mirror of
https://github.com/Threnklyn/dungeon-sheets.git
synced 2026-06-06 04:38:28 +02:00
+237
-25
@@ -91,6 +91,40 @@ class Ape(Monster):
|
|||||||
hit_dice = '3d8+6'
|
hit_dice = '3d8+6'
|
||||||
|
|
||||||
|
|
||||||
|
class BlackBear(Monster):
|
||||||
|
"""**Multiattack:** The bear makes two attacks: one with its bite and
|
||||||
|
one with its claws.
|
||||||
|
|
||||||
|
**Bite:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
|
||||||
|
Hit: 5 (1 d6 + 2) piercing da mage.
|
||||||
|
|
||||||
|
**Claws:** Melee Weapon Attack: +3 to hit, reach 5 ft ., one target.
|
||||||
|
Hit: 7 (2d4 + 2) slashing damage.
|
||||||
|
|
||||||
|
**Keen Smell:** The bear has advantage on Wisdom (Perception)
|
||||||
|
checks that rely on smell.
|
||||||
|
|
||||||
|
**Climbing speed:** 30 ft.
|
||||||
|
"""
|
||||||
|
name = "Black bear"
|
||||||
|
description = "Medium beast, unaligned"
|
||||||
|
challenge_rating = 1 / 2
|
||||||
|
armor_class = 11
|
||||||
|
skills = "Perception +3"
|
||||||
|
senses = "Passive perception 13"
|
||||||
|
strength = Ability(15)
|
||||||
|
dexterity = Ability(10)
|
||||||
|
constitution = Ability(14)
|
||||||
|
intelligence = Ability(2)
|
||||||
|
wisdom = Ability(12)
|
||||||
|
charisma = Ability(7)
|
||||||
|
speed = 40
|
||||||
|
swim_speed = 0
|
||||||
|
fly_speed = 0
|
||||||
|
hp_max = 19
|
||||||
|
hit_dice = '3d8+6'
|
||||||
|
|
||||||
|
|
||||||
class Crocodile(Monster):
|
class Crocodile(Monster):
|
||||||
"""**Hold Breath:** The crocodile can hold its breath for 15 minutes.
|
"""**Hold Breath:** The crocodile can hold its breath for 15 minutes.
|
||||||
|
|
||||||
@@ -157,6 +191,209 @@ class GiantEagle(Monster):
|
|||||||
hit_dice = '4d10+4'
|
hit_dice = '4d10+4'
|
||||||
|
|
||||||
|
|
||||||
|
class GiantFrog(Monster):
|
||||||
|
"""**Amphibious:** The frog can breathe air and water.
|
||||||
|
|
||||||
|
**Standing Leap.** The frog's long jump is up to 20 feet and its
|
||||||
|
high jump is up to 10 feet , with or without a running start.
|
||||||
|
"""
|
||||||
|
name = "Giant frog"
|
||||||
|
description = "Medium beast, unaligned"
|
||||||
|
challenge_rating = 1/4
|
||||||
|
armor_class = 11
|
||||||
|
skills = "Pe rce ption +2, Stealth +3"
|
||||||
|
senses = "darkvi sion 30ft., passive Perception 12"
|
||||||
|
languages = ""
|
||||||
|
strength = Ability(12)
|
||||||
|
dexterity = Ability(13)
|
||||||
|
constitution = Ability(11)
|
||||||
|
intelligence = Ability(2)
|
||||||
|
wisdom = Ability(10)
|
||||||
|
charisma = Ability(3)
|
||||||
|
speed = 30
|
||||||
|
swim_speed = 30
|
||||||
|
fly_speed = 0
|
||||||
|
hp_max = 18
|
||||||
|
hit_dice = '4d8'
|
||||||
|
|
||||||
|
|
||||||
|
class GiantRat(Monster):
|
||||||
|
"""**Keen Smell:** The rat has advantage on Wisdom (Perception)
|
||||||
|
checks that rely on smell.
|
||||||
|
|
||||||
|
**Pack Tactics:** The rat has advantage on an attack roll against a
|
||||||
|
creature if at least one of the rat's allies is within 5 feet of the
|
||||||
|
creature and the ally isn't incapacitated.
|
||||||
|
|
||||||
|
**Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one
|
||||||
|
creature. Hit: 4 (1d4+2) piercing damage.
