Files
esphome-dev/esphome/components/tuya/climate/tuya_climate.h
T
Moriah Morgan 13059805d0 Add support for new modes in Tuya Climate (#5159)
* Add support support for new modes

Added support for Fan Only Mode, Dry Mode, Swing Mode and Fan Speed Control.

Also added/fixed support for entity states syncing with current operation mode.

* Add support for more climate modes in climate.tuya

Added support for Fan Only Mode, Dry Mode, Swing Mode and Fan Speed Control.

Also added/fixed support for entity states syncing with current operation mode.

This commit fixes the namespace, because I uploaded the test files to start with.

* Code Formatting Changes per Clang format.

* More clang formatting fixes.

* Breaking Change: Group YAML entries by type

Add grouping to Preset, Swing Mode, Fan Speed and Active State. This is a breaking change.

* Formatting Changes for validation

Formatting changes to be compliant with black and flake8. Also changed constants to match expected format.

* More constant value fixes

* Final black formatting check?

* Changes to init.py according to reviewer requests

Make changes to _init_.py according to https://github.com/esphome/esphome/pull/5159/files/649b923804c05fa6ee750e824e3d7d70fadeabd9#r1278620976, https://github.com/esphome/esphome/pull/5159/files/649b923804c05fa6ee750e824e3d7d70fadeabd9#r1278621039, https://github.com/esphome/esphome/pull/5159/files/649b923804c05fa6ee750e824e3d7d70fadeabd9#r1278620904, and https://github.com/esphome/esphome/pull/5159/files/649b923804c05fa6ee750e824e3d7d70fadeabd9#r1278620549

Also put Sleep preset in its own config block to be consistent with other presets and fix logic for validate_cooling_values function to better align with existing documentation.

* Commit reviewed change

Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>

* update deprecated config option wording

* add "this->" to member variables that were missed

adding "this->" to some member variables in the swing_mode function.

* Update _init_.py to use Python 3.8 Walrus operator

Adding Walrus Operator in the to_code function for _init_.py similar to https://github.com/esphome/esphome/pull/5181

* Fix Temperature_Multiplier config entry for code generation

---------

Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
Co-authored-by: Keith Burzinski <kbx81x@gmail.com>
2024-03-20 19:40:14 -05:00

