Files
esphome-dev/esphome/components/nextion/nextion_base.h
T
Edward Firmo 2f888ff7c5 Nextion colors parameters (#5699)
* Add `foreground` color

- Adds `set_component_foreground_color` and `set_component_pressed_foreground_color` which does the same as `set_component_font_color` and `set_component_pressed_font_color` but with a more intuitive name, as this can be used for any component and not only the ones with a text (font).
- I've also reviewed some docstring when related to colors.

* Add numeric color to drawing methods

Should I've used uint32_t instead? In order to keep consistency?

* component color support to uint6_t

This is the right format and is now consistent with colors on drawings.
I'm keeping uint32_t also to avoid breaking changes.

* Enforces uint16_t for colors

uint32_t is incorrect for Nextion display colors.

* Fix clang-format
2023-11-27 22:50:14 -06:00

63 lines
2.3 KiB
C++

#pragma once
#include "esphome/core/defines.h"
#include "esphome/core/color.h"
#include "nextion_component_base.h"
namespace esphome {
namespace nextion {
#ifdef ESPHOME_LOG_HAS_VERY_VERBOSE
#define NEXTION_PROTOCOL_LOG
#endif
#ifdef NEXTION_PROTOCOL_LOG
#ifdef ESPHOME_LOG_HAS_VERY_VERBOSE
#define ESP_LOGN(tag, ...) ESP_LOGVV(tag, __VA_ARGS__)
#else
#define ESP_LOGN(tag, ...) ESP_LOGD(tag, __VA_ARGS__)
#endif
#else
#define ESP_LOGN(tag, ...) \
{}
#endif
class NextionBase;
class NextionBase {
public:
virtual void add_no_result_to_queue_with_set(NextionComponentBase *component, int state_value) = 0;
virtual void add_no_result_to_queue_with_set(const std::string &variable_name,
const std::string &variable_name_to_send, int state_value) = 0;
virtual void add_no_result_to_queue_with_set(NextionComponentBase *component, const std::string &state_value) = 0;
virtual void add_no_result_to_queue_with_set(const std::string &variable_name,
const std::string &variable_name_to_send,
const std::string &state_value) = 0;
virtual void add_addt_command_to_queue(NextionComponentBase *component) = 0;
virtual void add_to_get_queue(NextionComponentBase *component) = 0;
virtual void set_component_background_color(const char *component, Color color) = 0;
virtual void set_component_pressed_background_color(const char *component, Color color) = 0;
virtual void set_component_foreground_color(const char *component, Color color) = 0;
virtual void set_component_pressed_foreground_color(const char *component, Color color) = 0;
virtual void set_component_font_color(const char *component, Color color) = 0;
virtual void set_component_pressed_font_color(const char *component, Color color) = 0;
virtual void set_component_font(const char *component, uint8_t font_id) = 0;
virtual void show_component(const char *component) = 0;
virtual void hide_component(const char *component) = 0;
bool is_sleeping() { return this->is_sleeping_; }
bool is_setup() { return this->is_setup_; }
bool is_detected() { return this->is_detected_; }
protected:
bool is_setup_ = false;
bool is_sleeping_ = false;
bool is_detected_ = false;
};
} // namespace nextion
} // namespace esphome