Files
esphome-dev/esphome/components/ledc/ledc_output.cpp
T
Otto Winter 6682c43dfa 🏗 Merge C++ into python codebase (#504)
## Description:

Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97

Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍

Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).

Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.

Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.

**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97

**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>

## Checklist:
  - [ ] The code change is tested and works locally.
  - [ ] Tests have been added to verify that the new code works (under `tests/` folder).

If user exposed functionality or configuration variables are added/changed:
  - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00

45 lines
1.0 KiB
C++

#include "ledc_output.h"
#include "esphome/core/log.h"
#ifdef ARDUINO_ARCH_ESP32
#include <esp32-hal-ledc.h>
namespace esphome {
namespace ledc {
static const char *TAG = "ledc.output";
void LEDCOutput::write_state(float state) {
if (this->pin_->is_inverted()) {
state = 1.0f - state;
}
const uint32_t max_duty = (uint32_t(1) << this->bit_depth_) - 1;
const float duty_rounded = roundf(state * max_duty);
auto duty = static_cast<uint32_t>(duty_rounded);
ledcWrite(this->channel_, duty);
}
void LEDCOutput::setup() {
ledcSetup(this->channel_, this->frequency_, this->bit_depth_);
ledcAttachPin(this->pin_->get_pin(), this->channel_);
this->turn_off();
}
void LEDCOutput::dump_config() {
ESP_LOGCONFIG(TAG, "LEDC Output:");
LOG_PIN(" Pin", this->pin_);
ESP_LOGCONFIG(TAG, " LEDC Channel: %u", this->channel_);
ESP_LOGCONFIG(TAG, " Frequency: %.1f Hz", this->frequency_);
ESP_LOGCONFIG(TAG, " Bit Depth: %u", this->bit_depth_);
}
uint8_t next_ledc_channel = 0;
} // namespace ledc
} // namespace esphome
#endif