#pragma once namespace esphome { namespace cover { class CoverTraits { public: CoverTraits() = default; bool get_is_assumed_state() const { return this->is_assumed_state_; } void set_is_assumed_state(bool is_assumed_state) { this->is_assumed_state_ = is_assumed_state; } bool get_supports_position() const { return this->supports_position_; } void set_supports_position(bool supports_position) { this->supports_position_ = supports_position; } bool get_supports_tilt() const { return this->supports_tilt_; } void set_supports_tilt(bool supports_tilt) { this->supports_tilt_ = supports_tilt; } protected: bool is_assumed_state_{false}; bool supports_position_{false}; bool supports_tilt_{false}; }; } // namespace cover } // namespace esphome