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esphome-dev/esphome/components/api/api_pb2_service.h
T
J. Nick Koston 9ee661c1e4 Add ability to clear the gatt cache (#4621)
* Add ability to clear the gatt cache

With BlueZ we can fully clear the cache when something goes wrong with the services, however since this is also a cache on the ESP32 we need to be able to clear the on device cache as well for the proxies since if something goes wrong with the service resolution it can cache the bad resolution on NVS forever.

Our current client implementation is limited to clearing the memory cache in Home Assistant https://github.com/home-assistant/core/blob/89355e087952417a6824507fd3b197f9d0520e19/homeassistant/components/esphome/bluetooth/client.py#L512

related issue https://github.com/esphome/issues/issues/4156

https://github.com/esphome/aioesphomeapi/pull/410

* naming

* lint

* lint

* naming

* naming

* naming

* 88 now that 87 is taken

* make const

* Update esphome/components/api/api_frame_helper.cpp
2023-03-26 21:48:56 +00:00

374 lines
15 KiB
C++

// This file was automatically generated with a tool.
// See scripts/api_protobuf/api_protobuf.py
#pragma once
#include "api_pb2.h"
#include "esphome/core/defines.h"
namespace esphome {
namespace api {
class APIServerConnectionBase : public ProtoService {
public:
virtual void on_hello_request(const HelloRequest &value){};
bool send_hello_response(const HelloResponse &msg);
virtual void on_connect_request(const ConnectRequest &value){};
bool send_connect_response(const ConnectResponse &msg);
bool send_disconnect_request(const DisconnectRequest &msg);
virtual void on_disconnect_request(const DisconnectRequest &value){};
bool send_disconnect_response(const DisconnectResponse &msg);
virtual void on_disconnect_response(const DisconnectResponse &value){};
bool send_ping_request(const PingRequest &msg);
virtual void on_ping_request(const PingRequest &value){};
bool send_ping_response(const PingResponse &msg);
virtual void on_ping_response(const PingResponse &value){};
virtual void on_device_info_request(const DeviceInfoRequest &value){};
bool send_device_info_response(const DeviceInfoResponse &msg);
virtual void on_list_entities_request(const ListEntitiesRequest &value){};
bool send_list_entities_done_response(const ListEntitiesDoneResponse &msg);
virtual void on_subscribe_states_request(const SubscribeStatesRequest &value){};
#ifdef USE_BINARY_SENSOR
bool send_list_entities_binary_sensor_response(const ListEntitiesBinarySensorResponse &msg);
#endif
#ifdef USE_BINARY_SENSOR
bool send_binary_sensor_state_response(const BinarySensorStateResponse &msg);
#endif
#ifdef USE_COVER
bool send_list_entities_cover_response(const ListEntitiesCoverResponse &msg);
#endif
#ifdef USE_COVER
bool send_cover_state_response(const CoverStateResponse &msg);
#endif
#ifdef USE_COVER
virtual void on_cover_command_request(const CoverCommandRequest &value){};
#endif
#ifdef USE_FAN
bool send_list_entities_fan_response(const ListEntitiesFanResponse &msg);
#endif
#ifdef USE_FAN
bool send_fan_state_response(const FanStateResponse &msg);
#endif
#ifdef USE_FAN
virtual void on_fan_command_request(const FanCommandRequest &value){};
#endif
#ifdef USE_LIGHT
bool send_list_entities_light_response(const ListEntitiesLightResponse &msg);
#endif
#ifdef USE_LIGHT
bool send_light_state_response(const LightStateResponse &msg);
#endif
#ifdef USE_LIGHT
virtual void on_light_command_request(const LightCommandRequest &value){};
#endif
#ifdef USE_SENSOR
bool send_list_entities_sensor_response(const ListEntitiesSensorResponse &msg);
#endif
#ifdef USE_SENSOR
bool send_sensor_state_response(const SensorStateResponse &msg);
#endif
#ifdef USE_SWITCH
bool send_list_entities_switch_response(const ListEntitiesSwitchResponse &msg);
#endif
#ifdef USE_SWITCH
bool send_switch_state_response(const SwitchStateResponse &msg);
#endif
#ifdef USE_SWITCH
