Split display_buffer sub-components into own files (#4950)

* Split display_buffer sub-components into own files

Move the Image, Animation and Font classes to their own h/cpp pairs,
instead of having everything into the display_buffer h/cpp files.

* Fixed COLOR_ON duplicate definition
This commit is contained in:
guillempages
2023-06-17 10:32:07 +02:00
committed by Jesse Hills
parent abca47f36f
commit 6aa3092be0
9 changed files with 502 additions and 431 deletions
+4 -299
View File
@@ -7,6 +7,10 @@
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
#include "animation.h"
#include "image.h"
#include "font.h"
namespace esphome {
namespace display {
@@ -15,25 +19,6 @@ static const char *const TAG = "display";
const Color COLOR_OFF(0, 0, 0, 255);
const Color COLOR_ON(255, 255, 255, 255);
static int image_type_to_bpp(ImageType type) {
switch (type) {
case IMAGE_TYPE_BINARY:
return 1;
case IMAGE_TYPE_GRAYSCALE:
return 8;
case IMAGE_TYPE_RGB565:
return 16;
case IMAGE_TYPE_RGB24:
return 24;
case IMAGE_TYPE_RGBA:
return 32;
default:
return 0;
}
}
static int image_type_to_width_stride(int width, ImageType type) { return (width * image_type_to_bpp(type) + 7u) / 8u; }
void Rect::expand(int16_t horizontal, int16_t vertical) {
if (this->is_set() && (this->w >= (-2 * horizontal)) && (this->h >= (-2 * vertical))) {
this->x = this->x - horizontal;
@@ -505,286 +490,6 @@ Rect DisplayBuffer::get_clipping() {
return this->clipping_rectangle_.back();
}
}
bool Glyph::get_pixel(int x, int y) const {
const int x_data = x - this->glyph_data_->offset_x;
const int y_data = y - this->glyph_data_->offset_y;
if (x_data < 0 || x_data >= this->glyph_data_->width || y_data < 0 || y_data >= this->glyph_data_->height)
return false;
const uint32_t width_8 = ((this->glyph_data_->width + 7u) / 8u) * 8u;
const uint32_t pos = x_data + y_data * width_8;
return progmem_read_byte(this->glyph_data_->data + (pos / 8u)) & (0x80 >> (pos % 8u));
}
const char *Glyph::get_char() const { return this->glyph_data_->a_char; }
bool Glyph::compare_to(const char *str) const {
// 1 -> this->char_
// 2 -> str
for (uint32_t i = 0;; i++) {
if (this->glyph_data_->a_char[i] == '\0')
return true;
if (str[i] == '\0')
return false;
if (this->glyph_data_->a_char[i] > str[i])
return false;
if (this->glyph_data_->a_char[i] < str[i])
return true;
}
// this should not happen
return false;
}
int Glyph::match_length(const char *str) const {
for (uint32_t i = 0;; i++) {
if (this->glyph_data_->a_char[i] == '\0')
return i;
if (str[i] != this->glyph_data_->a_char[i])
return 0;
}
// this should not happen
return 0;
}
void Glyph::scan_area(int *x1, int *y1, int *width, int *height) const {
*x1 = this->glyph_data_->offset_x;
*y1 = this->glyph_data_->offset_y;
*width = this->glyph_data_->width;
*height = this->glyph_data_->height;
}
int Font::match_next_glyph(const char *str, int *match_length) {
int lo = 0;
int hi = this->glyphs_.size() - 1;
while (lo != hi) {
int mid = (lo + hi + 1) / 2;
if (this->glyphs_[mid].compare_to(str)) {
lo = mid;
} else {
hi = mid - 1;
}
}
*match_length = this->glyphs_[lo].match_length(str);
if (*match_length <= 0)
return -1;
return lo;
}
void Font::measure(const char *str, int *width, int *x_offset, int *baseline, int *height) {
*baseline = this->baseline_;
*height = this->height_;
int i = 0;
int min_x = 0;
bool has_char = false;
int x = 0;
while (str[i] != '\0') {
int match_length;
int glyph_n = this->match_next_glyph(str + i, &match_length);
if (glyph_n < 0) {
// Unknown char, skip
if (!this->get_glyphs().empty())
