mirror of
https://github.com/Threnklyn/esphome-dev.git
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6682c43dfa
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
174 lines
5.0 KiB
C++
174 lines
5.0 KiB
C++
#include "endstop_cover.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace endstop {
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static const char *TAG = "endstop.cover";
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using namespace esphome::cover;
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CoverTraits EndstopCover::get_traits() {
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auto traits = CoverTraits();
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traits.set_supports_position(true);
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traits.set_is_assumed_state(false);
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return traits;
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}
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void EndstopCover::control(const CoverCall &call) {
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if (call.get_stop()) {
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this->start_direction_(COVER_OPERATION_IDLE);
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this->publish_state();
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}
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if (call.get_position().has_value()) {
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auto pos = *call.get_position();
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if (pos == this->position) {
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// already at target
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} else {
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auto op = pos < this->position ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING;
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this->target_position_ = pos;
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this->start_direction_(op);
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}
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}
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}
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void EndstopCover::setup() {
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auto restore = this->restore_state_();
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if (restore.has_value()) {
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restore->apply(this);
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}
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if (this->is_open_()) {
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this->position = COVER_OPEN;
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} else if (this->is_closed_()) {
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this->position = COVER_CLOSED;
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} else if (!restore.has_value()) {
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this->position = 0.5f;
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}
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}
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void EndstopCover::loop() {
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if (this->current_operation == COVER_OPERATION_IDLE)
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return;
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const uint32_t now = millis();
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if (this->current_operation == COVER_OPERATION_OPENING && this->is_open_()) {
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float dur = (now - this->start_dir_time_) / 1e3f;
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ESP_LOGD(TAG, "'%s' - Open endstop reached. Took %.1fs.", this->name_.c_str(), dur);
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this->start_direction_(COVER_OPERATION_IDLE);
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this->position = COVER_OPEN;
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this->publish_state();
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} else if (this->current_operation == COVER_OPERATION_CLOSING && this->is_closed_()) {
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float dur = (now - this->start_dir_time_) / 1e3f;
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ESP_LOGD(TAG, "'%s' - Close endstop reached. Took %.1fs.", this->name_.c_str(), dur);
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this->start_direction_(COVER_OPERATION_IDLE);
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this->position = COVER_CLOSED;
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this->publish_state();
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} else if (now - this->start_dir_time_ > this->max_duration_) {
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ESP_LOGD(TAG, "'%s' - Max duration reached. Stopping cover.", this->name_.c_str());
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this->start_direction_(COVER_OPERATION_IDLE);
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this->publish_state();
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}
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// Recompute position every loop cycle
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this->recompute_position_();
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if (this->current_operation != COVER_OPERATION_IDLE && this->is_at_target_()) {
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this->start_direction_(COVER_OPERATION_IDLE);
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this->publish_state();
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}
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// Send current position every second
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if (this->current_operation != COVER_OPERATION_IDLE && now - this->last_publish_time_ > 1000) {
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this->publish_state(false);
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this->last_publish_time_ = now;
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}
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}
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void EndstopCover::dump_config() {
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LOG_COVER("", "Endstop Cover", this);
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LOG_BINARY_SENSOR(" ", "Open Endstop", this->open_endstop_);
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ESP_LOGCONFIG(TAG, " Open Duration: %.1fs", this->open_duration_ / 1e3f);
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LOG_BINARY_SENSOR(" ", "Close Endstop", this->close_endstop_);
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ESP_LOGCONFIG(TAG, " Close Duration: %.1fs", this->close_duration_ / 1e3f);
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}
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float EndstopCover::get_setup_priority() const { return setup_priority::DATA; }
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void EndstopCover::stop_prev_trigger_() {
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if (this->prev_command_trigger_ != nullptr) {
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this->prev_command_trigger_->stop();
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this->prev_command_trigger_ = nullptr;
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}
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}
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bool EndstopCover::is_at_target_() const {
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switch (this->current_operation) {
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case COVER_OPERATION_OPENING:
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if (this->target_position_ == COVER_OPEN)
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return this->is_open_();
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return this->position >= this->target_position_;
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case COVER_OPERATION_CLOSING:
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if (this->target_position_ == COVER_CLOSED)
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return this->is_closed_();
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return this->position <= this->target_position_;
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case COVER_OPERATION_IDLE:
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default:
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return true;
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}
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}
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void EndstopCover::start_direction_(CoverOperation dir) {
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if (dir == this->current_operation)
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return;
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this->recompute_position_();
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Trigger<> *trig;
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switch (dir) {
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case COVER_OPERATION_IDLE:
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trig = this->stop_trigger_;
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break;
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case COVER_OPERATION_OPENING:
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trig = this->open_trigger_;
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break;
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case COVER_OPERATION_CLOSING:
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trig = this->close_trigger_;
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break;
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default:
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return;
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}
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this->current_operation = dir;
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this->stop_prev_trigger_();
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trig->trigger();
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this->prev_command_trigger_ = trig;
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const uint32_t now = millis();
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this->start_dir_time_ = now;
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this->last_recompute_time_ = now;
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}
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void EndstopCover::recompute_position_() {
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if (this->current_operation == COVER_OPERATION_IDLE)
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return;
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float dir;
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float action_dur;
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switch (this->current_operation) {
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case COVER_OPERATION_OPENING:
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dir = 1.0f;
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action_dur = this->open_duration_;
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break;
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case COVER_OPERATION_CLOSING:
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dir = -1.0f;
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action_dur = this->close_duration_;
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break;
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default:
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return;
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}
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const uint32_t now = millis();
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this->position += dir * (now - this->last_recompute_time_) / action_dur;
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this->position = clamp(this->position, 0.0f, 1.0f);
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this->last_recompute_time_ = now;
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}
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} // namespace endstop
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} // namespace esphome
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