Files
esphome-dev/esphome/components/display/display_buffer.h
T
Andrew Zaborowski a62b6548d2 Make some Action methods protected
Apparently play()/stop() etc. are not meant to be called directly by
users of the class and if they're called directly that would not give
the expected result for the classes that have an empty play().

Make all methods except play_complex, stop_comples and is_running
protected.  While there also make RemoteTransmitterActionBase::encode
protected.
2020-05-01 12:44:30 +02:00

426 lines
15 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/defines.h"
#include "esphome/core/automation.h"
#ifdef USE_TIME
#include "esphome/components/time/real_time_clock.h"
#endif
namespace esphome {
namespace display {
/** TextAlign is used to tell the display class how to position a piece of text. By default
* the coordinates you enter for the print*() functions take the upper left corner of the text
* as the "anchor" point. You can customize this behavior to, for example, make the coordinates
* refer to the *center* of the text.
*
* All text alignments consist of an X and Y-coordinate alignment. For the alignment along the X-axis
* these options are allowed:
*
* - LEFT (x-coordinate of anchor point is on left)
* - CENTER_HORIZONTAL (x-coordinate of anchor point is in the horizontal center of the text)
* - RIGHT (x-coordinate of anchor point is on right)
*
* For the Y-Axis alignment these options are allowed:
*
* - TOP (y-coordinate of anchor is on the top of the text)
* - CENTER_VERTICAL (y-coordinate of anchor is in the vertical center of the text)
* - BASELINE (y-coordinate of anchor is on the baseline of the text)
* - BOTTOM (y-coordinate of anchor is on the bottom of the text)
*
* These options are then combined to create combined TextAlignment options like:
* - TOP_LEFT (default)
* - CENTER (anchor point is in the middle of the text bounds)
* - ...
*/
enum class TextAlign {
TOP = 0x00,
CENTER_VERTICAL = 0x01,
BASELINE = 0x02,
BOTTOM = 0x04,
LEFT = 0x00,
CENTER_HORIZONTAL = 0x08,
RIGHT = 0x10,
TOP_LEFT = TOP | LEFT,
TOP_CENTER = TOP | CENTER_HORIZONTAL,
TOP_RIGHT = TOP | RIGHT,
CENTER_LEFT = CENTER_VERTICAL | LEFT,
CENTER = CENTER_VERTICAL | CENTER_HORIZONTAL,
CENTER_RIGHT = CENTER_VERTICAL | RIGHT,
BASELINE_LEFT = BASELINE | LEFT,
BASELINE_CENTER = BASELINE | CENTER_HORIZONTAL,
BASELINE_RIGHT = BASELINE | RIGHT,
BOTTOM_LEFT = BOTTOM | LEFT,
BOTTOM_CENTER = BOTTOM | CENTER_HORIZONTAL,
BOTTOM_RIGHT = BOTTOM | RIGHT,
};
/// Turn the pixel OFF.
extern const uint8_t COLOR_OFF;
/// Turn the pixel ON.
extern const uint8_t COLOR_ON;
enum DisplayRotation {
DISPLAY_ROTATION_0_DEGREES = 0,
DISPLAY_ROTATION_90_DEGREES = 90,
DISPLAY_ROTATION_180_DEGREES = 180,
DISPLAY_ROTATION_270_DEGREES = 270,
};
class Font;
class Image;
class DisplayBuffer;
class DisplayPage;
using display_writer_t = std::function<void(DisplayBuffer &)>;
#define LOG_DISPLAY(prefix, type, obj) \
if (obj != nullptr) { \
ESP_LOGCONFIG(TAG, prefix type); \
ESP_LOGCONFIG(TAG, "%s Rotations: %d °", prefix, obj->rotation_); \
ESP_LOGCONFIG(TAG, "%s Dimensions: %dpx x %dpx", prefix, obj->get_width(), obj->get_height()); \
}
class DisplayBuffer {
public:
/// Fill the entire screen with the given color.
virtual void fill(int color);
/// Clear the entire screen by filling it with OFF pixels.
void clear();
/// Get the width of the image in pixels with rotation applied.
