mirror of
https://github.com/Threnklyn/dungeon-sheets.git
synced 2026-05-18 20:23:27 +02:00
Added a fallback PDF routine that uses pdfrw package instead of pdftk utility.
This commit is contained in:
+13
-9
@@ -28,24 +28,28 @@ Installation
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.. _f-strings: https://www.python.org/dev/peps/pep-0498/
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External dependencies
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=====================
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Optional External dependencies
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==============================
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* You will need **pdftk** installed to generate the sheets in PDF format.
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* You may use **pdftk** to generate the sheets in PDF format.
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* You will need **pdflatex** installed to generate the PDF spell pages (optional).
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.. note::
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If **pdftk** is available, it will be used for pdf generation. If not,
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a fallback python library (pdfrw) will be used. This has some
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limitations:
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- Produces v1.3 PDF files
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- Not able to flatten PDF forms
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- Will produce separate character-sheets, spell-lists and spell-books.
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Different linux distributions have different names for packages. While
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pdftk is available in Debian and derivatives as **pdftk**, the package
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is not available in some RPM distributions, such as Fedora and CentOS.
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One alternative would be to build your PC sheets using docker.
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.. note::
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If the ``pdflatex`` command is available on your system,
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spellcasters will include a spellbook with descriptions of each
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spell known. If not, then this feature will be skipped.
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If the ``pdflatex`` command is available on your system, spellcasters
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will include a spellbook with descriptions of each spell known. If
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not, then this feature will be skipped.
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Usage
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=====
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@@ -100,7 +100,7 @@ class Character():
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@property
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def speed(self):
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return self.race.speed
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return getattr(self.race, 'speed', 30)
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def set_attrs(self, **attrs):
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"""Bulk setting of attributes. Useful for loading a character from a
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+207
-95
@@ -10,6 +10,7 @@ import warnings
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import re
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from fdfgen import forge_fdf
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import pdfrw
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from dungeonsheets import character, exceptions
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from dungeonsheets.stats import mod_str
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@@ -18,6 +19,11 @@ from dungeonsheets.stats import mod_str
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"""Program to take character definitions and build a PDF of the
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character sheet."""
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CHECKBOX_ON = 'Yes'
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CHECKBOX_OFF = 'Off'
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PDFTK_CMD = 'pdftk'
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def text_box(string):
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"""Format a string for displaying in a text box."""
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# Remove line breaks
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@@ -112,27 +118,27 @@ def create_spellbook_pdf(character, basename):
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def create_spells_pdf(character, basename, flatten=False):
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class_level = (character.class_name + ' ' + str(character.level))
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spell_level = lambda x : (x or '')
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fields = [
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('Spellcasting Class 2', class_level),
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("SpellcastingAbility 2", character.spellcasting_ability.capitalize()),
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('SpellSaveDC 2', character.spell_save_dc),
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('SpellAtkBonus 2', mod_str(character.spell_attack_bonus)),
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fields = {
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'Spellcasting Class 2': class_level,
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'SpellcastingAbility 2': character.spellcasting_ability.capitalize(),
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'SpellSaveDC 2': character.spell_save_dc,
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'SpellAtkBonus 2': mod_str(character.spell_attack_bonus),
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# Number of spell slots
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('SlotsTotal 19', spell_level(character.spell_slots(1))),
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('SlotsTotal 20', spell_level(character.spell_slots(2))),
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('SlotsTotal 21', spell_level(character.spell_slots(3))),
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('SlotsTotal 22', spell_level(character.spell_slots(4))),
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('SlotsTotal 23', spell_level(character.spell_slots(5))),
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('SlotsTotal 24', spell_level(character.spell_slots(6))),
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('SlotsTotal 25', spell_level(character.spell_slots(7))),
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('SlotsTotal 26', spell_level(character.spell_slots(8))),
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('SlotsTotal 27', spell_level(character.spell_slots(9))),
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]
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'SlotsTotal 19': spell_level(character.spell_slots(1)),
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'SlotsTotal 20': spell_level(character.spell_slots(2)),
