Files
esphome-dev/esphome/components/speed/fan/speed_fan.cpp
T
Jim Persson 0bb81e5b2d Add support for controlling fan direction (#1051)
* Fix fan oscillation trait not being used

* Add fan direction support to SpeedFan

* Add fan direction to API

* Add fan direction support to BinaryFan

* Fix CI errors

* Fix python format

* Change some ordering to trigger CI

* Add test for the configuration
2020-06-14 16:54:31 -03:00

67 lines
1.8 KiB
C++

#include "speed_fan.h"
#include "esphome/core/log.h"
namespace esphome {
namespace speed {
static const char *TAG = "speed.fan";
void SpeedFan::dump_config() {
ESP_LOGCONFIG(TAG, "Fan '%s':", this->fan_->get_name().c_str());
if (this->fan_->get_traits().supports_oscillation()) {
ESP_LOGCONFIG(TAG, " Oscillation: YES");
}
if (this->fan_->get_traits().supports_direction()) {
ESP_LOGCONFIG(TAG, " Direction: YES");
}
}
void SpeedFan::setup() {
auto traits = fan::FanTraits(this->oscillating_ != nullptr, true, this->direction_ != nullptr);
this->fan_->set_traits(traits);
this->fan_->add_on_state_callback([this]() { this->next_update_ = true; });
}
void SpeedFan::loop() {
if (!this->next_update_) {
return;
}
this->next_update_ = false;
{
float speed = 0.0f;
if (this->fan_->state) {
if (this->fan_->speed == fan::FAN_SPEED_LOW)
speed = this->low_speed_;
else if (this->fan_->speed == fan::FAN_SPEED_MEDIUM)
speed = this->medium_speed_;
else if (this->fan_->speed == fan::FAN_SPEED_HIGH)
speed = this->high_speed_;
}
ESP_LOGD(TAG, "Setting speed: %.2f", speed);
this->output_->set_level(speed);
}
if (this->oscillating_ != nullptr) {
bool enable = this->fan_->oscillating;
if (enable) {
this->oscillating_->turn_on();
} else {
this->oscillating_->turn_off();
}
ESP_LOGD(TAG, "Setting oscillation: %s", ONOFF(enable));
}
if (this->direction_ != nullptr) {
bool enable = this->fan_->direction == fan::FAN_DIRECTION_REVERSE;
if (enable) {
this->direction_->turn_on();
} else {
this->direction_->turn_off();
}
ESP_LOGD(TAG, "Setting reverse direction: %s", ONOFF(enable));
}
}
float SpeedFan::get_setup_priority() const { return setup_priority::DATA; }
} // namespace speed
} // namespace esphome