2021 day 17, brutal trying to optimize too early and getting trapped. brute force it is

This commit is contained in:
alexchao26
2021-12-17 17:35:15 -05:00
parent 63b6175468
commit c37bf58473
2 changed files with 205 additions and 0 deletions
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package main
import (
_ "embed"
"flag"
"fmt"
"strings"
"github.com/alexchao26/advent-of-code-go/mathy"
"github.com/alexchao26/advent-of-code-go/util"
)
//go:embed input.txt
var input string
func init() {
// do this in init (not main) so test file has same input
input = strings.TrimRight(input, "\n")
if len(input) == 0 {
panic("empty input.txt file")
}
}
func main() {
var part int
flag.IntVar(&part, "part", 1, "part 1 or 2")
flag.Parse()
fmt.Println("Running part", part)
ans := trickShot(input, part)
util.CopyToClipboard(fmt.Sprintf("%v", ans))
fmt.Println("Output:", ans)
}
// x = forward
// y = up/down
// starts at 0,0
// must be within target area (input) EVENTUALLY (aka on some step)
// find MAX Y position that can be reached for a valid initial velocity?
// ACTUAL: target area: x=88..125, y=-157..-103
// EXAMPLE: target area: x=20..30, y=-10..-5
func trickShot(input string, part int) int {
// dummy state just to get some reasonable bounds for starting x velocities
dummyState := newState(input, -1, -1)
// hypothesis: the starting x velocity will be positive, (likely) under xmax+1 because then it
// will pass the entire box within a single "step"
// search bounds... (binary?) <- ended up being a trap
leftXVel, rightXVel := 0, dummyState.xmax+1
var highestY int // part 1
var totalValidStartingVelocities int // part 2
for xVel := leftXVel; xVel <= rightXVel; xVel++ {
// brute force the starting y velocities :/
for yVel := -1000; yVel <= 1000; yVel++ {
st := newState(input, xVel, yVel)
maybeHigherY, inBox := st.run()
if inBox {
highestY = mathy.MaxInt(highestY, maybeHigherY)
// part2
totalValidStartingVelocities++
}
}
}
if part == 1 {
return highestY
}
return totalValidStartingVelocities
}
type state struct {
xmin, xmax, ymin, ymax int
x, y int
xvel, yvel int
highestY int
}
func newState(input string, startingXVel, startingYVel int) *state {
//target area: x=88..125, y=-157..-103
var xmin, xmax, ymin, ymax int
n, err := fmt.Sscanf(input, "target area: x=%d..%d, y=%d..%d", &xmin, &xmax, &ymin, &ymax)
if n != 4 || err != nil {
panic(fmt.Sprintf("%d read, want 4; error? %s", n, err))
}
return &state{
xmin: xmin,
xmax: xmax,
ymin: ymin,
ymax: ymax,
xvel: startingXVel,
yvel: startingYVel,
// zero values handle the rest
}
}
func (s *state) step() (reached, done bool) {
// The probe's x position increases by its x velocity.
s.x += s.xvel
// The probe's y position increases by its y velocity.
s.y += s.yvel
s.highestY = mathy.MaxInt(s.highestY, s.y)
// the probe's x velocity changes by 1 toward the value 0, stays zero if 0
if s.xvel > 0 {
s.xvel--
} else if s.xvel < 0 {
s.xvel++
}
// the probe's y velocity decreases by 1.
s.yvel--
// check if within bounds of (x|y)(min|max)
if s.x >= s.xmin && s.x <= s.xmax && s.y >= s.ymin && s.y <= s.ymax {
return true, true
}
// done overshot to the right
if s.x > s.xmax {
return false, true
}
// done: undershot to the left and no velocity to get more right
if s.xvel == 0 && s.x < s.xmin {
return false, true
}
// done: y is getting lower and lower and will never recover
if s.y < s.ymin {
return false, true
}
// indicate not reached but also not done, so call again
return false, false
}
func (s *state) run() (maxY int, inBox bool) {
var reached, done bool
for !done {
reached, done = s.step()
if reached {
return s.highestY, true
}
}
return -1, false
}
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package main
import (
_ "embed"
"testing"
)
var example = `target area: x=20..30, y=-10..-5`
func Test_trickShot(t *testing.T) {
tests := []struct {
name string
input string
part int
want int
}{
{
name: "example",
input: example,
part: 1,
want: 45,
},
{
name: "actual",
input: input,
part: 1,
want: 12246,
},
{
name: "part2 example",
input: example,
part: 2,
want: 112,
},
{
name: "actual",
input: input,
part: 2,
want: 3528,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
if got := trickShot(tt.input, tt.part); got != tt.want {
t.Errorf("trickShot() = %v, want %v", got, tt.want)
}
})
}
}