virtual void on_switch_command_request(const SwitchCommandRequest &value){};
#endif
#ifdef USE_TEXT_SENSOR
bool send_list_entities_text_sensor_response(const ListEntitiesTextSensorResponse &msg);
#endif
#ifdef USE_TEXT_SENSOR
bool send_text_sensor_state_response(const TextSensorStateResponse &msg);
#endif
virtual void on_subscribe_logs_request(const SubscribeLogsRequest &value){};
bool send_subscribe_logs_response(const SubscribeLogsResponse &msg);
virtual void on_subscribe_homeassistant_services_request(const SubscribeHomeassistantServicesRequest &value){};
bool send_homeassistant_service_response(const HomeassistantServiceResponse &msg);
virtual void on_subscribe_home_assistant_states_request(const SubscribeHomeAssistantStatesRequest &value){};
bool send_subscribe_home_assistant_state_response(const SubscribeHomeAssistantStateResponse &msg);
virtual void on_home_assistant_state_response(const HomeAssistantStateResponse &value){};
bool send_get_time_request(const GetTimeRequest &msg);
virtual void on_get_time_request(const GetTimeRequest &value){};
bool send_get_time_response(const GetTimeResponse &msg);
virtual void on_get_time_response(const GetTimeResponse &value){};
bool send_list_entities_services_response(const ListEntitiesServicesResponse &msg);
virtual void on_execute_service_request(const ExecuteServiceRequest &value){};
#ifdef USE_ESP32_CAMERA
bool send_list_entities_camera_response(const ListEntitiesCameraResponse &msg);
#endif
#ifdef USE_ESP32_CAMERA
bool send_camera_image_response(const CameraImageResponse &msg);
#endif
#ifdef USE_ESP32_CAMERA
virtual void on_camera_image_request(const CameraImageRequest &value){};
#endif
#ifdef USE_CLIMATE
bool send_list_entities_climate_response(const ListEntitiesClimateResponse &msg);
#endif
#ifdef USE_CLIMATE
bool send_climate_state_response(const ClimateStateResponse &msg);
#endif
#ifdef USE_CLIMATE
virtual void on_climate_command_request(const ClimateCommandRequest &value){};
#endif
#ifdef USE_NUMBER
bool send_list_entities_number_response(const ListEntitiesNumberResponse &msg);
#endif
#ifdef USE_NUMBER
bool send_number_state_response(const NumberStateResponse &msg);
#endif
#ifdef USE_NUMBER
virtual void on_number_command_request(const NumberCommandRequest &value){};
#endif
#ifdef USE_SELECT
bool send_list_entities_select_response(const ListEntitiesSelectResponse &msg);
#endif
#ifdef USE_SELECT
bool send_select_state_response(const SelectStateResponse &msg);
#endif
#ifdef USE_SELECT
virtual void on_select_command_request(const SelectCommandRequest &value){};
#endif
#ifdef USE_LOCK
bool send_list_entities_lock_response(const ListEntitiesLockResponse &msg);
#endif
#ifdef USE_LOCK
bool send_lock_state_response(const LockStateResponse &msg);
#endif
#ifdef USE_LOCK
virtual void on_lock_command_request(const LockCommandRequest &value){};
#endif
#ifdef USE_BUTTON
bool send_list_entities_button_response(const ListEntitiesButtonResponse &msg);
#endif
#ifdef USE_BUTTON
virtual void on_button_command_request(const ButtonCommandRequest &value){};
#endif
#ifdef USE_MEDIA_PLAYER
bool send_list_entities_media_player_response(const ListEntitiesMediaPlayerResponse &msg);
#endif
#ifdef USE_MEDIA_PLAYER
bool send_media_player_state_response(const MediaPlayerStateResponse &msg);
#endif
#ifdef USE_MEDIA_PLAYER
virtual void on_media_player_command_request(const MediaPlayerCommandRequest &value){};
#endif
virtual void on_subscribe_bluetooth_le_advertisements_request(
const SubscribeBluetoothLEAdvertisementsRequest &value){};