x += this->get_glyphs()[0].glyph_data_->width;
i++;
continue;
}
const Glyph &glyph = this->glyphs_[glyph_n];
if (!has_char) {
min_x = glyph.glyph_data_->offset_x;
} else {
min_x = std::min(min_x, x + glyph.glyph_data_->offset_x);
}
x += glyph.glyph_data_->width + glyph.glyph_data_->offset_x;
i += match_length;
has_char = true;
}
*x_offset = min_x;
*width = x - min_x;
}
Font::Font(const GlyphData *data, int data_nr, int baseline, int height) : baseline_(baseline), height_(height) {
glyphs_.reserve(data_nr);
for (int i = 0; i < data_nr; ++i)
glyphs_.emplace_back(&data[i]);
}
void Image::draw(int x, int y, DisplayBuffer *display, Color color_on, Color color_off) {
switch (type_) {
case IMAGE_TYPE_BINARY: {
for (int img_x = 0; img_x < width_; img_x++) {
for (int img_y = 0; img_y < height_; img_y++) {
if (this->get_binary_pixel_(img_x, img_y)) {
display->draw_pixel_at(x + img_x, y + img_y, color_on);
} else if (!this->transparent_) {
display->draw_pixel_at(x + img_x, y + img_y, color_off);
}
}
}
break;
}
case IMAGE_TYPE_GRAYSCALE:
for (int img_x = 0; img_x < width_; img_x++) {
for (int img_y = 0; img_y < height_; img_y++) {
auto color = this->get_grayscale_pixel_(img_x, img_y);
if (color.w >= 0x80) {
display->draw_pixel_at(x + img_x, y + img_y, color);
}
}
}
break;
case IMAGE_TYPE_RGB565:
for (int img_x = 0; img_x < width_; img_x++) {
for (int img_y = 0; img_y < height_; img_y++) {
auto color = this->get_rgb565_pixel_(img_x, img_y);
if (color.w >= 0x80) {
display->draw_pixel_at(x + img_x, y + img_y, color);
}
}
}
break;
case IMAGE_TYPE_RGB24:
for (int img_x = 0; img_x < width_; img_x++) {
for (int img_y = 0; img_y < height_; img_y++) {
auto color = this->get_rgb24_pixel_(img_x, img_y);
if (color.w >= 0x80) {
display->draw_pixel_at(x + img_x, y + img_y, color);
}
}
}
break;
case IMAGE_TYPE_RGBA:
for (int img_x = 0; img_x < width_; img_x++) {
for (int img_y = 0; img_y < height_; img_y++) {
auto color = this->get_rgba_pixel_(img_x, img_y);
if (color.w >= 0x80) {
display->draw_pixel_at(x + img_x, y + img_y, color);
}
}
}
break;
}
}
Color Image::get_pixel(int x, int y, Color color_on, Color color_off) const {
if (x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
return color_off;
switch (this->type_) {
case IMAGE_TYPE_BINARY:
return this->get_binary_pixel_(x, y) ? color_on : color_off;
case IMAGE_TYPE_GRAYSCALE:
return this->get_grayscale_pixel_(x, y);
case IMAGE_TYPE_RGB565:
return this->get_rgb565_pixel_(x, y);
case IMAGE_TYPE_RGB24:
return this->get_rgb24_pixel_(x, y);
case IMAGE_TYPE_RGBA:
return this->get_rgba_pixel_(x, y);
default:
return color_off;
}
}
bool Image::get_binary_pixel_(int x, int y) const {
const uint32_t width_8 = ((this->width_ + 7u) / 8u) * 8u;
const uint32_t pos = x + y * width_8;
return progmem_read_byte(this->data_start_ + (pos / 8u)) & (0x80 >> (pos % 8u));
}
Color Image::get_rgba_pixel_(int x, int y) const {
const uint32_t pos = (x + y * this->width_) * 4;
return Color(progmem_read_byte(this->data_start_ + pos + 0), progmem_read_byte(this->data_start_ + pos + 1),
progmem_read_byte(this->data_start_ + pos + 2), progmem_read_byte(this->data_start_ + pos + 3));
}
Color Image::get_rgb24_pixel_(int x, int y) const {
const uint32_t pos = (x + y * this->width_) * 3;
Color color = Color(progmem_read_byte(this->data_start_ + pos + 0), progmem_read_byte(this->data_start_ + pos + 1),
progmem_read_byte(this->data_start_ + pos + 2));
if (color.b == 1 && color.r == 0 && color.g == 0 && transparent_) {
// (0, 0, 1) has been defined as transparent color for non-alpha images.
