# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [1.0.1] - 2022-11-11 Initial release (as a Python script). ### Added - NRO files are now validated/verified with `nstool` before building. - The Title Name and Publisher is now automatically retrieved from the NRO. - You can now override the extracted Icon from the NRO with any image file of any format or size. You need to make it square yourself though! - Paths to files are now checked and validated across the codebase in various ways to help reduce user error. ### Changed - The Nintendo Switch `prod.keys` are now loaded from `C:/Users//.switch/prod.keys` if it's not found in the current working directory. This is a common keys file location used by a lot of different homebrew. - The output folder has been removed. NSPs are now saved to a folder named `NTON` on your Desktop. You can change the directories used for everything in the `constants.py` file. ### Fixed - You can no longer insert random files in `exefs` or `romfs` by mistake (or not!) as the directories are ensured to be clean due to the temp directory process and how the directories are made, cleaned, and removed. ### Known Issues - Logs of binary calls like `nstool` are not getting logged or printed to stdout. ## [1.0.0] - 2022-11-11 Initial release (as CMD script). [1.0.1]: https://github.com/rlaphoenix/nton/releases/tag/v1.0.1 [1.0.0]: https://github.com/rlaphoenix/nton/releases/tag/v1.0.0