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'SlotsTotal 21': spell_level(character.spell_slots(3)),
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'SlotsTotal 22': spell_level(character.spell_slots(4)),
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'SlotsTotal 23': spell_level(character.spell_slots(5)),
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'SlotsTotal 24': spell_level(character.spell_slots(6)),
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'SlotsTotal 25': spell_level(character.spell_slots(7)),
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'SlotsTotal 26': spell_level(character.spell_slots(8)),
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'SlotsTotal 27': spell_level(character.spell_slots(9)),
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}
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# Cantrips
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cantrip_fields = (f'Spells 10{i}' for i in (14, 16, 17, 18, 19, 20, 21, 22))
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cantrips = (spl for spl in character.spells if spl.level == 0)
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for spell, field_name in zip(cantrips, cantrip_fields):
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fields.append((field_name, str(spell)))
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fields[field_name] = str(spell)
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# Spells for each level
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field_numbers = {
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1: (1015, 1023, 1024, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, ),
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@@ -161,9 +167,9 @@ def create_spells_pdf(character, basename, flatten=False):
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field_names = tuple(f'Spells {i}' for i in field_numbers[level])
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prep_names = tuple(f'Check Box {i}' for i in prep_numbers[level])
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for spell, field, chk_field in zip(spells, field_names, prep_names):
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fields.append((field, str(spell)))
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fields[field] = str(spell)
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is_prepared = any([isinstance(spell, Spl) for Spl in character.spells_prepared])
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fields.append((chk_field, is_prepared))
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fields[chk_field] = CHECKBOX_ON if is_prepared else CHECKBOX_OFF
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# # Uncomment to post field names instead:
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# for field in field_names:
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# fields.append((field, field))
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@@ -175,77 +181,77 @@ def create_spells_pdf(character, basename, flatten=False):
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def create_character_pdf(character, basename, flatten=False):
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# Prepare the list of fields
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class_level = (character.class_name + ' ' + str(character.level))
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fields = [
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class_level = f"{character.class_name} {character.level}"
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fields = {
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# Character description
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('CharacterName', character.name),
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('ClassLevel', class_level),
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('Background', character.background),
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('PlayerName', character.player_name),
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('Race ', str(character.race)),
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('Alignment', character.alignment),
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('XP', character.xp),
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'CharacterName': character.name,
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'ClassLevel': class_level,
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'Background': character.background,
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'PlayerName': character.player_name,
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'Race ': str(character.race),
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'Alignment': character.alignment,
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'XP': str(character.xp),
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# Abilities
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('ProfBonus', mod_str(character.proficiency_bonus)),
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('STRmod', str(character.strength.value)),
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('STR', mod_str(character.strength.modifier)),
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('DEXmod ', character.dexterity.value),
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('DEX', mod_str(character.dexterity.modifier)),
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('CONmod', character.constitution.value),
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('CON', mod_str(character.constitution.modifier)),
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('INTmod', character.intelligence.value),
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('INT', mod_str(character.intelligence.modifier)),
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('WISmod', character.wisdom.value),
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('WIS', mod_str(character.wisdom.modifier)),
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('CHamod', character.charisma.value),
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('CHA', mod_str(character.charisma.modifier)),
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('AC', character.armor_class),
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('Initiative', mod_str(character.dexterity.modifier)),
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('Speed', character.speed),
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('Passive', 10 + character.perception),
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'ProfBonus': mod_str(character.proficiency_bonus),
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'STRmod': str(character.strength.value),
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'STR': mod_str(character.strength.modifier),
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'DEXmod ': str(character.dexterity.value),
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'DEX': mod_str(character.dexterity.modifier),
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'CONmod': str(character.constitution.value),
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'CON': mod_str(character.constitution.modifier),
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'INTmod': str(character.intelligence.value),
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'INT': mod_str(character.intelligence.modifier),
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'WISmod': str(character.wisdom.value),
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'WIS': mod_str(character.wisdom.modifier),
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'CHamod': str(character.charisma.value),
