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6682c43dfa
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
#include "esphome/components/uptime/uptime_sensor.h"
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#include "esphome/core/log.h"
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#include "esphome/core/helpers.h"
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namespace esphome {
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namespace uptime {
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static const char *TAG = "uptime.sensor";
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UptimeSensor::UptimeSensor(const std::string &name, uint32_t update_interval)
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: sensor::PollingSensorComponent(name, update_interval) {}
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void UptimeSensor::update() {
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const uint32_t ms = millis();
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const uint64_t ms_mask = (1ULL << 32) - 1ULL;
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const uint32_t last_ms = this->uptime_ & ms_mask;
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if (ms < last_ms) {
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this->uptime_ += ms_mask + 1ULL;
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ESP_LOGD(TAG, "Detected roll-over \xf0\x9f\xa6\x84");
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}
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this->uptime_ &= ~ms_mask;
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this->uptime_ |= ms;
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// Do separate second and milliseconds conversion to avoid floating point division errors
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// Probably some IEEE standard already guarantees this division can be done without loss
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// of precision in a single division, but let's do it like this to be sure.
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const uint64_t seconds_int = this->uptime_ / 1000ULL;
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const float seconds = float(seconds_int) + (this->uptime_ % 1000ULL) / 1000.0f;
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this->publish_state(seconds);
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}
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std::string UptimeSensor::unique_id() { return get_mac_address() + "-uptime"; }
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float UptimeSensor::get_setup_priority() const { return setup_priority::HARDWARE; }
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} // namespace uptime
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} // namespace esphome
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