import voluptuous as vol from esphome.components import light, output import esphome.config_validation as cv from esphome.const import CONF_BLUE, CONF_COLD_WHITE, CONF_COLD_WHITE_COLOR_TEMPERATURE, \ CONF_GREEN, CONF_MAKE_ID, CONF_NAME, CONF_RED, CONF_WARM_WHITE, \ CONF_WARM_WHITE_COLOR_TEMPERATURE from esphome.cpp_generator import get_variable, variable from esphome.cpp_helpers import setup_component from esphome.cpp_types import App def validate_cold_white_colder(value): cw = value[CONF_COLD_WHITE_COLOR_TEMPERATURE] ww = value[CONF_WARM_WHITE_COLOR_TEMPERATURE] if cw > ww: raise vol.Invalid("Cold white color temperature cannot be higher than warm white") if cw == ww: raise vol.Invalid("Cold white color temperature cannot be the same as warm white") return value PLATFORM_SCHEMA = cv.nameable(light.PLATFORM_SCHEMA.extend({ cv.GenerateID(CONF_MAKE_ID): cv.declare_variable_id(light.MakeLight), vol.Required(CONF_RED): cv.use_variable_id(output.FloatOutput), vol.Required(CONF_GREEN): cv.use_variable_id(output.FloatOutput), vol.Required(CONF_BLUE): cv.use_variable_id(output.FloatOutput), vol.Required(CONF_COLD_WHITE): cv.use_variable_id(output.FloatOutput), vol.Required(CONF_WARM_WHITE): cv.use_variable_id(output.FloatOutput), vol.Required(CONF_COLD_WHITE_COLOR_TEMPERATURE): cv.color_temperature, vol.Required(CONF_WARM_WHITE_COLOR_TEMPERATURE): cv.color_temperature, }).extend(light.RGB_LIGHT_SCHEMA.schema).extend(cv.COMPONENT_SCHEMA.schema), validate_cold_white_colder) def to_code(config): for red in get_variable(config[CONF_RED]): yield for green in get_variable(config[CONF_GREEN]): yield for blue in get_variable(config[CONF_BLUE]): yield for cold_white in get_variable(config[CONF_COLD_WHITE]): yield for warm_white in get_variable(config[CONF_WARM_WHITE]): yield rhs = App.make_rgbww_light(config[CONF_NAME], config[CONF_COLD_WHITE_COLOR_TEMPERATURE], config[CONF_WARM_WHITE_COLOR_TEMPERATURE], red, green, blue, cold_white, warm_white) light_struct = variable(config[CONF_MAKE_ID], rhs) light.setup_light(light_struct.Pstate, light_struct.Poutput, config) setup_component(light_struct.Pstate, config)