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'CHA': mod_str(character.charisma.modifier),
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'AC': str(character.armor_class),
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'Initiative': mod_str(character.dexterity.modifier),
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'Speed': str(character.speed),
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'Passive': 10 + character.perception,
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# Saving throws (proficiencies handled later)
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('ST Strength', mod_str(character.strength.saving_throw)),
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('ST Dexterity', mod_str(character.dexterity.saving_throw)),
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('ST Constitution', mod_str(character.constitution.saving_throw)),
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('ST Intelligence', mod_str(character.intelligence.saving_throw)),
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('ST Wisdom', mod_str(character.wisdom.saving_throw)),
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('ST Charisma', mod_str(character.charisma.saving_throw)),
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'ST Strength': mod_str(character.strength.saving_throw),
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'ST Dexterity': mod_str(character.dexterity.saving_throw),
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'ST Constitution': mod_str(character.constitution.saving_throw),
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'ST Intelligence': mod_str(character.intelligence.saving_throw),
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'ST Wisdom': mod_str(character.wisdom.saving_throw),
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'ST Charisma': mod_str(character.charisma.saving_throw),
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# Skills (proficiencies handled below)
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('Acrobatics', mod_str(character.acrobatics)),
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('Animal', mod_str(character.animal_handling)),
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('Arcana', mod_str(character.arcana)),
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('Athletics', mod_str(character.athletics)),
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('Deception ', mod_str(character.deception)),
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('History ', mod_str(character.history)),
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('Insight', mod_str(character.insight)),
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('Intimidation', mod_str(character.intimidation)),
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('Investigation ', mod_str(character.investigation)),
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('Medicine', mod_str(character.medicine)),
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('Nature', mod_str(character.nature)),
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('Perception ', mod_str(character.perception)),
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('Performance', mod_str(character.performance)),
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('Persuasion', mod_str(character.persuasian)),
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('Religion', mod_str(character.religion)),
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('SleightofHand', mod_str(character.sleight_of_hand)),
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('Stealth ', mod_str(character.stealth)),
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('Survival', mod_str(character.survival)),
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'Acrobatics': mod_str(character.acrobatics),
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'Animal': mod_str(character.animal_handling),
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'Arcana': mod_str(character.arcana),
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'Athletics': mod_str(character.athletics),
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'Deception ': mod_str(character.deception),
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'History ': mod_str(character.history),
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'Insight': mod_str(character.insight),
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'Intimidation': mod_str(character.intimidation),
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'Investigation ': mod_str(character.investigation),
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'Medicine': mod_str(character.medicine),
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'Nature': mod_str(character.nature),
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'Perception ': mod_str(character.perception),
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'Performance': mod_str(character.performance),
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'Persuasion': mod_str(character.persuasian),
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'Religion': mod_str(character.religion),
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'SleightofHand': mod_str(character.sleight_of_hand),
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'Stealth ': mod_str(character.stealth),
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'Survival': mod_str(character.survival),
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# Hit points
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('HDTotal', character.hit_dice),
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('HPMax', character.hp_max),
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'HDTotal': character.hit_dice,
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'HPMax': str(character.hp_max),
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# Personality traits and other features
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('PersonalityTraits ', text_box(character.personality_traits)),
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('Ideals', text_box(character.ideals)),
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('Bonds', text_box(character.bonds)),
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('Flaws', text_box(character.flaws)),
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('Features and Traits', text_box(character.features_and_traits)),
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'PersonalityTraits ': text_box(character.personality_traits),
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'Ideals': text_box(character.ideals),
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'Bonds': text_box(character.bonds),
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'Flaws': text_box(character.flaws),
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'Features and Traits': text_box(character.features_and_traits),
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# Inventory
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('CP', character.cp),
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('SP', character.sp),
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('EP', character.ep),
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('GP', character.gp),
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('PP', character.pp),
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('Equipment', text_box(character.equipment)),
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]
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'CP': character.cp,
