Commit Graph

86 Commits

Author SHA1 Message Date
Mark Wolfman 905ecee4c9 Now creates GM sheet PDF, but with monsters only. 2021-06-03 23:35:42 -05:00
Mark Wolfman 3b8dbc0566 Prepared package for adding GM sheets.
- Improved test coverage in ``make_sheets.py``.
- Refactor file loading to make it more flexible.
- Added a stub ``gm.py`` example.
2021-06-01 22:51:10 -05:00
Matthew DeMartino ef6e3b4bcb Fix failing character.py tests 2021-05-24 21:45:45 -04:00
Matthew DeMartino ddb9d44354 Remove encounters, refactor Actor into Entity, move more core capabilities into Entity 2021-05-24 20:38:50 -04:00
Matthew DeMartino 89143c5cbc Finish encounter, test, dice unittest, attack actions 2021-05-23 14:52:18 -04:00
Matthew DeMartino 1243f54823 Create Actions, Executable objects 2021-05-23 00:33:48 -04:00
Matthew DeMartino 947623c42d Refactoring Agent, Character into Agent base class 2021-05-22 23:16:33 -04:00
Matthew DeMartino db3cac000e WIP add more details in encounter 2021-05-22 21:22:57 -04:00
Matthew DeMartino 610d75582b [WIP] Creating an Encounter 2021-05-22 20:04:47 -04:00
Mark Wolfman 90e362055a Added ability to parse JSON files exported from Foundry. 2021-05-21 09:47:40 -05:00
matsavage 6f764b7ce5 fixes syntax error 2021-05-08 19:00:32 +01:00
matsavage 73e26b80d6 changes spell sorting to alphabetic 2021-05-08 18:56:04 +01:00
matsavage 631a320d84 splits out features to multiple templates and added DnD styling 2021-05-05 18:02:04 +01:00
matsavage 406b4d004d spells also ordered by level 2021-05-04 22:31:03 +01:00
Mark Wolfman 30369ce1d4 Ran flake8 and black linters, and other cleanup-related fixes.
Project now passes flake8 and black linter (also including more rst
cleanup). Moved latex related things to dedicated ``latex.py`` module,
and removed the ``makesheets -dF`` call from travis.
2021-04-16 11:10:17 -05:00
Mark Wolfman 75c77aa750 Added a way to include homebrew in a character file. 2021-02-09 22:26:50 -06:00
Mark Wolfman ccf886b8ae Missing weapons now raise a warning, and recursive directory parsing.
In order to avoid parsing arbitrary python files encountered during
directory recursion, ``makesheets`` now checks each python file for a
string listing the *dungeonsheets_version* before trying to import the
character file.
2020-11-08 14:16:26 -06:00
Mark Wolfman 50ac9f8018 Added ability to import character files in JSON format from VTTES. 2020-11-08 01:11:25 -06:00
zarandya 6c66eaa756 Multiclass Warlock spell slot counting 2020-06-06 11:55:02 +02:00
Mark Wolf c64139db5c Merge pull request #71 from 94d90b08-c4ef-416c-bf7b-b6c5b7275e6a/master
hp_max basic auto-calculation, boolean inspiration
2020-05-19 10:55:26 -05:00
Robert Kubosz 666fca4217 add infusions to character template 2020-05-12 18:58:39 +02:00
Robert Kubosz 8b56d5c651 artificer is now fully usable
Now user can pick Artificer and it works as it should.
This commit adds spell slot calculations for multiclassing with
Artificer.
2020-05-12 14:51:33 +02:00
decay 77da05527f hp_max basic auto-calculation, boolean inspiration 2020-05-11 14:40:45 +03:00
Tomáš Heger 5a9bb96dd9 Replace all relative imports with absolute ones 2020-05-05 23:00:17 +02:00
Jack 82f3d2588a Removed extra spacing on feature setting 2019-12-21 17:02:24 -05:00
Jack cb0fe1e2d8 Fixing fighting style error 2019-12-21 17:00:46 -05:00
Mark Wolfman 7ee2d25a9f Merge branch 'bacook17-master' 2019-03-23 17:23:08 -05:00
Ben Cook 9f608288cf added ALL spells; can add magic weapons/armor/shields using +X in name 2019-03-21 16:32:18 -04:00
Mark Wolf eeee757e24 Merge pull request #16 from TLATER/tlater/spell-sorcerer
Fix project-wide spelling of "sorcerer"
2019-02-16 12:50:15 -06:00
Mark Wolf d872986aeb Merge pull request #12 from jonbrouse/fix-persuasion-skill
Fix persuasion skill
2019-02-16 12:49:32 -06:00
Tristan Maat 6680ab1c07 Fix project-wide spelling of "sorcerer"
"Sorcerer" was spelled "Sorceror" by mistake, which caused confusion
when trying to set character classes.

This is an API-breaking change.
2019-01-24 16:49:22 +00:00
Ben Cook a384fe3a27 updated max_hp in create-character 2019-01-02 21:07:22 -05:00
Ben Cook a80fa81993 updated create-character to include weapons and armor 2019-01-02 17:55:22 -05:00
Ben Cook 2d7a25724b updated how weapons are handled 2019-01-01 17:11:39 -05:00
Ben Cook 708a39403c testing all new class features 2019-01-01 16:17:00 -05:00
Ben Cook 73cb2b5e16 Added features for all classes and subclasses 2019-01-01 01:17:54 -05:00
Ben Cook ce080b9224 Completed all features for Barbarians 2018-12-27 12:18:09 -05:00
Ben Cook 7f560feedb Added magic items 2018-12-26 19:57:22 -05:00
Ben Cook 6809d29fc2 Confirmed tests run 2018-12-26 19:07:12 -05:00
Ben Cook b73e9848ef Features added and tested for all classes/subclasses in bens campaign 2018-12-26 18:58:25 -05:00
Ben Cook a83c49146c checked new code works for create-character 2018-12-23 03:22:47 -05:00
Ben Cook 6c4589d03f added primary ability and new AC and speed calculations 2018-12-23 01:45:04 -05:00
Ben Cook 66880cd6bf added features and multiclass tests 2018-12-22 17:59:20 -05:00
Ben Cook d5a588deb6 confirmed all tests run properly 2018-12-22 17:16:16 -05:00
Ben Cook b799f8b108 updated character definitions to use names 2018-12-22 16:57:14 -05:00
Ben Cook 943c572d15 changed way class names are handled 2018-12-22 16:16:51 -05:00
Ben Cook 86b9c77a27 Updated weapon damage to match tests 2018-12-22 15:22:18 -05:00
Ben Cook 40b070d782 updated so all tests pass except distinct changes to desired implementation 2018-12-22 15:17:58 -05:00
Ben Cook bb9e44bc81 Added invocations from PHB to Warlock 2018-12-21 13:45:06 -05:00
Ben Cook 0dbe54605f Added subclass descriptions 2018-12-21 12:25:02 -05:00