Files
esphome-dev/esphome/components/dfrobot_sen0395/switch/dfrobot_sen0395_switch.cpp
T
2023-10-27 17:56:33 +13:00

49 lines
1.5 KiB
C++

#include "dfrobot_sen0395_switch.h"
namespace esphome {
namespace dfrobot_sen0395 {
void Sen0395PowerSwitch::write_state(bool state) { this->parent_->enqueue(make_unique<PowerCommand>(state)); }
void Sen0395LedSwitch::write_state(bool state) {
bool was_active = false;
if (this->parent_->is_active()) {
was_active = true;
this->parent_->enqueue(make_unique<PowerCommand>(false));
}
this->parent_->enqueue(make_unique<LedModeCommand>(state));
this->parent_->enqueue(make_unique<SaveCfgCommand>());
if (was_active) {
this->parent_->enqueue(make_unique<PowerCommand>(true));
}
}
void Sen0395UartPresenceSwitch::write_state(bool state) {
bool was_active = false;
if (this->parent_->is_active()) {
was_active = true;
this->parent_->enqueue(make_unique<PowerCommand>(false));
}
this->parent_->enqueue(make_unique<UartOutputCommand>(state));
this->parent_->enqueue(make_unique<SaveCfgCommand>());
if (was_active) {
this->parent_->enqueue(make_unique<PowerCommand>(true));
}
}
void Sen0395StartAfterBootSwitch::write_state(bool state) {
bool was_active = false;
if (this->parent_->is_active()) {
was_active = true;
this->parent_->enqueue(make_unique<PowerCommand>(false));
}
this->parent_->enqueue(make_unique<SensorCfgStartCommand>(state));
this->parent_->enqueue(make_unique<SaveCfgCommand>());
if (was_active) {
this->parent_->enqueue(make_unique<PowerCommand>(true));
}
}
} // namespace dfrobot_sen0395
} // namespace esphome