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'SP': character.sp,
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'EP': character.ep,
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'GP': character.gp,
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'PP': character.pp,
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'Equipment': text_box(character.equipment),
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}
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# Check boxes for proficiencies
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ST_boxes = {
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'strength': 'Check Box 11',
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@@ -256,7 +262,8 @@ def create_character_pdf(character, basename, flatten=False):
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'charisma': 'Check Box 22',
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}
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for ability in character.saving_throw_proficiencies:
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fields.append((ST_boxes[ability], 'Yes'))
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fields[ST_boxes[ability]] = CHECKBOX_ON
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# Add skill proficiencies
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skill_boxes = {
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'acrobatics': 'Check Box 23',
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'animal_handling': 'Check Box 24',
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@@ -277,10 +284,9 @@ def create_character_pdf(character, basename, flatten=False):
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'stealth': 'Check Box 39',
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'survival': 'Check Box 40',
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}
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# Add skill proficienies
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for skill in character.skill_proficiencies:
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try:
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fields.append((skill_boxes[skill.replace(' ', '_').lower()], 'Yes'))
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fields[skill_boxes[skill.replace(' ', '_').lower()]] = CHECKBOX_ON
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except KeyError:
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raise KeyError(f"Unknown skill: '{skill}'")
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# Add weapons
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@@ -289,27 +295,104 @@ def create_character_pdf(character, basename, flatten=False):
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('Wpn Name 3', 'Wpn3 AtkBonus ', 'Wpn3 Damage '),]
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for _fields, weapon in zip(weapon_fields, character.weapons):
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name_field, atk_field, dmg_field = _fields
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fields.append((name_field, weapon.name))
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fields.append((atk_field, mod_str(weapon.attack_bonus)))
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fields.append((dmg_field, f'{weapon.damage} {weapon.damage_type}'))
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fields[name_field] = weapon.name
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fields[atk_field] = str(weapon.attack_bonus)
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fields[dmg_field] = f'{weapon.damage} {weapon.damage_type}'
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# Other attack information
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attack_str = f'Armor: {character.armor}'
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attack_str += f'Shield: {character.shield}\n\n'
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attack_str += character.attacks_and_spellcasting
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fields.append(('AttacksSpellcasting', text_box(attack_str)))
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fields['AttacksSpellcasting'] = text_box(attack_str)
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# Other proficiencies and languages
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prof_text = "Proficiencies:\n" + text_box(character.proficiencies_text)
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prof_text += "\n\nLanguages:\n" + text_box(character.languages)
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fields.append(('ProficienciesLang', prof_text))
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fields['ProficienciesLang'] = prof_text
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# Prepare the actual PDF
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dirname = os.path.dirname(os.path.abspath(__file__))
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src_pdf = os.path.join(dirname, 'blank-character-sheet-default.pdf')
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return make_pdf(fields, src_pdf=src_pdf, basename=basename, flatten=flatten)
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def make_pdf(fields, src_pdf, basename, flatten=False):
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def make_pdf(fields: dict, src_pdf: str, basename: str, flatten: bool=False):
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"""Create a new PDF by applying fields to a src PDF document.
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Parameters
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==========
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fields :
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Data to fill into the form. The keys are field names in the PDF
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form, and the values will be entered as the value in the PDF.
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src_pdf :
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Path to the PDF that will serve as the template.
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basename :
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The path of the destination PDF without the file extensions. The
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resulting pdf will be {basename}.pdf
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flatten :
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If truthy, the PDF will be collapsed so it is no longer
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editable.
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"""
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try:
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result = _make_pdf_pdftk(fields, src_pdf, basename, flatten)
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except FileNotFoundError:
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# pdftk could not run, so alert the user and use pdfrw
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warnings.warn(f'Could not run `{PDFTK_CMD}`, using fallback; '
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'forcing `--editable`.',
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RuntimeWarning)
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_make_pdf_pdfrw(fields, src_pdf, basename, flatten)
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def _make_pdf_pdfrw(fields: dict, src_pdf: str, basename: str, flatten: bool=False):
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"""Backup make_pdf function in case pdftk is not available."""
