Add select entities and implement template select (#2067)

Co-authored-by: Otto Winter <otto@otto-winter.com>
This commit is contained in:
Jesse Hills
2021-08-02 20:00:51 +12:00
committed by GitHub
parent 69c7cf783e
commit 76991cdcc4
35 changed files with 1053 additions and 0 deletions
+19
View File
@@ -35,6 +35,9 @@
#ifdef USE_NUMBER
#include "esphome/components/number/number.h"
#endif
#ifdef USE_SELECT
#include "esphome/components/select/select.h"
#endif
namespace esphome {
@@ -89,6 +92,10 @@ class Application {
void register_number(number::Number *number) { this->numbers_.push_back(number); }
#endif
#ifdef USE_SELECT
void register_select(select::Select *select) { this->selects_.push_back(select); }
#endif
/// Register the component in this Application instance.
template<class C> C *register_component(C *c) {
static_assert(std::is_base_of<Component, C>::value, "Only Component subclasses can be registered");
@@ -224,6 +231,15 @@ class Application {
return nullptr;
}
#endif
#ifdef USE_SELECT
const std::vector<select::Select *> &get_selects() { return this->selects_; }
select::Select *get_select_by_key(uint32_t key, bool include_internal = false) {
for (auto *obj : this->selects_)
if (obj->get_object_id_hash() == key && (include_internal || !obj->is_internal()))
return obj;
return nullptr;
}
#endif
Scheduler scheduler;
@@ -264,6 +280,9 @@ class Application {
#ifdef USE_NUMBER
std::vector<number::Number *> numbers_{};
#endif
#ifdef USE_SELECT
std::vector<select::Select *> selects_{};
#endif
std::string name_;
std::string compilation_time_;
+6
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@@ -59,6 +59,12 @@ void Controller::setup_controller() {
obj->add_on_state_callback([this, obj](float state) { this->on_number_update(obj, state); });
}
#endif
#ifdef USE_SELECT
for (auto *obj : App.get_selects()) {
if (!obj->is_internal())
obj->add_on_state_callback([this, obj](const std::string &state) { this->on_select_update(obj, state); });
}
#endif
}
} // namespace esphome
+6
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@@ -28,6 +28,9 @@
#ifdef USE_NUMBER
#include "esphome/components/number/number.h"
#endif
#ifdef USE_SELECT
#include "esphome/components/select/select.h"
#endif
namespace esphome {
@@ -61,6 +64,9 @@ class Controller {
#ifdef USE_NUMBER
virtual void on_number_update(number::Number *obj, float state){};
#endif
#ifdef USE_SELECT
virtual void on_select_update(select::Select *obj, const std::string &state){};
#endif
};
} // namespace esphome
+1
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@@ -14,6 +14,7 @@
#define USE_LIGHT
#define USE_CLIMATE
#define USE_NUMBER
#define USE_SELECT
#define USE_MQTT
#define USE_POWER_SUPPLY
#define USE_HOMEASSISTANT_TIME