int get_width();
/// Get the height of the image in pixels with rotation applied.
int get_height();
/// Set a single pixel at the specified coordinates to the given color.
void draw_pixel_at(int x, int y, int color = COLOR_ON);
/// Draw a straight line from the point [x1,y1] to [x2,y2] with the given color.
void line(int x1, int y1, int x2, int y2, int color = COLOR_ON);
/// Draw a horizontal line from the point [x,y] to [x+width,y] with the given color.
void horizontal_line(int x, int y, int width, int color = COLOR_ON);
/// Draw a vertical line from the point [x,y] to [x,y+width] with the given color.
void vertical_line(int x, int y, int height, int color = COLOR_ON);
/// Draw the outline of a rectangle with the top left point at [x1,y1] and the bottom right point at
/// [x1+width,y1+height].
void rectangle(int x1, int y1, int width, int height, int color = COLOR_ON);
/// Fill a rectangle with the top left point at [x1,y1] and the bottom right point at [x1+width,y1+height].
void filled_rectangle(int x1, int y1, int width, int height, int color = COLOR_ON);
/// Draw the outline of a circle centered around [center_x,center_y] with the radius radius with the given color.
void circle(int center_x, int center_xy, int radius, int color = COLOR_ON);
/// Fill a circle centered around [center_x,center_y] with the radius radius with the given color.
void filled_circle(int center_x, int center_y, int radius, int color = COLOR_ON);
/** Print `text` with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param align The alignment of the text.
* @param text The text to draw.
*/
void print(int x, int y, Font *font, int color, TextAlign align, const char *text);
/** Print `text` with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param text The text to draw.
*/
void print(int x, int y, Font *font, int color, const char *text);
/** Print `text` with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param align The alignment of the text.
* @param text The text to draw.
*/
void print(int x, int y, Font *font, TextAlign align, const char *text);
/** Print `text` with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param text The text to draw.
*/
void print(int x, int y, Font *font, const char *text);
/** Evaluate the printf-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param align The alignment of the text.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, Font *font, int color, TextAlign align, const char *format, ...)
__attribute__((format(printf, 7, 8)));
/** Evaluate the printf-format `format` and print the result with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, Font *font, int color, const char *format, ...) __attribute__((format(printf, 6, 7)));
/** Evaluate the printf-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param align The alignment of the text.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, Font *font, TextAlign align, const char *format, ...) __attribute__((format(printf, 6, 7)));
/** Evaluate the printf-format `format` and print the result with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, Font *font, const char *format, ...) __attribute__((format(printf, 5, 6)));
#ifdef USE_TIME
/** Evaluate the strftime-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param align The alignment of the text.
* @param format The strftime format to use.
* @param time The time to format.
*/
void strftime(int x, int y, Font *font, int color, TextAlign align, const char *format, time::ESPTime time)
__attribute__((format(strftime, 7, 0)));
/** Evaluate the strftime-format `format` and print the result with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param format The strftime format to use.
* @param time The time to format.
*/
void strftime(int x, int y, Font *font, int color, const char *format, time::ESPTime time)
__attribute__((format(strftime, 6, 0)));
/** Evaluate the strftime-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param align The alignment of the text.
* @param format The strftime format to use.
* @param time The time to format.
*/
void strftime(int x, int y, Font *font, TextAlign align, const char *format, time::ESPTime time)
__attribute__((format(strftime, 6, 0)));
/** Evaluate the strftime-format `format` and print the result with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param format The strftime format to use.
* @param time The time to format.
*/
void strftime(int x, int y, Font *font, const char *format, time::ESPTime time)
__attribute__((format(strftime, 5, 0)));
#endif
/// Draw the `image` with the top-left corner at [x,y] to the screen.
void image(int x, int y, Image *image);
/** Get the text bounds of the given string.
*
* @param x The x coordinate to place the string at, can be 0 if only interested in dimensions.
* @param y The y coordinate to place the string at, can be 0 if only interested in dimensions.
* @param text The text to measure.
* @param font The font to measure the text bounds with.
* @param align The alignment of the text. Set to TextAlign::TOP_LEFT if only interested in dimensions.
