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https://github.com/Threnklyn/esphome-dev.git
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6682c43dfa
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/automation.h"
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#include "esphome/components/cover/cover.h"
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namespace esphome {
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namespace time_based {
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class TimeBasedCover : public cover::Cover, public Component {
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public:
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TimeBasedCover(const std::string &name) : cover::Cover(name) {}
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void setup() override;
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void loop() override;
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void dump_config() override;
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float get_setup_priority() const override;
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Trigger<> *get_open_trigger() const { return this->open_trigger_; }
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Trigger<> *get_close_trigger() const { return this->close_trigger_; }
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Trigger<> *get_stop_trigger() const { return this->stop_trigger_; }
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void set_open_duration(uint32_t open_duration) { this->open_duration_ = open_duration; }
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void set_close_duration(uint32_t close_duration) { this->close_duration_ = close_duration; }
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cover::CoverTraits get_traits() override;
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protected:
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void control(const cover::CoverCall &call) override;
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void stop_prev_trigger_();
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bool is_at_target_() const;
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void start_direction_(cover::CoverOperation dir);
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void recompute_position_();
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Trigger<> *open_trigger_{new Trigger<>()};
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uint32_t open_duration_;
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Trigger<> *close_trigger_{new Trigger<>()};
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uint32_t close_duration_;
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Trigger<> *stop_trigger_{new Trigger<>()};
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Trigger<> *prev_command_trigger_{nullptr};
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uint32_t last_recompute_time_{0};
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uint32_t start_dir_time_{0};
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uint32_t last_publish_time_{0};
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float target_position_{0};
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};
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} // namespace time_based
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} // namespace esphome
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