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[core] Rename ALWAYS_INLINE to ESPHOME_ALWAYS_INLINE (#6636)
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@@ -15,11 +15,11 @@ class Rect {
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int16_t h; ///< Height of region
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Rect() : x(VALUE_NO_SET), y(VALUE_NO_SET), w(VALUE_NO_SET), h(VALUE_NO_SET) {} // NOLINT
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inline Rect(int16_t x, int16_t y, int16_t w, int16_t h) ALWAYS_INLINE : x(x), y(y), w(w), h(h) {}
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inline Rect(int16_t x, int16_t y, int16_t w, int16_t h) ESPHOME_ALWAYS_INLINE : x(x), y(y), w(w), h(h) {}
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inline int16_t x2() const { return this->x + this->w; }; ///< X coordinate of corner
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inline int16_t y2() const { return this->y + this->h; }; ///< Y coordinate of corner
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inline bool is_set() const ALWAYS_INLINE { return (this->h != VALUE_NO_SET) && (this->w != VALUE_NO_SET); }
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inline bool is_set() const ESPHOME_ALWAYS_INLINE { return (this->h != VALUE_NO_SET) && (this->w != VALUE_NO_SET); }
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void expand(int16_t horizontal, int16_t vertical);
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