#include "list_entities.h" #include "esphome/core/application.h" #include "esphome/core/log.h" #include "esphome/core/util.h" #include "web_server.h" namespace esphome { namespace web_server { ListEntitiesIterator::ListEntitiesIterator(WebServer *web_server) : web_server_(web_server) {} #ifdef USE_BINARY_SENSOR bool ListEntitiesIterator::on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send( this->web_server_->binary_sensor_json(binary_sensor, binary_sensor->state, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_COVER bool ListEntitiesIterator::on_cover(cover::Cover *cover) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->cover_json(cover, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_FAN bool ListEntitiesIterator::on_fan(fan::Fan *fan) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->fan_json(fan, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_LIGHT bool ListEntitiesIterator::on_light(light::LightState *light) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->light_json(light, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_SENSOR bool ListEntitiesIterator::on_sensor(sensor::Sensor *sensor) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->sensor_json(sensor, sensor->state, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_SWITCH bool ListEntitiesIterator::on_switch(switch_::Switch *a_switch) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->switch_json(a_switch, a_switch->state, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_BUTTON bool ListEntitiesIterator::on_button(button::Button *button) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->button_json(button, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_TEXT_SENSOR bool ListEntitiesIterator::on_text_sensor(text_sensor::TextSensor *text_sensor) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send( this->web_server_->text_sensor_json(text_sensor, text_sensor->state, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_LOCK bool ListEntitiesIterator::on_lock(lock::Lock *a_lock) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->lock_json(a_lock, a_lock->state, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_VALVE bool ListEntitiesIterator::on_valve(valve::Valve *valve) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->valve_json(valve, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_CLIMATE bool ListEntitiesIterator::on_climate(climate::Climate *climate) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->climate_json(climate, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_NUMBER bool ListEntitiesIterator::on_number(number::Number *number) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->number_json(number, number->state, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_DATETIME_DATE bool ListEntitiesIterator::on_date(datetime::DateEntity *date) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->date_json(date, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_DATETIME_TIME bool ListEntitiesIterator::on_time(datetime::TimeEntity *time) { this->web_server_->events_.send(this->web_server_->time_json(time, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_DATETIME_DATETIME bool ListEntitiesIterator::on_datetime(datetime::DateTimeEntity *datetime) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->datetime_json(datetime, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_TEXT bool ListEntitiesIterator::on_text(text::Text *text) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->text_json(text, text->state, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_SELECT bool ListEntitiesIterator::on_select(select::Select *select) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send(this->web_server_->select_json(select, select->state, DETAIL_ALL).c_str(), "state"); return true; } #endif #ifdef USE_ALARM_CONTROL_PANEL bool ListEntitiesIterator::on_alarm_control_panel(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel) { if (this->web_server_->events_.count() == 0) return true; this->web_server_->events_.send( this->web_server_->alarm_control_panel_json(a_alarm_control_panel, a_alarm_control_panel->get_state(), DETAIL_ALL) .c_str(), "state"); return true; } #endif #ifdef USE_EVENT bool ListEntitiesIterator::on_event(event::Event *event) { // Null event type, since we are just iterating over entities const std::string null_event_type = ""; this->web_server_->events_.send(this->web_server_->event_json(event, null_event_type, DETAIL_ALL).c_str(), "state"); return true; } #endif } // namespace web_server } // namespace esphome