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_le_advertisement_response(const BluetoothLEAdvertisementResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_device_request(const BluetoothDeviceRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_device_connection_response(const BluetoothDeviceConnectionResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_get_services_request(const BluetoothGATTGetServicesRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_get_services_response(const BluetoothGATTGetServicesResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_get_services_done_response(const BluetoothGATTGetServicesDoneResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_read_request(const BluetoothGATTReadRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_read_response(const BluetoothGATTReadResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_write_request(const BluetoothGATTWriteRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_read_descriptor_request(const BluetoothGATTReadDescriptorRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_write_descriptor_request(const BluetoothGATTWriteDescriptorRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_notify_request(const BluetoothGATTNotifyRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_notify_data_response(const BluetoothGATTNotifyDataResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_subscribe_bluetooth_connections_free_request(const SubscribeBluetoothConnectionsFreeRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_connections_free_response(const BluetoothConnectionsFreeResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_error_response(const BluetoothGATTErrorResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_write_response(const BluetoothGATTWriteResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_notify_response(const BluetoothGATTNotifyResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_device_pairing_response(const BluetoothDevicePairingResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_device_unpairing_response(const BluetoothDeviceUnpairingResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_device_clear_cache_response(const BluetoothDeviceClearCacheResponse &msg);
#endif
protected:
bool read_message(uint32_t msg_size, uint32_t msg_type, uint8_t *msg_data) override;
};
class APIServerConnection : public APIServerConnectionBase {
public:
virtual HelloResponse hello(const HelloRequest &msg) = 0;
virtual ConnectResponse connect(const ConnectRequest &msg) = 0;
virtual DisconnectResponse disconnect(const DisconnectRequest &msg) = 0;
virtual PingResponse ping(const PingRequest &msg) = 0;
virtual DeviceInfoResponse device_info(const DeviceInfoRequest &msg) = 0;
virtual void list_entities(const ListEntitiesRequest &msg) = 0;
virtual void subscribe_states(const SubscribeStatesRequest &msg) = 0;
virtual void subscribe_logs(const SubscribeLogsRequest &msg) = 0;
virtual void subscribe_homeassistant_services(const SubscribeHomeassistantServicesRequest &msg) = 0;
virtual void subscribe_home_assistant_states(const SubscribeHomeAssistantStatesRequest &msg) = 0;
virtual GetTimeResponse get_time(const GetTimeRequest &msg) = 0;
virtual void execute_service(const ExecuteServiceRequest &msg) = 0;
#ifdef USE_COVER
virtual void cover_command(const CoverCommandRequest &msg) = 0;
#endif
#ifdef USE_FAN
virtual void fan_command(const FanCommandRequest &msg) = 0;
#endif
#ifdef USE_LIGHT
virtual void light_command(const LightCommandRequest &msg) = 0;
#endif
#ifdef USE_SWITCH
virtual void switch_command(const SwitchCommandRequest &msg) = 0;
#endif
#ifdef USE_ESP32_CAMERA
virtual void camera_image(const CameraImageRequest &msg) = 0;
#endif
#ifdef USE_CLIMATE
virtual void climate_command(const ClimateCommandRequest &msg) = 0;
#endif
#ifdef USE_NUMBER
virtual void number_command(const NumberCommandRequest &msg) = 0;
#endif
#ifdef USE_SELECT
virtual void select_command(const SelectCommandRequest &msg) = 0;
#endif
#ifdef USE_BUTTON
virtual void button_command(const ButtonCommandRequest &msg) = 0;
#endif
#ifdef USE_LOCK
virtual void lock_command(const LockCommandRequest &msg) = 0;
#endif
#ifdef USE_MEDIA_PLAYER
virtual void media_player_command(const MediaPlayerCommandRequest &msg) = 0;
#endif
