Added a few monsters and spells, and pdfrw dependency.

This commit is contained in:
Mark Wolfman
2018-10-28 13:42:33 -05:00
parent 0e543deee9
commit d2c24cfb2a
3 changed files with 81 additions and 1 deletions
+58
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@@ -38,6 +38,64 @@ class GiantEagle(Monster):
name = "Giant eagle"
class Spider(Monster):
"""**Spider Climb:** The spider can climb difficult surfaces,
including upside down on ceilings, without needing to make an
ability check.
**Web Sense:** While in contact with a web, the spider knows the
exact location of any other creature in contact with the same web.
**Web Walker:** The spider ignores Movement restrictions caused by
webbing.
**Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one
creature. Hit: 1 piercing damage, and the target must succeed on a
DC 9 Constitution saving throw or take 2 (1d4) poison damage.
"""
name = "Spider"
description = "Tiny beast, unaligned"
challenge_rating = 0
armor_class = 12
skills = "Stealth +4"
senses = "Darkvision 30 Ft., passive Perception 12"
strength = Ability(2)
dexterity = Ability(14)
constitution = Ability(8)
intelligence = Ability(1)
wisdom = Ability(10)
charisma = Ability(2)
speed = 20
hp_max = 1
hit_dice = '1d4-1'
class Rat(Monster):
"""**Keen Smell:** The rat has advantage on Wisdom (Perception) checks
that rely on smell.
**Bite:** Melee Weapon Attack: +0 to hit, reach 5 ft., one
target. Hit: 1 piercing damage.
"""
name = "Rat"
description = "Tiny beast, unaligned"
challenge_rating = 0
armor_class = 10
skills = ""
senses = "Darkvision 30 Ft., passive Perception 10"
strength = Ability(2)
dexterity = Ability(11)
constitution = Ability(9)
intelligence = Ability(2)
wisdom = Ability(10)
charisma = Ability(4)
speed = 20
hp_max = 1
hit_dice = '1d4-2'
class Wolf(Monster):
"""**Keen Hearing and Smell.** The wolf has advantage on Wisdom
(Perception) checks that rely on hearing or smell.
+22
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@@ -1997,6 +1997,28 @@ class Dream(Spell):
classes = ()
class Druidcraft(Spell):
"""You create one of the following effects within range:
- You create a harmless sensory effect that predicts what the weather will be for the next 24 hours. This effect persists for 1 round.
- You make a flower blossom, a seed pod open, or a leaf bud bloom.
- You create a harmless nature-related sensory effect. The effect must fit in a 5-foot cube.
- You light or put out a small flame.
"""
level = 0
name = "Druidcraft"
casting_time = "1 action"
casting_range = "30 ft"
components = ("V", "S")
materials = ""
duration = "instantaneous"
concentration = False
ritual = False
magic_school = "Transmutation"
classes = ('Druid')
class Earthquake(Spell):
"""You create a seismic disturbance at a point on the ground that you
can see within range. For the duration, an intense tremor rips
+1 -1
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@@ -24,7 +24,7 @@ setup(name='dungeonsheets',
'spellbook_template.tex']
},
install_requires=[
'fdfgen', 'npyscreen', 'jinja2',
'fdfgen', 'npyscreen', 'jinja2', 'pdfrw',
],
entry_points={
'console_scripts': [