#include "scene_mode_select.h" namespace esphome { namespace seeed_mr24hpc1 { void SceneModeSelect::control(const std::string &value) { this->publish_state(value); auto index = this->index_of(value); if (index.has_value()) { this->parent_->set_scene_mode(index.value()); } } } // namespace seeed_mr24hpc1 } // namespace esphome