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Add runtime online image support (#4710)
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#include "image_decoder.h"
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#include "online_image.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace online_image {
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static const char *const TAG = "online_image.decoder";
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void ImageDecoder::set_size(int width, int height) {
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this->image_->resize_(width, height);
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this->x_scale_ = static_cast<double>(this->image_->buffer_width_) / width;
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this->y_scale_ = static_cast<double>(this->image_->buffer_height_) / height;
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}
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void ImageDecoder::draw(int x, int y, int w, int h, const Color &color) {
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auto width = std::min(this->image_->buffer_width_, static_cast<int>(std::ceil((x + w) * this->x_scale_)));
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auto height = std::min(this->image_->buffer_height_, static_cast<int>(std::ceil((y + h) * this->y_scale_)));
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for (int i = x * this->x_scale_; i < width; i++) {
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for (int j = y * this->y_scale_; j < height; j++) {
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this->image_->draw_pixel_(i, j, color);
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}
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}
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}
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uint8_t *DownloadBuffer::data(size_t offset) {
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if (offset > this->size_) {
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ESP_LOGE(TAG, "Tried to access beyond download buffer bounds!!!");
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return this->buffer_;
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}
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return this->buffer_ + offset;
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}
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size_t DownloadBuffer::read(size_t len) {
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this->unread_ -= len;
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if (this->unread_ > 0) {
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memmove(this->data(), this->data(len), this->unread_);
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}
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return this->unread_;
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}
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} // namespace online_image
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} // namespace esphome
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