129 lines
5.4 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/components/tuya/tuya.h"
#include "esphome/components/climate/climate.h"
namespace esphome {
namespace tuya {
class TuyaClimate : public climate::Climate, public Component {
public:
void setup() override;
void loop() override;
void dump_config() override;
void set_supports_heat(bool supports_heat) { this->supports_heat_ = supports_heat; }
void set_supports_cool(bool supports_cool) { this->supports_cool_ = supports_cool; }
void set_switch_id(uint8_t switch_id) { this->switch_id_ = switch_id; }
void set_active_state_id(uint8_t state_id) { this->active_state_id_ = state_id; }
void set_active_state_heating_value(uint8_t value) { this->active_state_heating_value_ = value; }
void set_active_state_cooling_value(uint8_t value) { this->active_state_cooling_value_ = value; }
void set_active_state_drying_value(uint8_t value) { this->active_state_drying_value_ = value; }
void set_active_state_fanonly_value(uint8_t value) { this->active_state_fanonly_value_ = value; }
void set_heating_state_pin(GPIOPin *pin) { this->heating_state_pin_ = pin; }
void set_cooling_state_pin(GPIOPin *pin) { this->cooling_state_pin_ = pin; }
void set_swing_vertical_id(uint8_t swing_vertical_id) { this->swing_vertical_id_ = swing_vertical_id; }
void set_swing_horizontal_id(uint8_t swing_horizontal_id) { this->swing_horizontal_id_ = swing_horizontal_id; }
void set_fan_speed_id(uint8_t fan_speed_id) { this->fan_speed_id_ = fan_speed_id; }
void set_fan_speed_low_value(uint8_t fan_speed_low_value) { this->fan_speed_low_value_ = fan_speed_low_value; }
void set_fan_speed_medium_value(uint8_t fan_speed_medium_value) {
this->fan_speed_medium_value_ = fan_speed_medium_value;
}
void set_fan_speed_middle_value(uint8_t fan_speed_middle_value) {
this->fan_speed_middle_value_ = fan_speed_middle_value;
}
void set_fan_speed_high_value(uint8_t fan_speed_high_value) { this->fan_speed_high_value_ = fan_speed_high_value; }
void set_fan_speed_auto_value(uint8_t fan_speed_auto_value) { this->fan_speed_auto_value_ = fan_speed_auto_value; }
void set_target_temperature_id(uint8_t target_temperature_id) {
this->target_temperature_id_ = target_temperature_id;
}
void set_current_temperature_id(uint8_t current_temperature_id) {
this->current_temperature_id_ = current_temperature_id;
}
void set_current_temperature_multiplier(float temperature_multiplier) {
this->current_temperature_multiplier_ = temperature_multiplier;
}
void set_target_temperature_multiplier(float temperature_multiplier) {
this->target_temperature_multiplier_ = temperature_multiplier;
}
void set_eco_id(uint8_t eco_id) { this->eco_id_ = eco_id; }
void set_eco_temperature(float eco_temperature) { this->eco_temperature_ = eco_temperature; }
void set_sleep_id(uint8_t sleep_id) { this->sleep_id_ = sleep_id; }
void set_reports_fahrenheit() { this->reports_fahrenheit_ = true; }
void set_tuya_parent(Tuya *parent) { this->parent_ = parent; }
protected:
/// Override control to change settings of the climate device.
void control(const climate::ClimateCall &call) override;
/// Override control to change settings of swing mode.
void control_swing_mode_(const climate::ClimateCall &call);
/// Override control to change settings of fan mode.
void control_fan_mode_(const climate::ClimateCall &call);
/// Return the traits of this controller.
climate::ClimateTraits traits() override;
/// Re-compute the active preset of this climate controller.
void compute_preset_();
/// Re-compute the target temperature of this climate controller.
void compute_target_temperature_();
/// Re-compute the state of this climate controller.
void compute_state_();
/// Re-Compute the swing mode of this climate controller.
void compute_swingmode_();
/// Re-Compute the fan mode of this climate controller.
void compute_fanmode_();
/// Switch the climate device to the given climate mode.
void switch_to_action_(climate::ClimateAction action);
Tuya *parent_;
bool supports_heat_;
bool supports_cool_;
optional<uint8_t> switch_id_{};
optional<uint8_t> active_state_id_{};
optional<uint8_t> active_state_heating_value_{};
optional<uint8_t> active_state_cooling_value_{};
optional<uint8_t> active_state_drying_value_{};
optional<uint8_t> active_state_fanonly_value_{};
GPIOPin *heating_state_pin_{nullptr};
GPIOPin *cooling_state_pin_{nullptr};
optional<uint8_t> target_temperature_id_{};
optional<uint8_t> current_temperature_id_{};
float current_temperature_multiplier_{1.0f};
float target_temperature_multiplier_{1.0f};
float hysteresis_{1.0f};
optional<uint8_t> eco_id_{};
optional<uint8_t> sleep_id_{};
optional<float> eco_temperature_{};
uint8_t active_state_;
uint8_t fan_state_;
optional<uint8_t> swing_vertical_id_{};
optional<uint8_t> swing_horizontal_id_{};
optional<uint8_t> fan_speed_id_{};
optional<uint8_t> fan_speed_low_value_{};
optional<uint8_t> fan_speed_medium_value_{};
optional<uint8_t> fan_speed_middle_value_{};
optional<uint8_t> fan_speed_high_value_{};
optional<uint8_t> fan_speed_auto_value_{};
bool swing_vertical_{false};
bool swing_horizontal_{false};
bool heating_state_{false};
bool cooling_state_{false};
float manual_temperature_;
bool eco_;
bool sleep_;
bool reports_fahrenheit_{false};
};
} // namespace tuya
} // namespace esphome