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Implement ByteBuffer (#6878)
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@@ -0,0 +1,134 @@
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#include "bytebuffer.h"
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#include <cassert>
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namespace esphome {
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ByteBuffer ByteBuffer::create(size_t capacity) {
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std::vector<uint8_t> data(capacity);
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return {data};
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}
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ByteBuffer ByteBuffer::wrap(uint8_t *ptr, size_t len) {
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std::vector<uint8_t> data(ptr, ptr + len);
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return {data};
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}
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ByteBuffer ByteBuffer::wrap(std::vector<uint8_t> data) { return {std::move(data)}; }
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void ByteBuffer::set_limit(size_t limit) {
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assert(limit <= this->get_capacity());
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this->limit_ = limit;
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}
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void ByteBuffer::set_position(size_t position) {
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assert(position <= this->get_limit());
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this->position_ = position;
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}
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void ByteBuffer::clear() {
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this->limit_ = this->get_capacity();
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this->position_ = 0;
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}
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uint16_t ByteBuffer::get_uint16() {
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assert(this->get_remaining() >= 2);
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uint16_t value;
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if (endianness_ == LITTLE) {
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value = this->data_[this->position_++];
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value |= this->data_[this->position_++] << 8;
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} else {
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value = this->data_[this->position_++] << 8;
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value |= this->data_[this->position_++];
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}
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return value;
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}
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uint32_t ByteBuffer::get_uint32() {
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assert(this->get_remaining() >= 4);
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uint32_t value;
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if (endianness_ == LITTLE) {
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value = this->data_[this->position_++];
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value |= this->data_[this->position_++] << 8;
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value |= this->data_[this->position_++] << 16;
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value |= this->data_[this->position_++] << 24;
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} else {
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value = this->data_[this->position_++] << 24;
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value |= this->data_[this->position_++] << 16;
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value |= this->data_[this->position_++] << 8;
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value |= this->data_[this->position_++];
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}
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return value;
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}
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uint32_t ByteBuffer::get_uint24() {
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assert(this->get_remaining() >= 3);
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uint32_t value;
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if (endianness_ == LITTLE) {
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value = this->data_[this->position_++];
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value |= this->data_[this->position_++] << 8;
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value |= this->data_[this->position_++] << 16;
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} else {
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value = this->data_[this->position_++] << 16;
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value |= this->data_[this->position_++] << 8;
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value |= this->data_[this->position_++];
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}
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return value;
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}
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uint32_t ByteBuffer::get_int24() {
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auto value = this->get_uint24();
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uint32_t mask = (~(uint32_t) 0) << 23;
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if ((value & mask) != 0)
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value |= mask;
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return value;
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}
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uint8_t ByteBuffer::get_uint8() {
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assert(this->get_remaining() >= 1);
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return this->data_[this->position_++];
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}
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float ByteBuffer::get_float() {
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auto value = this->get_uint32();
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return *(float *) &value;
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}
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void ByteBuffer::put_uint8(uint8_t value) {
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assert(this->get_remaining() >= 1);
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this->data_[this->position_++] = value;
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}
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void ByteBuffer::put_uint16(uint16_t value) {
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assert(this->get_remaining() >= 2);
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if (this->endianness_ == LITTLE) {
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this->data_[this->position_++] = (uint8_t) value;
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this->data_[this->position_++] = (uint8_t) (value >> 8);
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} else {
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this->data_[this->position_++] = (uint8_t) (value >> 8);
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this->data_[this->position_++] = (uint8_t) value;
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}
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}
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void ByteBuffer::put_uint24(uint32_t value) {
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assert(this->get_remaining() >= 3);
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if (this->endianness_ == LITTLE) {
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this->data_[this->position_++] = (uint8_t) value;
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this->data_[this->position_++] = (uint8_t) (value >> 8);
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this->data_[this->position_++] = (uint8_t) (value >> 16);
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} else {
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this->data_[this->position_++] = (uint8_t) (value >> 16);
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this->data_[this->position_++] = (uint8_t) (value >> 8);
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this->data_[this->position_++] = (uint8_t) value;
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}
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}
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void ByteBuffer::put_uint32(uint32_t value) {
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assert(this->get_remaining() >= 4);
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if (this->endianness_ == LITTLE) {
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this->data_[this->position_++] = (uint8_t) value;
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this->data_[this->position_++] = (uint8_t) (value >> 8);
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this->data_[this->position_++] = (uint8_t) (value >> 16);
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this->data_[this->position_++] = (uint8_t) (value >> 24);
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} else {
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this->data_[this->position_++] = (uint8_t) (value >> 24);
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this->data_[this->position_++] = (uint8_t) (value >> 16);
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this->data_[this->position_++] = (uint8_t) (value >> 8);
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this->data_[this->position_++] = (uint8_t) value;
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}
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}
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void ByteBuffer::put_float(float value) { this->put_uint32(*(uint32_t *) &value); }
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void ByteBuffer::flip() {
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this->limit_ = this->position_;
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this->position_ = 0;
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}
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} // namespace esphome
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