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Added a few spell definitions.
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@@ -2212,6 +2212,29 @@ class Eyebite(Spell):
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classes = ('Bard', 'Sorceror', 'Warlock', 'Wizard', )
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class FaerieFire(Spell):
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"""Each object in a 20-foot cube within range is outlined in blue,
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green, or violet light (your choice). Any creature in the area
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when the spell is cast is also outlined in light if it fails a
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Dexterity saving throw. For the duration, objects and affected
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creatures shed dim light in a 10-foot radius.
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Any attack roll against an affected creature or object has
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advantage if the attacker can see it, and the affected creature or
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object can't benefit from being invisible.
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"""
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level = 1
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name = "Faerie Fire"
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casting_time = "1 action"
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casting_range = "60 ft (20 ft ◻)"
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components = ("V",)
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duration = "1 minute"
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concentration = True
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magic_school = "Evocation"
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classes = ('Bard', 'Druid')
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class FalseLife(Spell):
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"""Bolstering yourself with a necromantic facsimile of life, you gain
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1d4+4 temporary hit points for the duration.
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@@ -3075,6 +3098,26 @@ class LightningBolt(Spell):
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classes = ()
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class LocateAnimalsOrPlants(Spell):
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"""Describe or name a specific kind of beast or plant. Concentrating
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on the voice of nature in your surroundings, you learn the
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direction and distance to the closest creature or plant of that
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kind within 5 miles, if any are present.
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"""
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level = 2
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name = "Locate Animals or Plants"
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casting_time = "1 Action"
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casting_range = "self"
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components = ("V", "S", "M")
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materials = "a bit of fur from a bloodhound"
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duration = "instantaneous"
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concentration = False
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ritual = True
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magic_school = "Divination"
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classes = ("Bard", "Druid", "Ranger")
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class LocateCreature(Spell):
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"""Describe or name a creature that is familiar to you. You sense the
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direction to the creature’s location, as long as that creature is
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