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[WIP] Add Agent stuff
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@@ -4,6 +4,21 @@ class Agent:
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strategies = ("Random", "Greedy", "KillWeakest")
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strategy = "Greedy"
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# Hit points
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hp_max = None
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# Base stats (ability scores)
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strength = Ability()
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dexterity = Ability()
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constitution = Ability()
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intelligence = Ability()
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wisdom = Ability()
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charisma = Ability()
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armor_class = ArmorClass()
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initiative = Initiative()
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speed = Speed()
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languages = ""
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def __init__(self):
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pass
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