* @param x1 A pointer to store the returned x coordinate of the upper left corner in.
* @param y1 A pointer to store the returned y coordinate of the upper left corner in.
* @param width A pointer to store the returned text width in.
* @param height A pointer to store the returned text height in.
*/
void get_text_bounds(int x, int y, const char *text, Font *font, TextAlign align, int *x1, int *y1, int *width,
int *height);
/// Internal method to set the display writer lambda.
void set_writer(display_writer_t &&writer);
void show_page(DisplayPage *page);
void show_next_page();
void show_prev_page();
void set_pages(std::vector<DisplayPage *> pages);
/// Internal method to set the display rotation with.
void set_rotation(DisplayRotation rotation);
protected:
void vprintf_(int x, int y, Font *font, int color, TextAlign align, const char *format, va_list arg);
virtual void draw_absolute_pixel_internal(int x, int y, int color) = 0;
virtual int get_height_internal() = 0;
virtual int get_width_internal() = 0;
void init_internal_(uint32_t buffer_length);
void do_update_();
uint8_t *buffer_{nullptr};
DisplayRotation rotation_{DISPLAY_ROTATION_0_DEGREES};
optional<display_writer_t> writer_{};
DisplayPage *page_{nullptr};
};
class DisplayPage {
public:
DisplayPage(const display_writer_t &writer);
void show();
void show_next();
void show_prev();
void set_parent(DisplayBuffer *parent);
void set_prev(DisplayPage *prev);
void set_next(DisplayPage *next);
const display_writer_t &get_writer() const;
protected:
DisplayBuffer *parent_;
display_writer_t writer_;
DisplayPage *prev_{nullptr};
DisplayPage *next_{nullptr};
};
class Glyph {
public:
Glyph(const char *a_char, const uint8_t *data_start, uint32_t offset, int offset_x, int offset_y, int width,
int height);
bool get_pixel(int x, int y) const;
const char *get_char() const;
bool compare_to(const char *str) const;
int match_length(const char *str) const;
void scan_area(int *x1, int *y1, int *width, int *height) const;
protected:
friend Font;
friend DisplayBuffer;
const char *char_;
const uint8_t *data_;
int offset_x_;
int offset_y_;
int width_;
int height_;
};
class Font {
public:
/** Construct the font with the given glyphs.
*
* @param glyphs A vector of glyphs, must be sorted lexicographically.
* @param baseline The y-offset from the top of the text to the baseline.
* @param bottom The y-offset from the top of the text to the bottom (i.e. height).
*/
Font(std::vector<Glyph> &&glyphs, int baseline, int bottom);
int match_next_glyph(const char *str, int *match_length);
void measure(const char *str, int *width, int *x_offset, int *baseline, int *height);
const std::vector<Glyph> &get_glyphs() const;
protected:
std::vector<Glyph> glyphs_;
int baseline_;
int bottom_;
};
class Image {
public:
Image(const uint8_t *data_start, int width, int height);
bool get_pixel(int x, int y) const;
int get_width() const;
int get_height() const;
protected:
int width_;
int height_;
const uint8_t *data_start_;
};
template<typename... Ts> class DisplayPageShowAction : public Action<Ts...> {
public:
TEMPLATABLE_VALUE(DisplayPage *, page)
protected:
void play_(Ts... x) override {
auto *page = this->page_.value(x...);
if (page != nullptr) {
page->show();
}
}
};
template<typename... Ts> class DisplayPageShowNextAction : public Action<Ts...> {
public:
DisplayPageShowNextAction(DisplayBuffer *buffer) : buffer_(buffer) {}
protected:
void play_(Ts... x) override { this->buffer_->show_next_page(); }
DisplayBuffer *buffer_;
};
template<typename... Ts> class DisplayPageShowPrevAction : public Action<Ts...> {
public:
DisplayPageShowPrevAction(DisplayBuffer *buffer) : buffer_(buffer) {}
protected:
void play_(Ts... x) override { this->buffer_->show_prev_page(); }
DisplayBuffer *buffer_;
};
} // namespace display
} // namespace esphome