Files
esphome-dev/esphome/components/fan/fan_state.cpp
T
Otto Winter ac0d921413 ESP-IDF support and generic target platforms (#2303)
* Socket refactor and SSL

* esp-idf temp

* Fixes

* Echo component and noise

* Add noise API transport support

* Updates

* ESP-IDF

* Complete

* Fixes

* Fixes

* Versions update

* New i2c APIs

* Complete i2c refactor

* SPI migration

* Revert ESP Preferences migration, too complex for now

* OTA support

* Remove echo again

* Remove ssl again

* GPIOFlags updates

* Rename esphal and ICACHE_RAM_ATTR

* Make ESP32 arduino compilable again

* Fix GPIO flags

* Complete pin registry refactor and fixes

* Fixes to make test1 compile

* Remove sdkconfig file

* Ignore sdkconfig file

* Fixes in reviewing

* Make test2 compile

* Make test4 compile

* Make test5 compile

* Run clang-format

* Fix lint errors

* Use esp-idf APIs instead of btStart

* Another round of fixes

* Start implementing ESP8266

* Make test3 compile

* Guard esp8266 code

* Lint

* Reformat

* Fixes

* Fixes v2

* more fixes

* ESP-IDF tidy target

* Convert ARDUINO_ARCH_ESPxx

* Update WiFiSignalSensor

* Update time ifdefs

* OTA needs millis from hal

* RestartSwitch needs delay from hal

* ESP-IDF Uart

* Fix OTA blank password

* Allow setting sdkconfig

* Fix idf partitions and allow setting sdkconfig from yaml

* Re-add read/write compat APIs and fix esp8266 uart

* Fix esp8266 store log strings in flash

* Fix ESP32 arduino preferences not initialized

* Update ifdefs

* Change how sdkconfig change is detected

* Add checks to ci-custom and fix them

* Run clang-format

* Add esp-idf clang-tidy target and fix errors

* Fixes from clang-tidy idf round 2

* Fixes from compiling tests with esp-idf

* Run clang-format

* Switch test5.yaml to esp-idf

* Implement ESP8266 Preferences

* Lint

* Re-do PIO package version selection a bit

* Fix arduinoespressif32 package version

* Fix unit tests

* Lint

* Lint fixes

* Fix readv/writev not defined

* Fix graphing component

* Re-add all old options from core/config.py

Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2021-09-20 11:47:51 +02:00

86 lines
3.0 KiB
C++

#include "fan_state.h"
#include "fan_helpers.h"
#include "esphome/core/log.h"
namespace esphome {
namespace fan {
static const char *const TAG = "fan";
const FanTraits &FanState::get_traits() const { return this->traits_; }
void FanState::set_traits(const FanTraits &traits) { this->traits_ = traits; }
void FanState::add_on_state_callback(std::function<void()> &&callback) {
this->state_callback_.add(std::move(callback));
}
FanState::FanState(const std::string &name) : Nameable(name) {}
FanStateCall FanState::turn_on() { return this->make_call().set_state(true); }
FanStateCall FanState::turn_off() { return this->make_call().set_state(false); }
FanStateCall FanState::toggle() { return this->make_call().set_state(!this->state); }
FanStateCall FanState::make_call() { return FanStateCall(this); }
struct FanStateRTCState {
bool state;
int speed;
bool oscillating;
FanDirection direction;
};
void FanState::setup() {
this->rtc_ = global_preferences->make_preference<FanStateRTCState>(this->get_object_id_hash());
FanStateRTCState recovered{};
if (!this->rtc_.load(&recovered))
return;
auto call = this->make_call();
call.set_state(recovered.state);
call.set_speed(recovered.speed);
call.set_oscillating(recovered.oscillating);
call.set_direction(recovered.direction);
call.perform();
}
float FanState::get_setup_priority() const { return setup_priority::DATA - 1.0f; }
uint32_t FanState::hash_base() { return 418001110UL; }
void FanStateCall::perform() const {
if (this->binary_state_.has_value()) {
this->state_->state = *this->binary_state_;
}
if (this->oscillating_.has_value()) {
this->state_->oscillating = *this->oscillating_;
}
if (this->direction_.has_value()) {
this->state_->direction = *this->direction_;
}
if (this->speed_.has_value()) {
const int speed_count = this->state_->get_traits().supported_speed_count();
this->state_->speed = clamp(*this->speed_, 1, speed_count);
}
FanStateRTCState saved{};
saved.state = this->state_->state;
saved.speed = this->state_->speed;
saved.oscillating = this->state_->oscillating;
saved.direction = this->state_->direction;
this->state_->rtc_.save(&saved);
this->state_->state_callback_.call();
}
// This whole method is deprecated, don't warn about usage of deprecated methods inside of it.
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
FanStateCall &FanStateCall::set_speed(const char *legacy_speed) {
const auto supported_speed_count = this->state_->get_traits().supported_speed_count();
if (strcasecmp(legacy_speed, "low") == 0) {
this->set_speed(fan::speed_enum_to_level(FAN_SPEED_LOW, supported_speed_count));
} else if (strcasecmp(legacy_speed, "medium") == 0) {
this->set_speed(fan::speed_enum_to_level(FAN_SPEED_MEDIUM, supported_speed_count));
} else if (strcasecmp(legacy_speed, "high") == 0) {
this->set_speed(fan::speed_enum_to_level(FAN_SPEED_HIGH, supported_speed_count));
}
return *this;
}
} // namespace fan
} // namespace esphome