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esphome-dev/esphome/components/uln2003/uln2003.h
T
Otto Winter 8e75980ebd Cleanup dashboard JS (#491)
* Cleanup dashboard JS

* Add vscode

* Save start_mark/end_mark

* Updates

* Updates

* Remove need for cv.nameable

It's a bit hacky but removes so much bloat from integrations

* Add enum helper

* Document APIs, and Improvements

* Fixes

* Fixes

* Update PULL_REQUEST_TEMPLATE.md

* Updates

* Updates

* Updates
2019-04-22 21:56:30 +02:00

45 lines
1.2 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/esphal.h"
#include "esphome/components/stepper/stepper.h"
namespace esphome {
namespace uln2003 {
enum ULN2003StepMode {
ULN2003_STEP_MODE_FULL_STEP,
ULN2003_STEP_MODE_HALF_STEP,
ULN2003_STEP_MODE_WAVE_DRIVE,
};
class ULN2003 : public stepper::Stepper, public Component {
public:
void set_pin_a(GPIOPin *pin_a) { pin_a_ = pin_a; }
void set_pin_b(GPIOPin *pin_b) { pin_b_ = pin_b; }
void set_pin_c(GPIOPin *pin_c) { pin_c_ = pin_c; }
void set_pin_d(GPIOPin *pin_d) { pin_d_ = pin_d; }
void setup() override;
void loop() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::HARDWARE; }
void set_sleep_when_done(bool sleep_when_done) { this->sleep_when_done_ = sleep_when_done; }
void set_step_mode(ULN2003StepMode step_mode) { this->step_mode_ = step_mode; }
protected:
void write_step_(int32_t step);
bool sleep_when_done_{false};
GPIOPin *pin_a_;
GPIOPin *pin_b_;
GPIOPin *pin_c_;
GPIOPin *pin_d_;
ULN2003StepMode step_mode_{ULN2003_STEP_MODE_FULL_STEP};
HighFrequencyLoopRequester high_freq_;
int32_t current_uln_pos_{0};
};
} // namespace uln2003
} // namespace esphome