virtual void subscribe_bluetooth_le_advertisements(const SubscribeBluetoothLEAdvertisementsRequest &msg) = 0;
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_device_request(const BluetoothDeviceRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_get_services(const BluetoothGATTGetServicesRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_read(const BluetoothGATTReadRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_write(const BluetoothGATTWriteRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_read_descriptor(const BluetoothGATTReadDescriptorRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_write_descriptor(const BluetoothGATTWriteDescriptorRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_notify(const BluetoothGATTNotifyRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual BluetoothConnectionsFreeResponse subscribe_bluetooth_connections_free(
const SubscribeBluetoothConnectionsFreeRequest &msg) = 0;
#endif
protected:
void on_hello_request(const HelloRequest &msg) override;
void on_connect_request(const ConnectRequest &msg) override;
void on_disconnect_request(const DisconnectRequest &msg) override;
void on_ping_request(const PingRequest &msg) override;
void on_device_info_request(const DeviceInfoRequest &msg) override;
void on_list_entities_request(const ListEntitiesRequest &msg) override;
void on_subscribe_states_request(const SubscribeStatesRequest &msg) override;
void on_subscribe_logs_request(const SubscribeLogsRequest &msg) override;
void on_subscribe_homeassistant_services_request(const SubscribeHomeassistantServicesRequest &msg) override;
void on_subscribe_home_assistant_states_request(const SubscribeHomeAssistantStatesRequest &msg) override;
void on_get_time_request(const GetTimeRequest &msg) override;
void on_execute_service_request(const ExecuteServiceRequest &msg) override;
#ifdef USE_COVER
void on_cover_command_request(const CoverCommandRequest &msg) override;
#endif
#ifdef USE_FAN
void on_fan_command_request(const FanCommandRequest &msg) override;
#endif
#ifdef USE_LIGHT
void on_light_command_request(const LightCommandRequest &msg) override;
#endif
#ifdef USE_SWITCH
void on_switch_command_request(const SwitchCommandRequest &msg) override;
#endif
#ifdef USE_ESP32_CAMERA
void on_camera_image_request(const CameraImageRequest &msg) override;
#endif
#ifdef USE_CLIMATE
void on_climate_command_request(const ClimateCommandRequest &msg) override;
#endif
#ifdef USE_NUMBER
void on_number_command_request(const NumberCommandRequest &msg) override;
#endif
#ifdef USE_SELECT
void on_select_command_request(const SelectCommandRequest &msg) override;
#endif
#ifdef USE_BUTTON
void on_button_command_request(const ButtonCommandRequest &msg) override;
#endif
#ifdef USE_LOCK
void on_lock_command_request(const LockCommandRequest &msg) override;
#endif
#ifdef USE_MEDIA_PLAYER
void on_media_player_command_request(const MediaPlayerCommandRequest &msg) override;
#endif
void on_subscribe_bluetooth_le_advertisements_request(const SubscribeBluetoothLEAdvertisementsRequest &msg) override;
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_device_request(const BluetoothDeviceRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_get_services_request(const BluetoothGATTGetServicesRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_read_request(const BluetoothGATTReadRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_write_request(const BluetoothGATTWriteRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_read_descriptor_request(const BluetoothGATTReadDescriptorRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_write_descriptor_request(const BluetoothGATTWriteDescriptorRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_notify_request(const BluetoothGATTNotifyRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_subscribe_bluetooth_connections_free_request(const SubscribeBluetoothConnectionsFreeRequest &msg) override;
#endif
};
} // namespace api
} // namespace esphome