Mark Wolfman
30369ce1d4
Ran flake8 and black linters, and other cleanup-related fixes.
...
Project now passes flake8 and black linter (also including more rst
cleanup). Moved latex related things to dedicated ``latex.py`` module,
and removed the ``makesheets -dF`` call from travis.
2021-04-16 11:10:17 -05:00
Tomáš Heger
5a9bb96dd9
Replace all relative imports with absolute ones
2020-05-05 23:00:17 +02:00
Ben Cook
b73e9848ef
Features added and tested for all classes/subclasses in bens campaign
2018-12-26 18:58:25 -05:00
Ben Cook
a83c49146c
checked new code works for create-character
2018-12-23 03:22:47 -05:00
Ben Cook
6c4589d03f
added primary ability and new AC and speed calculations
2018-12-23 01:45:04 -05:00
Ben Cook
b799f8b108
updated character definitions to use names
2018-12-22 16:57:14 -05:00
Ben Cook
943c572d15
changed way class names are handled
2018-12-22 16:16:51 -05:00
Ben Cook
bb9e44bc81
Added invocations from PHB to Warlock
2018-12-21 13:45:06 -05:00
Ben Cook
66b08b57ea
added multiclass proficiencies for all classes
2018-12-21 12:44:11 -05:00
Ben Cook
0dbe54605f
Added subclass descriptions
2018-12-21 12:25:02 -05:00
Ben Cook
35b272be5f
Added subclasses from PHB, SCAG, XGTE. Need to add features for all
2018-12-21 10:37:02 -05:00
Ben Cook
aa84911efd
fully tested new multiclass create-characters, with features for races and backgrounds
2018-12-20 22:09:46 -05:00
Ben Cook
371fb327d3
Added all racial features in PHB, EEPC, VGTM
2018-12-20 20:28:35 -05:00
Ben Cook
5a221877dc
create-character now works for multiclass and subclasses
2018-12-20 14:00:39 -05:00
Ben Cook
b93b1ac6d7
reorganized spells by name, and added directory for features for each class"
2018-12-20 09:09:38 -05:00