#include "scheduler.h" #include "esphome/core/log.h" #include "esphome/core/helpers.h" #include namespace esphome { static const char *TAG = "scheduler"; static const uint32_t SCHEDULER_DONT_RUN = 4294967295UL; void HOT Scheduler::set_timeout(Component *component, const std::string &name, uint32_t timeout, std::function &&func) { const uint32_t now = millis(); if (!name.empty()) this->cancel_timeout(component, name); if (timeout == SCHEDULER_DONT_RUN) return; ESP_LOGVV(TAG, "set_timeout(name='%s', timeout=%u)", name.c_str(), timeout); auto *item = new SchedulerItem(); item->component = component; item->name = name; item->type = SchedulerItem::TIMEOUT; item->timeout = timeout; item->last_execution = now; item->f = std::move(func); item->remove = false; this->push_(item); } bool HOT Scheduler::cancel_timeout(Component *component, const std::string &name) { return this->cancel_item_(component, name, SchedulerItem::TIMEOUT); } void HOT Scheduler::set_interval(Component *component, const std::string &name, uint32_t interval, std::function &&func) { const uint32_t now = millis(); if (!name.empty()) this->cancel_interval(component, name); if (interval == SCHEDULER_DONT_RUN) return; // only put offset in lower half uint32_t offset = 0; if (interval != 0) offset = (random_uint32() % interval) / 2; ESP_LOGVV(TAG, "set_interval(name='%s', interval=%u, offset=%u)", name.c_str(), interval, offset); auto *item = new SchedulerItem(); item->component = component; item->name = name; item->type = SchedulerItem::INTERVAL; item->interval = interval; item->last_execution = now - offset; item->f = std::move(func); item->remove = false; this->push_(item); } bool HOT Scheduler::cancel_interval(Component *component, const std::string &name) { return this->cancel_item_(component, name, SchedulerItem::INTERVAL); } optional HOT Scheduler::next_schedule_in() { if (this->items_.empty()) return {}; auto *item = this->items_[0]; const uint32_t now = millis(); uint32_t next_time = item->last_execution + item->interval; if (next_time < now) return 0; return next_time - now; } void ICACHE_RAM_ATTR HOT Scheduler::call() { const uint32_t now = millis(); this->process_to_add(); while (true) { this->cleanup_(); if (this->items_.empty()) // No more item left, done! break; // Don't copy-by value yet auto *item = this->items_[0]; if ((now - item->last_execution) < item->interval) // Not reached timeout yet, done for this call break; // Don't run on failed components if (item->component != nullptr && item->component->is_failed()) { this->pop_raw_(); delete item; continue; } #ifdef ESPHOME_LOG_HAS_VERY_VERBOSE const char *type = item->type == SchedulerItem::INTERVAL ? "interval" : "timeout"; ESP_LOGVV(TAG, "Running %s '%s' with interval=%u last_execution=%u (now=%u)", type, item->name.c_str(), item->interval, item->last_execution, now); #endif // Warning: During f(), a lot of stuff can happen, including: // - timeouts/intervals get added, potentially invalidating vector pointers // - timeouts/intervals get cancelled item->f(); // Only pop after function call, this ensures we were reachable // during the function call and know if we were cancelled. this->pop_raw_(); if (item->remove) { // We were removed/cancelled in the function call, stop delete item; continue; } if (item->type == SchedulerItem::INTERVAL) { if (item->interval != 0) { const uint32_t amount = (now - item->last_execution) / item->interval; item->last_execution += amount * item->interval; } this->push_(item); } else { delete item; } } this->process_to_add(); } void HOT Scheduler::process_to_add() { for (auto *it : this->to_add_) { if (it->remove) { delete it; continue; } this->items_.push_back(it); std::push_heap(this->items_.begin(), this->items_.end(), SchedulerItem::cmp); } this->to_add_.clear(); } void HOT Scheduler::cleanup_() { while (!this->items_.empty()) { auto item = this->items_[0]; if (!item->remove) return; delete item; this->pop_raw_(); } } void HOT Scheduler::pop_raw_() { std::pop_heap(this->items_.begin(), this->items_.end(), SchedulerItem::cmp); this->items_.pop_back(); } void HOT Scheduler::push_(Scheduler::SchedulerItem *item) { this->to_add_.push_back(item); } bool HOT Scheduler::cancel_item_(Component *component, const std::string &name, Scheduler::SchedulerItem::Type type) { bool ret = false; for (auto *it : this->items_) if (it->component == component && it->name == name && it->type == type) { it->remove = true; ret = true; } for (auto *it : this->to_add_) if (it->component == component && it->name == name && it->type == type) { it->remove = true; ret = true; } return ret; } bool HOT Scheduler::SchedulerItem::cmp(Scheduler::SchedulerItem *a, Scheduler::SchedulerItem *b) { // min-heap uint32_t a_next_exec = a->last_execution + a->timeout; bool a_overflow = a_next_exec < a->last_execution; uint32_t b_next_exec = b->last_execution + b->timeout; bool b_overflow = b_next_exec < b->last_execution; if (a_overflow == b_overflow) return a_next_exec > b_next_exec; return a_overflow; } } // namespace esphome