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template = pdfrw.PdfReader(src_pdf)
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# Different types of PDF fields
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BUTTON = '/Btn'
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# Names for entries in PDF annotation list
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DEFAULT_VALUE = '/DV'
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APPEARANCE = '/MK'
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FIELD = '/T'
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PROPS = '/P'
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TYPE = '/FT'
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FLAGS = '/Ff'
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SUBTYPE = '/Subtype'
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ALL_KEYS = ['/DV', '/F', '/FT', '/Ff', '/MK', '/P', '/Rect',
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'/Subtype', '/T', '/Type']
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annots = template.pages[0]['/Annots']
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# Update each annotation if it's in the requested dictionary
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for annot in annots:
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this_field = annot[FIELD][1:-1]
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# Check if the field has a new value passed
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if this_field in fields.keys():
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val = fields[this_field]
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# Convert integers to strings
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if isinstance(val, int):
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val = str(val)
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log.debug(f"Set field '{this_field}' "
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f"({annot[TYPE]}) "
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f"to `{val}` ({val.__class__}) "
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f"in file '{basename}.pdf'")
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# Prepare a PDF dictionary based on the fields properties
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if annot[TYPE] == BUTTON:
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# Radio buttons require special appearance streams
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if val == CHECKBOX_ON:
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val = bytes(val, 'utf-8')
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pdf_dict = pdfrw.PdfDict(V=val, AS=val)
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else:
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continue
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else:
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# All other widget types
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pdf_dict = pdfrw.PdfDict(V=val)
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annot.update(pdf_dict)
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else:
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log.debug(f"Skipping unused field '{this_field}' in file '{basename}.pdf'")
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# Now write the PDF to the new pdf file
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pdfrw.PdfWriter().write(f'{basename}.pdf', template)
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|
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def _make_pdf_pdftk(fields, src_pdf, basename, flatten=False):
|
||||
"""More robust way to make a PDF, but has a hard dependency."""
|
||||
# Create the actual FDF file
|
||||
fdfname = basename + '.fdf'
|
||||
|
||||
fdf = forge_fdf("", fields, [], [], [])
|
||||
fdf_file = open(fdfname, "wb")
|
||||
fdf_file.write(fdf)
|
||||
@@ -317,7 +400,7 @@ def make_pdf(fields, src_pdf, basename, flatten=False):
|
||||
# Build the final flattened PDF documents
|
||||
dest_pdf = basename + '.pdf'
|
||||
popenargs = [
|
||||
'pdftk', src_pdf, 'fill_form', fdfname, 'output', dest_pdf,
|
||||
PDFTK_CMD, src_pdf, 'fill_form', fdfname, 'output', dest_pdf,
|
||||
]
|
||||
if flatten:
|
||||
popenargs.append('flatten')
|
||||
@@ -327,6 +410,7 @@ def make_pdf(fields, src_pdf, basename, flatten=False):
|
||||
|
||||
|
||||
def make_sheet(character_file, flatten=False):
|
||||
|
||||
"""Prepare a PDF character sheet from the given character file.
|
||||
|
||||
Parameters
|
||||
@@ -343,7 +427,9 @@ def make_sheet(character_file, flatten=False):
|
||||
# Set the fields in the FDF
|
||||
char_base = os.path.splitext(character_file)[0] + '_char'
|
||||
sheets = [char_base + '.pdf']
|
||||
create_character_pdf(character=char, basename=char_base, flatten=flatten)
|
||||
pages = []
|
||||
char_pdf = create_character_pdf(character=char, basename=char_base, flatten=flatten)
|
||||
pages.append(char_pdf)
|
||||
if char.is_spellcaster:
|
||||
# Create spell sheet
|
||||
spell_base = os.path.splitext(character_file)[0] + '_spells'
|
||||
@@ -360,10 +446,31 @@ def make_sheet(character_file, flatten=False):
|
||||
sheets.append(spellbook_base + '.pdf')
|
||||
# Combine sheets into final pdf
|
||||
final_pdf = os.path.splitext(character_file)[0] + '.pdf'
|
||||
popenargs = ('pdftk', *sheets, 'cat', 'output', final_pdf)
|
||||
merge_pdfs(sheets, final_pdf, clean_up=True)
|
||||
|
||||
def merge_pdfs(src_filenames, dest_filename, clean_up=False):
|
||||
"""Merge several PDF files into a single final file.
|
||||
|
||||
src_filenames
|
||||
Iterable of source PDF file paths to use.
|
||||
dest_filename
|
||||
Path to requested PDF filename, will be overwritten if it
|
||||
exists.