|
||||||
|
"""
|
||||||
|
name = "Giant rat"
|
||||||
|
description = "Small beast, unaligned"
|
||||||
|
challenge_rating = 1/8
|
||||||
|
armor_class = 12
|
||||||
|
skills = ""
|
||||||
|
senses = "Darkvision 60 ft., Passive perception 10"
|
||||||
|
languages = ""
|
||||||
|
strength = Ability(7)
|
||||||
|
dexterity = Ability(15)
|
||||||
|
constitution = Ability(11)
|
||||||
|
intelligence = Ability(2)
|
||||||
|
wisdom = Ability(10)
|
||||||
|
charisma = Ability(4)
|
||||||
|
speed = 30
|
||||||
|
swim_speed = 0
|
||||||
|
fly_speed = 0
|
||||||
|
hp_max = 7
|
||||||
|
hit_dice = '2d6'
|
||||||
|
|
||||||
|
|
||||||
|
class GiantPoisonousSnake(Monster):
|
||||||
|
"""**Bite:** Melee Weapon Attack: +6 to hit, reach 10ft., one target.
|
||||||
|
Hit: 6 (1d4 + 4) piercing damage, and the target must make
|
||||||
|
a DC 11 Constitution saving throw, taking 10 (3d6) poison
|
||||||
|
damage on a failed save, or half as much damage on a
|
||||||
|
successful one.
|
||||||
|
"""
|
||||||
|
name = "Giant poisonous snake"
|
||||||
|
description = "Medium beast, unaligned"
|
||||||
|
challenge_rating = 1/4
|
||||||
|
armor_class = 14
|
||||||
|
skills = ""
|
||||||
|
senses = "blindsight 10 ft., passive Perception 12"
|
||||||
|
languages = ""
|
||||||
|
strength = Ability(10)
|
||||||
|
dexterity = Ability(18)
|
||||||
|
constitution = Ability(13)
|
||||||
|
intelligence = Ability(2)
|
||||||
|
wisdom = Ability(10)
|
||||||
|
charisma = Ability(3)
|
||||||
|
speed = 30
|
||||||
|
swim_speed = 30
|
||||||
|
fly_speed = 0
|
||||||
|
hp_max = 11
|
||||||
|
hit_dice = '2d8+2'
|
||||||
|
|
||||||
|
|
||||||
|
class PoisonousSnake(Monster):
|
||||||
|
"""**Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
|
||||||
|
Hit: 1 piercing damage, and the target must ma ke a DC 10
|
||||||
|
Constitution saving throw, taking 5 (2d4) poison dam age on a
|
||||||
|
failed save, or ha lf as much damage on a successful one.
|
||||||
|
"""
|
||||||
|
name = "Poisonous snake"
|
||||||
|
description = "Tiny beast, unaligned"
|
||||||
|
challenge_rating = 1/8
|
||||||
|
armor_class = 13
|
||||||
|
skills = ""
|
||||||
|
senses = "blindsight 10 ft., passive Perception 10"
|
||||||
|
languages = ""
|
||||||
|
strength = Ability(2)
|
||||||
|
dexterity = Ability(16)
|
||||||
|
constitution = Ability(11)
|
||||||
|
intelligence = Ability(1)
|
||||||
|
wisdom = Ability(10)
|
||||||
|
charisma = Ability(3)
|
||||||
|
speed = 30
|
||||||
|
swim_speed = 30
|
||||||
|
fly_speed = 0
|
||||||
|
hp_max = 2
|
||||||
|
hit_dice = '1d4'
|
||||||
|
|
||||||
|
|
||||||
|
class Quipper(Monster):
|
||||||
|
"""A quipper is a carnivorous fish with sharp teeth. Quippers can adapt to
|
||||||
|
any aquatic Environment, including cold subterranean lakes. They frequently
|
||||||
|
gather in swarms.
|
||||||
|
|
||||||
|
**Blood Frenzy:** The quipper has advantage on melee Attack rolls against
|
||||||
|
any creature that doesn't have all its Hit Points.
|
||||||
|
|
||||||
|
**Water Breathing:** The quipper can breathe only Underwater.
|
||||||
|
|
||||||
|
**Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:
|
||||||
|
1 piercing damage.
|
||||||
|
"""
|
||||||
|
name = "Quipper"
|
||||||
|
description = "Tiny beast, unaligned"
|
||||||
|
challenge_rating = 0
|
||||||
|
armor_class = 13
|
||||||
|
skills = ""
|
||||||
|
senses = "Darkvision 60 Ft., passive Perception 8"
|
||||||
|
languages = ""
|
||||||
|
strength = Ability(2)
|
||||||
|
dexterity = Ability(16)
|
||||||
|
constitution = Ability(9)
|
||||||
|
intelligence = Ability(1)
|
||||||
|
wisdom = Ability(7)
|
||||||
|
charisma = Ability(2)
|
||||||
|
speed = 0
|
||||||
|
swim_speed = 40
|
||||||
|
fly_speed = 0
|
||||||
|
hp_max = 1
|
||||||
|
hit_dice = '1d4-1'
|
||||||
|
|
||||||
|
|
||||||
|
class Rat(Monster):
|
||||||
|
"""**Keen Smell:** The rat has advantage on Wisdom (Perception) checks
|
||||||
|
that rely on smell.
