mirror of
https://github.com/Threnklyn/esphome-dev.git
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6682c43dfa
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#ifdef ARDUINO_ARCH_ESP32
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#include <esp_gap_ble_api.h>
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namespace esphome {
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namespace esp32_ble_beacon {
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typedef struct {
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uint8_t flags[3];
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uint8_t length;
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uint8_t type;
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uint16_t company_id;
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uint16_t beacon_type;
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} __attribute__((packed)) esp_ble_ibeacon_head_t;
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typedef struct {
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uint8_t proximity_uuid[16];
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uint16_t major;
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uint16_t minor;
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uint8_t measured_power;
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} __attribute__((packed)) esp_ble_ibeacon_vendor_t;
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typedef struct {
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esp_ble_ibeacon_head_t ibeacon_head;
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esp_ble_ibeacon_vendor_t ibeacon_vendor;
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} __attribute__((packed)) esp_ble_ibeacon_t;
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class ESP32BLEBeacon : public Component {
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public:
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explicit ESP32BLEBeacon(const std::array<uint8_t, 16> &uuid) : uuid_(uuid) {}
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void setup() override;
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float get_setup_priority() const override;
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void set_major(uint16_t major) { this->major_ = major; }
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void set_minor(uint16_t minor) { this->minor_ = minor; }
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protected:
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static void gap_event_handler(esp_gap_ble_cb_event_t event, esp_ble_gap_cb_param_t *param);
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static void ble_core_task(void *params);
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static void ble_setup();
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std::array<uint8_t, 16> uuid_;
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uint16_t major_{};
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uint16_t minor_{};
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};
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extern ESP32BLEBeacon *global_esp32_ble_beacon;
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} // namespace esp32_ble_beacon
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} // namespace esphome
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#endif
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