 'moon'
circle = 'land'
player_name = 'Mark'
background = "Acolyte"
@@ -56,18 +56,18 @@ equipment = (
wild_shapes = ["wolf", "crocodile", "giant eagle", 'ape', 'ankylosaurus']
druid_spells_prepared = ('shillelagh', 'poison spray', 'druidcraft',
'speak with animals', 'entangle', 'cure wounds',
'create or destroy water')
__druid_spells_prepared = ('shillelagh', 'poison spray', 'druidcraft',
'speak with animals', 'entangle', 'cure wounds',
'create or destroy water')
# List of known spells
spells = ('blindness deafness', 'burning hands', 'detect magic',
'false life', 'mage armor', 'mage hand', 'magic missile',
'prestidigitation', 'ray of frost', 'ray of sickness', 'shield',
'shocking grasp', 'sleep',) + druid_spells_prepared
'shocking grasp', 'sleep',) + __druid_spells_prepared
# Which spells have been prepared (not including cantrips)
spells_prepared = ('blindness deafness', 'false life', 'mage armor',
'ray of sickness', 'shield', 'sleep',) + druid_spells_prepared
'ray of sickness', 'shield', 'sleep',) + __druid_spells_prepared
# Backstory
personality_traits = """I use polysyllabic words that convey the impression of
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