[core] Rename ALWAYS_INLINE to ESPHOME_ALWAYS_INLINE (#6636)

This commit is contained in:
tomaszduda23
2024-05-05 21:52:47 +02:00
committed by GitHub
parent ccbf5148aa
commit f1584205af
5 changed files with 44 additions and 42 deletions
+2 -2
View File
@@ -15,11 +15,11 @@ class Rect {
int16_t h; ///< Height of region
Rect() : x(VALUE_NO_SET), y(VALUE_NO_SET), w(VALUE_NO_SET), h(VALUE_NO_SET) {} // NOLINT
inline Rect(int16_t x, int16_t y, int16_t w, int16_t h) ALWAYS_INLINE : x(x), y(y), w(w), h(h) {}
inline Rect(int16_t x, int16_t y, int16_t w, int16_t h) ESPHOME_ALWAYS_INLINE : x(x), y(y), w(w), h(h) {}
inline int16_t x2() const { return this->x + this->w; }; ///< X coordinate of corner
inline int16_t y2() const { return this->y + this->h; }; ///< Y coordinate of corner
inline bool is_set() const ALWAYS_INLINE { return (this->h != VALUE_NO_SET) && (this->w != VALUE_NO_SET); }
inline bool is_set() const ESPHOME_ALWAYS_INLINE { return (this->h != VALUE_NO_SET) && (this->w != VALUE_NO_SET); }
void expand(int16_t horizontal, int16_t vertical);