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https://github.com/Threnklyn/esphome-dev.git
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6682c43dfa
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
#include "ledc_output.h"
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#include "esphome/core/log.h"
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#ifdef ARDUINO_ARCH_ESP32
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#include <esp32-hal-ledc.h>
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namespace esphome {
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namespace ledc {
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static const char *TAG = "ledc.output";
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void LEDCOutput::write_state(float state) {
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if (this->pin_->is_inverted()) {
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state = 1.0f - state;
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}
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const uint32_t max_duty = (uint32_t(1) << this->bit_depth_) - 1;
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const float duty_rounded = roundf(state * max_duty);
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auto duty = static_cast<uint32_t>(duty_rounded);
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ledcWrite(this->channel_, duty);
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}
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void LEDCOutput::setup() {
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ledcSetup(this->channel_, this->frequency_, this->bit_depth_);
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ledcAttachPin(this->pin_->get_pin(), this->channel_);
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this->turn_off();
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}
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void LEDCOutput::dump_config() {
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ESP_LOGCONFIG(TAG, "LEDC Output:");
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LOG_PIN(" Pin", this->pin_);
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ESP_LOGCONFIG(TAG, " LEDC Channel: %u", this->channel_);
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ESP_LOGCONFIG(TAG, " Frequency: %.1f Hz", this->frequency_);
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ESP_LOGCONFIG(TAG, " Bit Depth: %u", this->bit_depth_);
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}
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uint8_t next_ledc_channel = 0;
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} // namespace ledc
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} // namespace esphome
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#endif
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