Files
esphome-dev/esphome/components/web_server/list_entities.h
T
dentra 7a551081ee web server esp idf suppport (#3500)
* initial web_server_idf implementation

* initial web_server_idf implementation

* fix lint errors

* fix lint errors

* add captive_portal support

* fix lint errors

* fix lint errors

* add url decode

* Increase the max supported size of headers section in HTTP request

* add ota support

* add mulipart form data support (ota required)

* make linter happy

* make linter happy

* make linter happy

* fix review marks

* add DefaultHeaders support

* add DefaultHeaders support

* unify file names

* using std::isnan

* parse multipart requests only when ota enabled

* parse multipart requests only when ota enabled

* parse multipart requests only when ota enabled

* parse multipart requests only when ota enabled

* parse multipart requests only when ota enabled

* drop multipart request support

* drop multipart request support

* drop multipart request support

* OTA is disabled by default

* fail when OTA enabled on IDF framework

* changing file permissions to remove execute bit

* return back PGM_P and strncpy_P macro

* temp web_server fix to be compat with 2022.12

* fix config handling w/o web_server

* fix compilation with "local"

* fully remove all idf ota

* merge with esphome 2023.6

* add core/hal to web_server_base

* Update esphome/components/web_server_base/__init__.py

Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>

* Update __init__.py

* Update __init__.py

---------

Co-authored-by: Keith Burzinski <kbx81x@gmail.com>
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2023-07-11 19:08:03 -05:00

60 lines
1.5 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/component_iterator.h"
#include "esphome/core/defines.h"
namespace esphome {
namespace web_server {
class WebServer;
class ListEntitiesIterator : public ComponentIterator {
public:
ListEntitiesIterator(WebServer *web_server);
#ifdef USE_BINARY_SENSOR
bool on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) override;
#endif
#ifdef USE_COVER
bool on_cover(cover::Cover *cover) override;
#endif
#ifdef USE_FAN
bool on_fan(fan::Fan *fan) override;
#endif
#ifdef USE_LIGHT
bool on_light(light::LightState *light) override;
#endif
#ifdef USE_SENSOR
bool on_sensor(sensor::Sensor *sensor) override;
#endif
#ifdef USE_SWITCH
bool on_switch(switch_::Switch *a_switch) override;
#endif
#ifdef USE_BUTTON
bool on_button(button::Button *button) override;
#endif
#ifdef USE_TEXT_SENSOR
bool on_text_sensor(text_sensor::TextSensor *text_sensor) override;
#endif
#ifdef USE_CLIMATE
bool on_climate(climate::Climate *climate) override;
#endif
#ifdef USE_NUMBER
bool on_number(number::Number *number) override;
#endif
#ifdef USE_SELECT
bool on_select(select::Select *select) override;
#endif
#ifdef USE_LOCK
bool on_lock(lock::Lock *a_lock) override;
#endif
#ifdef USE_ALARM_CONTROL_PANEL
bool on_alarm_control_panel(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel) override;
#endif
protected:
WebServer *web_server_;
};
} // namespace web_server
} // namespace esphome