Commit Graph

28 Commits

Author SHA1 Message Date
Mark Wolfman c9a0eb1f0e Added ability to define magic weapons by multiple inheritence. 2022-03-10 14:17:26 -06:00
Mark Wolfman 5183a6301d Added character portraits from @vincentmalloy.
Merge https://github.com/canismarko/dungeon-sheets/pull/100
2021-07-21 17:18:31 -05:00
Mark Wolfman f4f101e39c Monsters now have a spells attribute that will eventually hold a list of spells. 2021-07-13 00:13:04 -05:00
Mark Wolfman 5a037d3c98 _resolve_mechanic no longer accepts a *module* argument since it uses the content registry. 2021-06-13 14:58:43 -05:00
Mark Wolfman cc430720fb Added a content registry, so homebrew content can be referenced by name. 2021-06-13 14:29:57 -05:00
Mark Wolfman 3b8dbc0566 Prepared package for adding GM sheets.
- Improved test coverage in ``make_sheets.py``.
- Refactor file loading to make it more flexible.
- Added a stub ``gm.py`` example.
2021-06-01 22:51:10 -05:00
Mark Wolfman e5ec51b0e7 Ran flake8 and black against tests. 2021-04-16 11:28:05 -05:00
Mark Wolfman 75c77aa750 Added a way to include homebrew in a character file. 2021-02-09 22:26:50 -06:00
Mark Wolfman 50ac9f8018 Added ability to import character files in JSON format from VTTES. 2020-11-08 01:11:25 -06:00
decay 1caa057f66 Add separated case for max_xp 2020-05-18 21:42:43 +03:00
decay 678f44f7be Add 2 tests 2020-05-18 20:22:49 +03:00
Ben Cook 2d7a25724b updated how weapons are handled 2019-01-01 17:11:39 -05:00
Ben Cook 708a39403c testing all new class features 2019-01-01 16:17:00 -05:00
Ben Cook c29d3694f2 Updated latest tests to pass 2018-12-26 20:00:17 -05:00
Ben Cook 6809d29fc2 Confirmed tests run 2018-12-26 19:07:12 -05:00
Ben Cook d5a588deb6 confirmed all tests run properly 2018-12-22 17:16:16 -05:00
Ben Cook b799f8b108 updated character definitions to use names 2018-12-22 16:57:14 -05:00
Ben Cook 943c572d15 changed way class names are handled 2018-12-22 16:16:51 -05:00
Mark Wolfman f10867719d Added feature enhancements for Druid's
- Circle now properly reflects the druid's available wild_shapes
- Unavaiable wild_shapes are not listed on the sheet but ghosted.
- ``spells`` is now longer relevant, only use ``spells_prepared`` in
  the character file.
2018-10-31 18:16:35 -05:00
Mark Wolfman 0e543deee9 Added Druid wild shapes, tweaked armor, and fixed some bugs.
Druid's can now add ``wild_shapes = `` to their character file. "Light
leather armor" is now just "Leather Armor".
2018-10-21 02:09:15 -05:00
Mark Wolfman 3368a435cb Added a fallback PDF routine that uses pdfrw package instead of pdftk utility. 2018-10-17 02:53:11 -05:00
Mark Wolfman c9bcaac18d Added armor and shields to calculate armor class. 2018-04-14 01:28:46 -05:00
Mark Wolfman 8a53b7c2be Added spell sheet for casters, but not spells yet. 2018-03-28 23:56:11 -05:00
Mark Wolfman cafde3465d Added basic support for Races and some raw text boxes. 2018-03-28 21:33:12 -05:00
Mark Wolfman e44bb9203b Added weapons, weapon proficiencies, and equipment. 2018-03-28 01:33:34 -05:00
Mark Wolfman bbfc8ff295 Added saving throws and skills. 2018-03-26 23:50:26 -05:00
Mark Wolfman d680cdc296 Some more advanced characteristics, different player classes, and a CLI interface. 2018-03-25 23:59:48 -05:00
Mark Wolfman 7862d14c9d Basic implementation, can fill in some attributes on the character sheet. 2018-03-25 21:08:48 -05:00