Files
esphome-dev/esphome/components/script/script.h
T
2019-04-25 10:36:55 +02:00

54 lines
1.1 KiB
C++

#pragma once
#include "esphome/core/automation.h"
namespace esphome {
namespace script {
class Script : public Trigger<> {
public:
void execute() {
bool prev = this->in_stack_;
this->in_stack_ = true;
this->trigger();
this->in_stack_ = prev;
}
bool script_is_running() { return this->in_stack_ || this->is_running(); }
protected:
bool in_stack_{false};
};
template<typename... Ts> class ScriptExecuteAction : public Action<Ts...> {
public:
ScriptExecuteAction(Script *script) : script_(script) {}
void play(Ts... x) override { this->script_->trigger(); }
protected:
Script *script_;
};
template<typename... Ts> class ScriptStopAction : public Action<Ts...> {
public:
ScriptStopAction(Script *script) : script_(script) {}
void play(Ts... x) override { this->script_->stop(); }
protected:
Script *script_;
};
template<typename... Ts> class IsRunningCondition : public Condition<Ts...> {
public:
explicit IsRunningCondition(Script *parent) : parent_(parent) {}
bool check(Ts... x) override { return this->parent_->script_is_running(); }
protected:
Script *parent_;
};
} // namespace script
} // namespace esphome