Matthew DeMartino
ef6e3b4bcb
Fix failing character.py tests
2021-05-24 21:45:45 -04:00
Matthew DeMartino
ddb9d44354
Remove encounters, refactor Actor into Entity, move more core capabilities into Entity
2021-05-24 20:38:50 -04:00
Matthew DeMartino
601bd0c9aa
Remove stochastic unittest D:
2021-05-24 10:34:43 -04:00
Matthew DeMartino
f6baaba7ba
Address Coverage
2021-05-23 16:18:48 -04:00
Matthew DeMartino
0c24268118
Fix CI -- remove long rest on Agent initialization
2021-05-23 15:52:50 -04:00
Matthew DeMartino
89143c5cbc
Finish encounter, test, dice unittest, attack actions
2021-05-23 14:52:18 -04:00
Matthew DeMartino
1243f54823
Create Actions, Executable objects
2021-05-23 00:33:48 -04:00
Matthew DeMartino
947623c42d
Refactoring Agent, Character into Agent base class
2021-05-22 23:16:33 -04:00
Matthew DeMartino
610d75582b
[WIP] Creating an Encounter
2021-05-22 20:04:47 -04:00
Mark Wolfman
d2df428969
Removed a deprecated test.
2021-05-21 10:02:41 -05:00
Mark Wolfman
90e362055a
Added ability to parse JSON files exported from Foundry.
2021-05-21 09:47:40 -05:00
matsavage
e66be2e60b
moves template pdf functions to new file
2021-05-04 18:02:22 +01:00
Mark Wolfman
e5ec51b0e7
Ran flake8 and black against tests.
2021-04-16 11:28:05 -05:00
Mark Wolfman
30369ce1d4
Ran flake8 and black linters, and other cleanup-related fixes.
...
Project now passes flake8 and black linter (also including more rst
cleanup). Moved latex related things to dedicated ``latex.py`` module,
and removed the ``makesheets -dF`` call from travis.
2021-04-16 11:10:17 -05:00
Mark Wolfman
63c62a17f8
Fixed remaining docstrings to be valid rst, and cleaned up TeX templates.
2021-04-15 22:31:14 -05:00
Mark Wolfman
c8577187b0
Added a test to check that all spells are valid rst.
2021-04-14 13:04:46 -05:00
Mark Wolfman
4aa43d2bec
RST now parses tables.
2021-04-14 07:24:34 -05:00
Mark Wolfman
67adc390cb
Fixed unit-tests for RST parsing.
2021-04-14 07:24:33 -05:00
Mark Wolfman
4719ad4305
Switched to docutils/sphinx for parsing docstrings into LaTeX.
2021-04-14 07:23:18 -05:00
Mark Wolfman
75c77aa750
Added a way to include homebrew in a character file.
2021-02-09 22:26:50 -06:00
Mark Wolfman
50ac9f8018
Added ability to import character files in JSON format from VTTES.
2020-11-08 01:11:25 -06:00
Mark Wolfman
839f684b02
Added a test for bulleted list formatting.
2020-10-27 21:24:28 -05:00
Mark Wolfman
6a23931e40
Parsing of lists in spell/feature/etc docstrings.
2020-05-19 16:42:04 -05:00
Mark Wolf
c64139db5c
Merge pull request #71 from 94d90b08-c4ef-416c-bf7b-b6c5b7275e6a/master
...
hp_max basic auto-calculation, boolean inspiration
2020-05-19 10:55:26 -05:00
decay
1caa057f66
Add separated case for max_xp
2020-05-18 21:42:43 +03:00
decay
678f44f7be
Add 2 tests
2020-05-18 20:22:49 +03:00
Mark Wolfman
a3bf048e70
Parsing of reST headings into LaTeX \section*{}, etc.
2020-05-14 11:52:32 -05:00
Mark Wolfman
33817135a0
All examples now build, plus added examples to travis build.
2020-05-03 22:56:35 -05:00
Ben Cook
d723a047c6
updated tests
2019-01-02 15:47:52 -05:00
Ben Cook
2d7a25724b
updated how weapons are handled
2019-01-01 17:11:39 -05:00
Ben Cook
708a39403c
testing all new class features
2019-01-01 16:17:00 -05:00
Ben Cook
c29d3694f2
Updated latest tests to pass
2018-12-26 20:00:17 -05:00
Ben Cook
6809d29fc2
Confirmed tests run
2018-12-26 19:07:12 -05:00
Ben Cook
66880cd6bf
added features and multiclass tests
2018-12-22 17:59:20 -05:00
Ben Cook
d5a588deb6
confirmed all tests run properly
2018-12-22 17:16:16 -05:00
Ben Cook
b799f8b108
updated character definitions to use names
2018-12-22 16:57:14 -05:00
Ben Cook
943c572d15
changed way class names are handled
2018-12-22 16:16:51 -05:00
Mark Wolfman
f10867719d
Added feature enhancements for Druid's
...
- Circle now properly reflects the druid's available wild_shapes
- Unavaiable wild_shapes are not listed on the sheet but ghosted.
- ``spells`` is now longer relevant, only use ``spells_prepared`` in
the character file.
2018-10-31 18:16:35 -05:00
Mark Wolfman
0e543deee9
Added Druid wild shapes, tweaked armor, and fixed some bugs.
...
Druid's can now add ``wild_shapes = `` to their character file. "Light
leather armor" is now just "Leather Armor".
2018-10-21 02:09:15 -05:00
Mark Wolfman
3368a435cb
Added a fallback PDF routine that uses pdfrw package instead of pdftk utility.
2018-10-17 02:53:11 -05:00
Mark Wolfman
23ca1d6884
Added ritual and concentration spell indicators.
2018-05-02 23:29:15 -05:00
Mark Wolfman
c9bcaac18d
Added armor and shields to calculate armor class.
2018-04-14 01:28:46 -05:00
Mark Wolfman
e6bec1ce55
Added more all wizard necromancy spells and a spell factory.
2018-04-09 23:58:56 -05:00
Mark Wolfman
8a53b7c2be
Added spell sheet for casters, but not spells yet.
2018-03-28 23:56:11 -05:00
Mark Wolfman
cafde3465d
Added basic support for Races and some raw text boxes.
2018-03-28 21:33:12 -05:00
Mark Wolfman
e44bb9203b
Added weapons, weapon proficiencies, and equipment.
2018-03-28 01:33:34 -05:00
Mark Wolfman
bbfc8ff295
Added saving throws and skills.
2018-03-26 23:50:26 -05:00
Mark Wolfman
d680cdc296
Some more advanced characteristics, different player classes, and a CLI interface.
2018-03-25 23:59:48 -05:00
Mark Wolfman
7862d14c9d
Basic implementation, can fill in some attributes on the character sheet.
2018-03-25 21:08:48 -05:00