#pragma once #include "esphome/components/switch/switch.h" #include "esphome/core/component.h" #include "../dfrobot_sen0395.h" namespace esphome { namespace dfrobot_sen0395 { class DfrobotSen0395Switch : public switch_::Switch, public Component, public Parented {}; class Sen0395PowerSwitch : public DfrobotSen0395Switch { public: void write_state(bool state) override; }; class Sen0395LedSwitch : public DfrobotSen0395Switch { public: void write_state(bool state) override; }; class Sen0395UartPresenceSwitch : public DfrobotSen0395Switch { public: void write_state(bool state) override; }; class Sen0395StartAfterBootSwitch : public DfrobotSen0395Switch { public: void write_state(bool state) override; }; } // namespace dfrobot_sen0395 } // namespace esphome