mirror of
https://github.com/Threnklyn/esphome-dev.git
synced 2026-05-19 12:43:28 +02:00
ac0d921413
* Socket refactor and SSL * esp-idf temp * Fixes * Echo component and noise * Add noise API transport support * Updates * ESP-IDF * Complete * Fixes * Fixes * Versions update * New i2c APIs * Complete i2c refactor * SPI migration * Revert ESP Preferences migration, too complex for now * OTA support * Remove echo again * Remove ssl again * GPIOFlags updates * Rename esphal and ICACHE_RAM_ATTR * Make ESP32 arduino compilable again * Fix GPIO flags * Complete pin registry refactor and fixes * Fixes to make test1 compile * Remove sdkconfig file * Ignore sdkconfig file * Fixes in reviewing * Make test2 compile * Make test4 compile * Make test5 compile * Run clang-format * Fix lint errors * Use esp-idf APIs instead of btStart * Another round of fixes * Start implementing ESP8266 * Make test3 compile * Guard esp8266 code * Lint * Reformat * Fixes * Fixes v2 * more fixes * ESP-IDF tidy target * Convert ARDUINO_ARCH_ESPxx * Update WiFiSignalSensor * Update time ifdefs * OTA needs millis from hal * RestartSwitch needs delay from hal * ESP-IDF Uart * Fix OTA blank password * Allow setting sdkconfig * Fix idf partitions and allow setting sdkconfig from yaml * Re-add read/write compat APIs and fix esp8266 uart * Fix esp8266 store log strings in flash * Fix ESP32 arduino preferences not initialized * Update ifdefs * Change how sdkconfig change is detected * Add checks to ci-custom and fix them * Run clang-format * Add esp-idf clang-tidy target and fix errors * Fixes from clang-tidy idf round 2 * Fixes from compiling tests with esp-idf * Run clang-format * Switch test5.yaml to esp-idf * Implement ESP8266 Preferences * Lint * Re-do PIO package version selection a bit * Fix arduinoespressif32 package version * Fix unit tests * Lint * Lint fixes * Fix readv/writev not defined * Fix graphing component * Re-add all old options from core/config.py Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
222 lines
8.3 KiB
C++
222 lines
8.3 KiB
C++
#include "esphome/core/log.h"
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#include "tuya_climate.h"
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namespace esphome {
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namespace tuya {
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static const char *const TAG = "tuya.climate";
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void TuyaClimate::setup() {
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if (this->switch_id_.has_value()) {
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this->parent_->register_listener(*this->switch_id_, [this](const TuyaDatapoint &datapoint) {
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ESP_LOGV(TAG, "MCU reported switch is: %s", ONOFF(datapoint.value_bool));
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this->mode = climate::CLIMATE_MODE_OFF;
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if (datapoint.value_bool) {
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if (this->supports_heat_ && this->supports_cool_) {
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this->mode = climate::CLIMATE_MODE_HEAT_COOL;
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} else if (this->supports_heat_) {
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this->mode = climate::CLIMATE_MODE_HEAT;
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} else if (this->supports_cool_) {
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this->mode = climate::CLIMATE_MODE_COOL;
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}
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}
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->active_state_id_.has_value()) {
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this->parent_->register_listener(*this->active_state_id_, [this](const TuyaDatapoint &datapoint) {
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ESP_LOGV(TAG, "MCU reported active state is: %u", datapoint.value_enum);
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this->active_state_ = datapoint.value_enum;
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this->compute_state_();
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this->publish_state();
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});
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} else {
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if (this->heating_state_pin_ != nullptr) {
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this->heating_state_pin_->setup();
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this->heating_state_ = this->heating_state_pin_->digital_read();
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}
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if (this->cooling_state_pin_ != nullptr) {
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this->cooling_state_pin_->setup();
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this->cooling_state_ = this->cooling_state_pin_->digital_read();
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}
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}
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if (this->target_temperature_id_.has_value()) {
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this->parent_->register_listener(*this->target_temperature_id_, [this](const TuyaDatapoint &datapoint) {
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this->manual_temperature_ = datapoint.value_int * this->target_temperature_multiplier_;
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ESP_LOGV(TAG, "MCU reported manual target temperature is: %.1f", this->manual_temperature_);
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this->compute_target_temperature_();
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->current_temperature_id_.has_value()) {
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this->parent_->register_listener(*this->current_temperature_id_, [this](const TuyaDatapoint &datapoint) {
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this->current_temperature = datapoint.value_int * this->current_temperature_multiplier_;
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ESP_LOGV(TAG, "MCU reported current temperature is: %.1f", this->current_temperature);
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->eco_id_.has_value()) {
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this->parent_->register_listener(*this->eco_id_, [this](const TuyaDatapoint &datapoint) {
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this->eco_ = datapoint.value_bool;
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ESP_LOGV(TAG, "MCU reported eco is: %s", ONOFF(this->eco_));
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this->compute_preset_();
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this->compute_target_temperature_();
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this->publish_state();
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});
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}
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}
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void TuyaClimate::loop() {
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if (this->active_state_id_.has_value())
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return;
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bool state_changed = false;
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if (this->heating_state_pin_ != nullptr) {
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bool heating_state = this->heating_state_pin_->digital_read();
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if (heating_state != this->heating_state_) {
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ESP_LOGV(TAG, "Heating state pin changed to: %s", ONOFF(heating_state));
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this->heating_state_ = heating_state;
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state_changed = true;
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}
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}
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if (this->cooling_state_pin_ != nullptr) {
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bool cooling_state = this->cooling_state_pin_->digital_read();
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if (cooling_state != this->cooling_state_) {
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ESP_LOGV(TAG, "Cooling state pin changed to: %s", ONOFF(cooling_state));
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this->cooling_state_ = cooling_state;
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state_changed = true;
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}
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}
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if (state_changed) {
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this->compute_state_();
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this->publish_state();
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}
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}
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void TuyaClimate::control(const climate::ClimateCall &call) {
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if (call.get_mode().has_value()) {
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const bool switch_state = *call.get_mode() != climate::CLIMATE_MODE_OFF;
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ESP_LOGV(TAG, "Setting switch: %s", ONOFF(switch_state));
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this->parent_->set_boolean_datapoint_value(*this->switch_id_, switch_state);