|
||||||
|
|
||||||
|
**Bite:** Melee Weapon Attack: +0 to hit, reach 5 ft., one
|
||||||
|
target. Hit: 1 piercing damage.
|
||||||
|
|
||||||
|
"""
|
||||||
|
name = "Rat"
|
||||||
|
description = "Tiny beast, unaligned"
|
||||||
|
challenge_rating = 0
|
||||||
|
armor_class = 10
|
||||||
|
skills = ""
|
||||||
|
senses = "Darkvision 30 Ft., passive Perception 10"
|
||||||
|
strength = Ability(2)
|
||||||
|
dexterity = Ability(11)
|
||||||
|
constitution = Ability(9)
|
||||||
|
intelligence = Ability(2)
|
||||||
|
wisdom = Ability(10)
|
||||||
|
charisma = Ability(4)
|
||||||
|
speed = 20
|
||||||
|
hp_max = 1
|
||||||
|
hit_dice = '1d4-2'
|
||||||
|
|
||||||
|
|
||||||
|
class ReefShark(Monster):
|
||||||
|
"""Smaller than giant s harks and hunter sharks, reef
|
||||||
|
sharks inhabit shallow waters and coral reefs, gathering
|
||||||
|
in small packs to hunt. A full-grown specimen measures
|
||||||
|
6 to 10 feet long.
|
||||||
|
|
||||||
|
**Pack Tactics:** The shark has advantage on an attack roll against
|
||||||
|
a creature if at least one of the shark's allies is within 5 feet of
|
||||||
|
the creature and the ally isn't incapacitated.
|
||||||
|
|
||||||
|
**Water Breathing:** The shark can breathe only underwater.
|
||||||
|
|
||||||
|
**Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
|
||||||
|
Hit: 6 (1d8 + 2) piercing damage.
|
||||||
|
"""
|
||||||
|
name = "Reef shark"
|
||||||
|
description = "Medium beast, unaligned"
|
||||||
|
challenge_rating = 1/2
|
||||||
|
armor_class = 12
|
||||||
|
skills = "Perception +2"
|
||||||
|
senses = "blindsight 30 ft., passive Perception 12"
|
||||||
|
languages = ""
|
||||||
|
strength = Ability(14)
|
||||||
|
dexterity = Ability(13)
|
||||||
|
constitution = Ability(13)
|
||||||
|
intelligence = Ability(1)
|
||||||
|
wisdom = Ability(10)
|
||||||
|
charisma = Ability(4)
|
||||||
|
speed = 0
|
||||||
|
swim_speed = 40
|
||||||
|
fly_speed = 0
|
||||||
|
hp_max = 22
|
||||||
|
hit_dice = '4d8+4'
|
||||||
|
|
||||||
|
|
||||||
class Spider(Monster):
|
class Spider(Monster):
|
||||||
"""**Spider Climb:** The spider can climb difficult surfaces,
|
"""**Spider Climb:** The spider can climb difficult surfaces,
|
||||||
including upside down on ceilings, without needing to make an
|
including upside down on ceilings, without needing to make an
|
||||||
@@ -225,31 +462,6 @@ class SwarmOfRats(Monster):
|
|||||||
hit_dice = '7d8-7'
|
hit_dice = '7d8-7'
|
||||||
|
|
||||||
|
|
||||||
class Rat(Monster):
|
|
||||||
"""**Keen Smell:** The rat has advantage on Wisdom (Perception) checks
|
|
||||||
that rely on smell.
|
|
||||||
|
|
||||||
**Bite:** Melee Weapon Attack: +0 to hit, reach 5 ft., one
|
|
||||||
target. Hit: 1 piercing damage.
|
|
||||||
|
|
||||||
"""
|
|
||||||
name = "Rat"
|
|
||||||
description = "Tiny beast, unaligned"
|
|
||||||
challenge_rating = 0
|
|
||||||
armor_class = 10
|
|
||||||
skills = ""
|
|
||||||
senses = "Darkvision 30 Ft., passive Perception 10"
|
|
||||||
strength = Ability(2)
|
|
||||||
dexterity = Ability(11)
|
|
||||||
constitution = Ability(9)
|
|
||||||
intelligence = Ability(2)
|
|
||||||
wisdom = Ability(10)
|
|
||||||
charisma = Ability(4)
|
|
||||||
speed = 20
|
|
||||||
hp_max = 1
|
|
||||||
hit_dice = '1d4-2'
|
|
||||||
|
|
||||||
|
|
||||||
class Wolf(Monster):
|
class Wolf(Monster):
|
||||||
"""**Keen Hearing and Smell.** The wolf has advantage on Wisdom
|
"""**Keen Hearing and Smell.** The wolf has advantage on Wisdom
|
||||||
(Perception) checks that rely on hearing or smell.
|
(Perception) checks that rely on hearing or smell.
|
||||||
|
|||||||
Reference in New Issue
Block a user