[lvgl] Rework events to avoid feedback loops (#7262)

This commit is contained in:
Clyde Stubbs
2024-08-14 12:05:25 +10:00
committed by GitHub
parent a5fdcb31fc
commit a0eff08f39
14 changed files with 108 additions and 29 deletions
+14 -3
View File
@@ -4,7 +4,15 @@ from esphome.components.text import new_text
import esphome.config_validation as cv
from ..defines import CONF_LVGL_ID, CONF_WIDGET
from ..lvcode import CUSTOM_EVENT, EVENT_ARG, LambdaContext, LvContext, lv, lv_add
from ..lvcode import (
API_EVENT,
EVENT_ARG,
UPDATE_EVENT,
LambdaContext,
LvContext,
lv,
lv_add,
)
from ..schemas import LVGL_SCHEMA
from ..types import LV_EVENT, LvText, lvgl_ns
from ..widgets import get_widgets
@@ -26,14 +34,17 @@ async def to_code(config):
widget = widget[0]
async with LambdaContext([(cg.std_string, "text_value")]) as control:
await widget.set_property("text", "text_value.c_str())")
lv.event_send(widget.obj, CUSTOM_EVENT, None)
lv.event_send(widget.obj, API_EVENT, None)
async with LambdaContext(EVENT_ARG) as lamb:
lv_add(textvar.publish_state(widget.get_value()))
async with LvContext(paren):
widget.var.set_control_lambda(await control.get_lambda())
lv_add(
paren.add_event_cb(
widget.obj, await lamb.get_lambda(), LV_EVENT.VALUE_CHANGED
widget.obj,
await lamb.get_lambda(),
LV_EVENT.VALUE_CHANGED,
UPDATE_EVENT,
)
)
lv_add(textvar.publish_state(widget.get_value()))