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}
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if (call.get_target_temperature().has_value()) {
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const float target_temperature = *call.get_target_temperature();
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ESP_LOGV(TAG, "Setting target temperature: %.1f", target_temperature);
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this->parent_->set_integer_datapoint_value(*this->target_temperature_id_,
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(int) (target_temperature / this->target_temperature_multiplier_));
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}
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if (call.get_preset().has_value()) {
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const climate::ClimatePreset preset = *call.get_preset();
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if (this->eco_id_.has_value()) {
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const bool eco = preset == climate::CLIMATE_PRESET_ECO;
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ESP_LOGV(TAG, "Setting eco: %s", ONOFF(eco));
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this->parent_->set_boolean_datapoint_value(*this->eco_id_, eco);
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}
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}
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}
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climate::ClimateTraits TuyaClimate::traits() {
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auto traits = climate::ClimateTraits();
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traits.set_supports_action(true);
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traits.set_supports_current_temperature(this->current_temperature_id_.has_value());
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if (supports_heat_)
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traits.add_supported_mode(climate::CLIMATE_MODE_HEAT);
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if (supports_cool_)
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traits.add_supported_mode(climate::CLIMATE_MODE_COOL);
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if (this->eco_id_.has_value()) {
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traits.add_supported_preset(climate::CLIMATE_PRESET_NONE);
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traits.add_supported_preset(climate::CLIMATE_PRESET_ECO);
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}
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return traits;
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}
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void TuyaClimate::dump_config() {
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LOG_CLIMATE("", "Tuya Climate", this);
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if (this->switch_id_.has_value())
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ESP_LOGCONFIG(TAG, " Switch has datapoint ID %u", *this->switch_id_);
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if (this->active_state_id_.has_value())
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ESP_LOGCONFIG(TAG, " Active state has datapoint ID %u", *this->active_state_id_);
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if (this->target_temperature_id_.has_value())
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ESP_LOGCONFIG(TAG, " Target Temperature has datapoint ID %u", *this->target_temperature_id_);
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if (this->current_temperature_id_.has_value())
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ESP_LOGCONFIG(TAG, " Current Temperature has datapoint ID %u", *this->current_temperature_id_);
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LOG_PIN(" Heating State Pin: ", this->heating_state_pin_);
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LOG_PIN(" Cooling State Pin: ", this->cooling_state_pin_);
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if (this->eco_id_.has_value())
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ESP_LOGCONFIG(TAG, " Eco has datapoint ID %u", *this->eco_id_);
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}
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void TuyaClimate::compute_preset_() {
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if (this->eco_) {
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this->preset = climate::CLIMATE_PRESET_ECO;
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} else {
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this->preset = climate::CLIMATE_PRESET_NONE;
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}
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}
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void TuyaClimate::compute_target_temperature_() {
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if (this->eco_ && this->eco_temperature_.has_value()) {
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this->target_temperature = *this->eco_temperature_;
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} else {
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this->target_temperature = this->manual_temperature_;
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}
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}
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void TuyaClimate::compute_state_() {
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if (std::isnan(this->current_temperature) || std::isnan(this->target_temperature)) {
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// if any control parameters are nan, go to OFF action (not IDLE!)
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this->switch_to_action_(climate::CLIMATE_ACTION_OFF);
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return;
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}
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if (this->mode == climate::CLIMATE_MODE_OFF) {
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this->switch_to_action_(climate::CLIMATE_ACTION_OFF);
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return;
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}
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climate::ClimateAction target_action = climate::CLIMATE_ACTION_IDLE;
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if (this->active_state_id_.has_value()) {
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// Use state from MCU datapoint
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if (this->supports_heat_ && this->active_state_heating_value_.has_value() &&
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this->active_state_ == this->active_state_heating_value_) {
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target_action = climate::CLIMATE_ACTION_HEATING;
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} else if (this->supports_cool_ && this->active_state_cooling_value_.has_value() &&
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this->active_state_ == this->active_state_cooling_value_) {
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target_action = climate::CLIMATE_ACTION_COOLING;
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}
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} else if (this->heating_state_pin_ != nullptr || this->cooling_state_pin_ != nullptr) {
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// Use state from input pins
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if (this->heating_state_) {
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target_action = climate::CLIMATE_ACTION_HEATING;
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} else if (this->cooling_state_) {
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target_action = climate::CLIMATE_ACTION_COOLING;
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}
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} else {
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// Fallback to active state calc based on temp and hysteresis
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const float temp_diff = this->target_temperature - this->current_temperature;
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if (std::abs(temp_diff) > this->hysteresis_) {
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if (this->supports_heat_ && temp_diff > 0) {
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target_action = climate::CLIMATE_ACTION_HEATING;
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} else if (this->supports_cool_ && temp_diff < 0) {
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target_action = climate::CLIMATE_ACTION_COOLING;
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}
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}
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}
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this->switch_to_action_(target_action);
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}
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void TuyaClimate::switch_to_action_(climate::ClimateAction action) {
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// For now this just sets the current action but could include triggers later
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this->action = action;
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}
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} // namespace tuya
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} // namespace esphome
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