// putting blue == 1 as a first condition for performance reasons (least likely value to short-cut the if)
color.w = 0;
} else {
color.w = 0xFF;
}
return color;
}
Color Image::get_rgb565_pixel_(int x, int y) const {
const uint32_t pos = (x + y * this->width_) * 2;
uint16_t rgb565 =
progmem_read_byte(this->data_start_ + pos + 0) << 8 | progmem_read_byte(this->data_start_ + pos + 1);
auto r = (rgb565 & 0xF800) >> 11;
auto g = (rgb565 & 0x07E0) >> 5;
auto b = rgb565 & 0x001F;
Color color = Color((r << 3) | (r >> 2), (g << 2) | (g >> 4), (b << 3) | (b >> 2));
if (rgb565 == 0x0020 && transparent_) {
// darkest green has been defined as transparent color for transparent RGB565 images.
color.w = 0;
} else {
color.w = 0xFF;
}
return color;
}
Color Image::get_grayscale_pixel_(int x, int y) const {
const uint32_t pos = (x + y * this->width_);
const uint8_t gray = progmem_read_byte(this->data_start_ + pos);
uint8_t alpha = (gray == 1 && transparent_) ? 0 : 0xFF;
return Color(gray, gray, gray, alpha);
}
int Image::get_width() const { return this->width_; }
int Image::get_height() const { return this->height_; }
ImageType Image::get_type() const { return this->type_; }
Image::Image(const uint8_t *data_start, int width, int height, ImageType type)
: width_(width), height_(height), type_(type), data_start_(data_start) {}
Animation::Animation(const uint8_t *data_start, int width, int height, uint32_t animation_frame_count, ImageType type)
: Image(data_start, width, height, type),
animation_data_start_(data_start),
current_frame_(0),
animation_frame_count_(animation_frame_count),
loop_start_frame_(0),
loop_end_frame_(animation_frame_count_),
loop_count_(0),
loop_current_iteration_(1) {}
void Animation::set_loop(uint32_t start_frame, uint32_t end_frame, int count) {
loop_start_frame_ = std::min(start_frame, animation_frame_count_);
loop_end_frame_ = std::min(end_frame, animation_frame_count_);
loop_count_ = count;
loop_current_iteration_ = 1;
}
uint32_t Animation::get_animation_frame_count() const { return this->animation_frame_count_; }
int Animation::get_current_frame() const { return this->current_frame_; }
void Animation::next_frame() {
this->current_frame_++;
if (loop_count_ && this->current_frame_ == loop_end_frame_ &&
(this->loop_current_iteration_ < loop_count_ || loop_count_ < 0)) {
this->current_frame_ = loop_start_frame_;
this->loop_current_iteration_++;
}
if (this->current_frame_ >= animation_frame_count_) {
this->loop_current_iteration_ = 1;
this->current_frame_ = 0;
}
this->update_data_start_();
}
void Animation::prev_frame() {
this->current_frame_--;
if (this->current_frame_ < 0) {
this->current_frame_ = this->animation_frame_count_ - 1;
}
this->update_data_start_();
}
void Animation::set_frame(int frame) {
unsigned abs_frame = abs(frame);
if (abs_frame < this->animation_frame_count_) {
if (frame >= 0) {
this->current_frame_ = frame;
} else {
this->current_frame_ = this->animation_frame_count_ - abs_frame;
}
}
this->update_data_start_();
}
void Animation::update_data_start_() {
const uint32_t image_size = image_type_to_width_stride(this->width_, this->type_) * this->height_;
this->data_start_ = this->animation_data_start_ + image_size * this->current_frame_;
}
DisplayPage::DisplayPage(display_writer_t writer) : writer_(std::move(writer)) {}
void DisplayPage::show() { this->parent_->show_page(this); }