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Number enhancement (#3429)
Co-authored-by: Maurice Makaay <mmakaay1@xs4all.net> Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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#pragma once
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#include "esphome/core/helpers.h"
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namespace esphome {
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namespace number {
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enum NumberMode : uint8_t {
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NUMBER_MODE_AUTO = 0,
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NUMBER_MODE_BOX = 1,
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NUMBER_MODE_SLIDER = 2,
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};
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class NumberTraits {
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public:
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// Set/get the number value boundaries.
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void set_min_value(float min_value) { min_value_ = min_value; }
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float get_min_value() const { return min_value_; }
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void set_max_value(float max_value) { max_value_ = max_value; }
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float get_max_value() const { return max_value_; }
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// Set/get the step size for incrementing or decrementing the number value.
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void set_step(float step) { step_ = step; }
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float get_step() const { return step_; }
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/// Manually set the unit of measurement.
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void set_unit_of_measurement(const std::string &unit_of_measurement);
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/// Get the unit of measurement, using the manual override if set.
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std::string get_unit_of_measurement();
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// Set/get the frontend mode.
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void set_mode(NumberMode mode) { this->mode_ = mode; }
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NumberMode get_mode() const { return this->mode_; }
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protected:
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float min_value_ = NAN;
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float max_value_ = NAN;
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float step_ = NAN;
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optional<std::string> unit_of_measurement_; ///< Unit of measurement override
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NumberMode mode_{NUMBER_MODE_AUTO};
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};
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} // namespace number
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} // namespace esphome
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