#pragma once #include "esphome/core/component.h" #include "esphome/components/tuya/tuya.h" #include "esphome/components/climate/climate.h" namespace esphome { namespace tuya { class TuyaClimate : public climate::Climate, public Component { public: void setup() override; void dump_config() override; void set_switch_id(uint8_t switch_id) { this->switch_id_ = switch_id; } void set_target_temperature_id(uint8_t target_temperature_id) { this->target_temperature_id_ = target_temperature_id; } void set_current_temperature_id(uint8_t current_temperature_id) { this->current_temperature_id_ = current_temperature_id; } void set_temperature_multiplier(float temperature_multiplier) { this->temperature_multiplier_ = temperature_multiplier; } void set_tuya_parent(Tuya *parent) { this->parent_ = parent; } protected: /// Override control to change settings of the climate device. void control(const climate::ClimateCall &call) override; /// Return the traits of this controller. climate::ClimateTraits traits() override; /// Re-compute the state of this climate controller. void compute_state_(); /// Switch the climate device to the given climate mode. void switch_to_action_(climate::ClimateAction action); Tuya *parent_; optional switch_id_{}; optional target_temperature_id_{}; optional current_temperature_id_{}; float temperature_multiplier_{1.0f}; }; } // namespace tuya } // namespace esphome