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Keep Device Class in Flash. (#4639)
* Keep Device Class in Flash. * Remove blank line --------- Co-authored-by: Your Name <you@example.com>
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@@ -63,13 +63,6 @@ void Switch::add_on_state_callback(std::function<void(bool)> &&callback) {
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void Switch::set_inverted(bool inverted) { this->inverted_ = inverted; }
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bool Switch::is_inverted() const { return this->inverted_; }
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std::string Switch::get_device_class() {
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if (this->device_class_.has_value())
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return *this->device_class_;
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return "";
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}
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void Switch::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
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void log_switch(const char *tag, const char *prefix, const char *type, Switch *obj) {
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if (obj != nullptr) {
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ESP_LOGCONFIG(tag, "%s%s '%s'", prefix, type, obj->get_name().c_str());
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