|
||||
clean_up : optional
|
||||
If truthy, the ``src_filenames`` will be deleted once the
|
||||
``dest_filename`` has been created.
|
||||
|
||||
"""
|
||||
popenargs = (PDFTK_CMD, *src_filenames, 'cat', 'output', dest_filename)
|
||||
try:
|
||||
subprocess.call(popenargs)
|
||||
except FileNotFoundError:
|
||||
warnings.warn(f'Could not run `{PDFTK_CMD}`; skipping file concatenation.',
|
||||
RuntimeWarning)
|
||||
else:
|
||||
# Remove temporary files
|
||||
for sheet in sheets:
|
||||
if clean_up:
|
||||
for sheet in src_filenames:
|
||||
os.remove(sheet)
|
||||
|
||||
|
||||
@@ -375,7 +482,12 @@ def main():
|
||||
help="Python file with character definition")
|
||||
parser.add_argument('--editable', '-e', action="store_true",
|
||||
help="Keep the PDF fields in place once processed.")
|
||||
parser.add_argument('--debug', '-d', action="store_true",
|
||||
help="Provide verbose logging for debugging purposes.")
|
||||
args = parser.parse_args()
|
||||
# Prepare logging if necessary
|
||||
if args.debug:
|
||||
logging.basicConfig(level=logging.DEBUG)
|
||||
# Process the requested files
|
||||
if args.filename is None:
|
||||
filenames = [f for f in os.listdir('.') if os.path.splitext(f)[1] == '.py']
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1
-1
@@ -45,7 +45,7 @@ equipment = (
|
||||
|
||||
# List of known spells
|
||||
spells = ('blindness deafness', 'burning hands', 'detect magic',
|
||||
'falsee life', 'mage armor', 'mage hand', 'magic missile',
|
||||
'false life', 'mage armor', 'mage hand', 'magic missile',
|
||||
'prestidigitation', 'ray of frost', 'ray of sickness', 'shield',
|
||||
'shocking grasp', 'sleep',)
|
||||
# Which spells have been prepared (not including cantrips)
|
||||
|
||||
@@ -4,3 +4,4 @@ npyscreen
|
||||
jinja2
|
||||
pytest
|
||||
sphinx
|
||||
pdfrw
|
||||
|
||||
@@ -153,3 +153,12 @@ class TestCharacter(TestCase):
|
||||
# Try passing an Armor object directly
|
||||
char.wield_shield(Shield)
|
||||
self.assertEqual(char.armor_class, 15)
|
||||
|
||||
def test_speed(self):
|
||||
# Check that the speed pulls from the character's race
|
||||
char = Character(race='halfling')
|
||||
self.assertEqual(char.speed, 25)
|
||||
# Check that a character with no race defaults to 30 feet
|
||||
char = Character()
|
||||
char.race = None
|
||||
self.assertEqual(char.speed, 30)
|
||||
|
||||
@@ -11,3 +11,22 @@ class CharacterFileTestCase(unittest.TestCase):
|
||||
charfile = CHARFILE
|
||||
result = make_sheets.load_character_file(charfile)
|
||||
self.assertEqual(result['strength'], 8)
|
||||
|
||||
|
||||
class PdfOutputTeestCase(unittest.TestCase):
|
||||
basename = 'clara'
|
||||
|
||||
def tearDown(self):
|
||||
temp_files = [f'{self.basename}.pdf']
|
||||
for f in temp_files:
|
||||
if os.path.exists(f):
|
||||
os.remove(f)
|
||||
|
||||
def test_file_created(self):
|
||||
# Check that a file is created once the function is run
|
||||
pdf_name = f'{self.basename}.pdf'
|
||||
# self.assertFalse(os.path.exists(pdf_name), f'{pdf_name} already exists.')
|
||||
char = character.Character(name='Clara')
|
||||
char.saving_throw_proficiencies = ['strength']
|
||||
make_sheets.create_character_pdf(character=char, basename=self.basename)
|
||||
self.assertTrue(os.path.exists(pdf_name), f'{pdf_name} not created.')
|
||||
|
||||
Reference in New Issue
Block a user