Files
esphome-dev/esphome/components/time_based/time_based_cover.h
T
Otto Winter 6682c43dfa 🏗 Merge C++ into python codebase (#504)
## Description:

Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97

Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍

Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).

Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.

Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.

**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97

**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>

## Checklist:
  - [ ] The code change is tested and works locally.
  - [ ] Tests have been added to verify that the new code works (under `tests/` folder).

If user exposed functionality or configuration variables are added/changed:
  - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00

49 lines
1.5 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/automation.h"
#include "esphome/components/cover/cover.h"
namespace esphome {
namespace time_based {
class TimeBasedCover : public cover::Cover, public Component {
public:
TimeBasedCover(const std::string &name) : cover::Cover(name) {}
void setup() override;
void loop() override;
void dump_config() override;
float get_setup_priority() const override;
Trigger<> *get_open_trigger() const { return this->open_trigger_; }
Trigger<> *get_close_trigger() const { return this->close_trigger_; }
Trigger<> *get_stop_trigger() const { return this->stop_trigger_; }
void set_open_duration(uint32_t open_duration) { this->open_duration_ = open_duration; }
void set_close_duration(uint32_t close_duration) { this->close_duration_ = close_duration; }
cover::CoverTraits get_traits() override;
protected:
void control(const cover::CoverCall &call) override;
void stop_prev_trigger_();
bool is_at_target_() const;
void start_direction_(cover::CoverOperation dir);
void recompute_position_();
Trigger<> *open_trigger_{new Trigger<>()};
uint32_t open_duration_;
Trigger<> *close_trigger_{new Trigger<>()};
uint32_t close_duration_;
Trigger<> *stop_trigger_{new Trigger<>()};
Trigger<> *prev_command_trigger_{nullptr};
uint32_t last_recompute_time_{0};
uint32_t start_dir_time_{0};
uint32_t last_publish_time_{0};
float target_position_{0};
};
} // namespace time_based
} // namespace esphome