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added death domain as cleric subclass
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@@ -779,3 +779,51 @@ class KeeperOfSouls(Feature):
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name = "Keeper of Souls"
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source = "Cleric (Grave Domain)"
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class Reaper(Feature):
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"""At 1st level, you learn one necromancy cantrip of your choice from any
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spell list. When you cast a necromancy cantrip that normally targets only
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one creature, the spell can instead target two creatures within range and
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within 5 feet of each other.
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"""
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name = "Reaper"
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source = "Cleric (Death Domain)"
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class TouchOfDeathCleric(Feature):
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"""Starting at 2nd level, you can use Channel Divinity to destroy another
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creature's life force by touch. When you hit a creature with a melee
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attack, you can use Channel Divinity to deal extra necrotic damage to
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the target. The damage equals 5 + twice your cleric level.
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"""
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name = "Channel Divinity: Touch of Death"
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source = "Cleric (Death Domain)"
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class InescapableDestruction(Feature):
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"""Starting at 6th level, your ability to channel negative energy becomes
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more potent. Necrotic damage dealt by your cleric spells and Channel
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Divinity options ignores resistance to necrotic damage
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"""
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name = "Inescapable Destruction"
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source = "Cleric (Death Domain)"
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class DivineStrikeDeath(DivineStrike):
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"""At 8th level, you gain the ability to infuse your weapon strikes with
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necrotic energy. Once on each of your turns when you hit a creature with
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a weapon attack, you can cause the attack to deal an a 1d8 necrotic
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damage to the target. When you reach 14th level, the extra damage
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increases to 2d8.
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"""
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source = "Cleric (Death Domain)"
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class ImprovedReaper(Feature):
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"""Starting at 17th level, when you cast a necromancy spell of 1st through
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5th level that targets only one creature, the spell can instead target two
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creatures within range and within 5 feet of each other. If the spell
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consumes its material components, you must provide them for each target.
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"""
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name = "Improved Reaper"
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source = "Cleric (Death Domain)"
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