#include "touchscreen.h" #include "esphome/core/log.h" namespace esphome { namespace touchscreen { static const char *const TAG = "touchscreen"; void Touchscreen::set_display(display::Display *display) { this->display_ = display; this->display_width_ = display->get_width(); this->display_height_ = display->get_height(); this->rotation_ = static_cast(display->get_rotation()); if (this->rotation_ == ROTATE_90_DEGREES || this->rotation_ == ROTATE_270_DEGREES) { std::swap(this->display_width_, this->display_height_); } } void Touchscreen::send_touch_(TouchPoint tp) { ESP_LOGV(TAG, "Touch (x=%d, y=%d)", tp.x, tp.y); this->touch_trigger_.trigger(tp); for (auto *listener : this->touch_listeners_) listener->touch(tp); } } // namespace touchscreen } // namespace esphome