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Add select entities and implement template select (#2067)
Co-authored-by: Otto Winter <otto@otto-winter.com>
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#include "select.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace select {
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static const char *const TAG = "select";
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void SelectCall::perform() {
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ESP_LOGD(TAG, "'%s' - Setting", this->parent_->get_name().c_str());
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if (!this->option_.has_value()) {
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ESP_LOGW(TAG, "No value set for SelectCall");
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return;
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}
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const auto &traits = this->parent_->traits;
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auto value = *this->option_;
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auto options = traits.get_options();
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if (std::find(options.begin(), options.end(), value) == options.end()) {
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ESP_LOGW(TAG, " Option %s is not a valid option.", value.c_str());
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return;
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}
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ESP_LOGD(TAG, " Option: %s", (*this->option_).c_str());
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this->parent_->control(*this->option_);
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}
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void Select::publish_state(const std::string &state) {
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this->has_state_ = true;
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this->state = state;
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ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), state.c_str());
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this->state_callback_.call(state);
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}
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void Select::add_on_state_callback(std::function<void(std::string)> &&callback) {
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this->state_callback_.add(std::move(callback));
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}
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uint32_t Select::hash_base() { return 2812997003UL; }
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} // namespace select
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} // namespace esphome
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