Add cover position/tilt support (#496)

* Add climate support

* Fixes

* Updates

* Updates

* Add ota

* Remove climate changes

* Lint
This commit is contained in:
Otto Winter
2019-04-08 18:08:58 +02:00
committed by GitHub
parent cb9f36a153
commit 7fd5634a51
21 changed files with 425 additions and 192 deletions
+4 -5
View File
@@ -2,16 +2,15 @@ import voluptuous as vol
from esphome.components import light, output
import esphome.config_validation as cv
from esphome.const import CONF_EFFECTS, CONF_MAKE_ID, CONF_NAME, CONF_OUTPUT
from esphome.const import CONF_MAKE_ID, CONF_NAME, CONF_OUTPUT
from esphome.cpp_generator import get_variable, variable
from esphome.cpp_helpers import setup_component
from esphome.cpp_types import App
PLATFORM_SCHEMA = cv.nameable(light.LIGHT_PLATFORM_SCHEMA.extend({
PLATFORM_SCHEMA = cv.nameable(light.PLATFORM_SCHEMA.extend({
cv.GenerateID(CONF_MAKE_ID): cv.declare_variable_id(light.MakeLight),
vol.Required(CONF_OUTPUT): cv.use_variable_id(output.BinaryOutput),
vol.Optional(CONF_EFFECTS): light.validate_effects(light.BINARY_EFFECTS),
}).extend(cv.COMPONENT_SCHEMA.schema))
}).extend(light.BINARY_LIGHT_SCHEMA.schema).extend(cv.COMPONENT_SCHEMA.schema))
def to_code(config):
@@ -19,5 +18,5 @@ def to_code(config):
yield
rhs = App.make_binary_light(config[CONF_NAME], output_)
light_struct = variable(config[CONF_MAKE_ID], rhs)
light.setup_light(light_struct.Pstate, config)
light.setup_light(light_struct.Pstate, light_struct.Poutput, config)
setup_component(light_struct.Pstate, config)