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esphome-dev/esphome/components/template/switch/__init__.py
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Otto Winter 6682c43dfa 🏗 Merge C++ into python codebase (#504)
## Description:

Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97

Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍

Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).

Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.

Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.

**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97

**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>

## Checklist:
  - [ ] The code change is tested and works locally.
  - [ ] Tests have been added to verify that the new code works (under `tests/` folder).

If user exposed functionality or configuration variables are added/changed:
  - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00

55 lines
2.5 KiB
Python

import esphome.codegen as cg
import esphome.config_validation as cv
from esphome import automation
from esphome.automation import ACTION_REGISTRY
from esphome.components import switch
from esphome.const import CONF_ASSUMED_STATE, CONF_ID, CONF_LAMBDA, CONF_NAME, CONF_OPTIMISTIC, \
CONF_RESTORE_STATE, CONF_STATE, CONF_TURN_OFF_ACTION, CONF_TURN_ON_ACTION
from .. import template_ns
TemplateSwitch = template_ns.class_('TemplateSwitch', switch.Switch, cg.Component)
CONFIG_SCHEMA = cv.nameable(switch.SWITCH_SCHEMA.extend({
cv.GenerateID(): cv.declare_variable_id(TemplateSwitch),
cv.Optional(CONF_LAMBDA): cv.lambda_,
cv.Optional(CONF_OPTIMISTIC, default=False): cv.boolean,
cv.Optional(CONF_ASSUMED_STATE, default=False): cv.boolean,
cv.Optional(CONF_TURN_OFF_ACTION): automation.validate_automation(single=True),
cv.Optional(CONF_TURN_ON_ACTION): automation.validate_automation(single=True),
cv.Optional(CONF_RESTORE_STATE, default=False): cv.boolean,
}).extend(cv.COMPONENT_SCHEMA))
def to_code(config):
var = cg.new_Pvariable(config[CONF_ID], config[CONF_NAME])
yield cg.register_component(var, config)
yield switch.register_switch(var, config)
if CONF_LAMBDA in config:
template_ = yield cg.process_lambda(config[CONF_LAMBDA], [],
return_type=cg.optional.template(bool))
cg.add(var.set_state_lambda(template_))
if CONF_TURN_OFF_ACTION in config:
yield automation.build_automation(var.get_turn_off_trigger(), [],
config[CONF_TURN_OFF_ACTION])
if CONF_TURN_ON_ACTION in config:
yield automation.build_automation(var.get_turn_on_trigger(), [],
config[CONF_TURN_ON_ACTION])
cg.add(var.set_optimistic(config[CONF_OPTIMISTIC]))
cg.add(var.set_assumed_state(config[CONF_ASSUMED_STATE]))
cg.add(var.set_restore_state(config[CONF_RESTORE_STATE]))
@ACTION_REGISTRY.register('switch.template.publish', cv.Schema({
cv.Required(CONF_ID): cv.use_variable_id(switch.Switch),
cv.Required(CONF_STATE): cv.templatable(cv.boolean),
}))
def switch_template_publish_to_code(config, action_id, template_arg, args):
var = yield cg.get_variable(config[CONF_ID])
type = switch.SwitchPublishAction.template(template_arg)
rhs = type.new(var)
action = cg.Pvariable(action_id, rhs, type=type)
template_ = yield cg.templatable(config[CONF_STATE], args, bool)
cg.add(action.set_state(template_))
yield action